Boss killing build. in this build your 4 dogs and gargantuan will tank for you as you spam haunt and poison dart. they have been runed to do much more damage much quicker. and the gargantuan will be enraged for the first 15 seconds of the boss fight for burst damage. assuming you can see your dogs health you can sacrifice them when they are almost dead for 800% damage and with a big chance of them re appearing. so my rotation would be:
1. Fetish army > haunt (3 second duration) > psn dart > psn dart (possibly 4-6+ depending on casting speed) > haunt again > sacrifice dogs if near death > repeat (without fetish obv)
id say in the 20 seconds after the gargantuan enrage ends and your fettish army and between all of your damage combined you will do something like 15,000%+ weapon damage (assuming lvl 7 glyphs, and no they were NOT removed, just available in a different way now) possibly a lot more depending on casting speed. and if your weapon is awesome, you'll rape face on bosses.
***yes this build is very mana sensitive so this is assuming you have lots of mana and mana regen. but psn dart and haunt are the lowest mana costing spells for the damage. and pretty much i expect you to burn it all out within those first 15 - 20 seconds and sacrifice and wait for it to come back or use a mana pot to continue spamming. you could sub out the passive that increases damage but increases mana cost for something else assuming you run out of mana too fast. such as the minions thorn damage to help improve DPS.
of course this is still hypothetical at this point BUT this build i think should be THE best (or one of the best) in the game at killing bosses, why? because as a barb or monk unless your super geared you won't be able to just sit there and spam attack the boss without dying extremely fast (and no health pot spamming in D3 ). and the wizard can't kite well since theres a long CD on teleport even when glyphed. and demon hunter also will have a hard time kiting forever without losing a lot of DPS. and assuming that slows/stuns don't really work well (or work at all) on bosses, the WD is the only one who will be able to just sit there and spam spells as fast as possible while his minions tank and then you can also explode them and re summon (assuming they were already out before you went up to the boss).
please post your boss killing build here or any advice you think would improve dps thank you!
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Boss killing build. in this build your 4 dogs and gargantuan will tank for you as you spam haunt and poison dart. they have been runed to do much more damage much quicker. and the gargantuan will be enraged for the first 15 seconds of the boss fight for burst damage. assuming you can see your dogs health you can sacrifice them when they are almost dead for 800% damage and with a big chance of them re appearing. so my rotation would be:
1. Fetish army > haunt (3 second duration) > psn dart > psn dart (possibly 4-6+ depending on casting speed) > haunt again > sacrifice dogs if near death > repeat (without fetish obv)
id say in the 20 seconds after the gargantuan enrage ends and your fettish army and between all of your damage combined you will do something like 15,000%+ weapon damage (assuming lvl 7 glyphs, and no they were NOT removed, just available in a different way now) possibly a lot more depending on casting speed. and if your weapon is awesome, you'll rape face on bosses.
***yes this build is very mana sensitive so this is assuming you have lots of mana and mana regen. but psn dart and haunt are the lowest mana costing spells for the damage. and pretty much i expect you to burn it all out within those first 15 - 20 seconds and sacrifice and wait for it to come back or use a mana pot to continue spamming. you could sub out the passive that increases damage but increases mana cost for something else assuming you run out of mana too fast. such as the minions thorn damage to help improve DPS.
of course this is still hypothetical at this point BUT this build i think should be THE best (or one of the best) in the game at killing bosses, why? because as a barb or monk unless your super geared you won't be able to just sit there and spam attack the boss without dying extremely fast (and no health pot spamming in D3 ). and the wizard can't kite well since theres a long CD on teleport even when glyphed. and demon hunter also will have a hard time kiting forever without losing a lot of DPS. and assuming that slows/stuns don't really work well (or work at all) on bosses, the WD is the only one who will be able to just sit there and spam spells as fast as possible while his minions tank and then you can also explode them and re summon (assuming they were already out before you went up to the boss).
please post your boss killing build here or any advice you think would improve dps thank you!