As we all know for now carnevil is overshadowing other builds within the WD class, however some of us don't want to play just 1 build with just our fetishes, remember that we have DOGS AND GARGANTUANS as well for pets not only fetishes, currently the zuni set just use fetishes as the main damage dealers, the dogs are just to block and gain life per hit through the rune, and gargantuan is not even usefull now with the current carnevil build.
The fastest, easiest, time efficient for blizzard's devs way to fix this is to change the Zuni Pox ring to a shoulder piece: so we can make use of Tall man's finger, short's man finger, convention of elements, unity, obsidian ring, focus + restraint, ring of royal.
Other important item to be used within the melee pet build is Tasker and Theo which is a very pet oriented item (WD being the main pet class should make usage of this) and remember we also have Ukhapian serpent for a more tanky set up and The Homunculus for a sacrifice build.
Just by changing one ring to a shoulder piece will make a big difference for the pet melee builds, and bring back old builds, so for instance we have:
1) Time efficient, dev's don't need to create a brand new standalone shoulder legendary effect.
2) Opens up the possibility to use Mojos (named above and possibly rework ones for future patchs) and Taskers and Theo which is essential and lore driven item for the WD.
3) We can make use of the dogs now with tall man's finger, for a little aoe fire damage or single target poison dps.
4) Use of gargantuan with short's man finger, we have physical, fire poison runes for it.
5) Make use of Ukhapian serpent for more tank set up, although in that case you must use ring of royal in the cube, diminishing the dps output, just to balance things out.
6) Most important thing, we can actually use the Doggy skill and Gargy skill for many things, leech life, reduce damage, dps (single target and little aoe) and don't forget we have 3 passives for Dogs and Gargs.
So just by changing the position of one of the set items, dev's can create 4 or 5 more build variations + we will use old builds again just like helltooth playstyle.
Same things happens with the demon hunter with the marauder set and loaded for bear (just for an example): Yang's recurve bow (even if it's a multishot item) gives 30 to 40% resource cost, focus + restraint, cube convention or some other ring, calamity and cindercoat, and you have a not so much old Set to play again and to make it better
Think about it, is just 1 change and gives more possibilities to our pets :3
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As we all know for now carnevil is overshadowing other builds within the WD class, however some of us don't want to play just 1 build with just our fetishes, remember that we have DOGS AND GARGANTUANS as well for pets not only fetishes, currently the zuni set just use fetishes as the main damage dealers, the dogs are just to block and gain life per hit through the rune, and gargantuan is not even usefull now with the current carnevil build.
The fastest, easiest, time efficient for blizzard's devs way to fix this is to change the Zuni Pox ring to a shoulder piece: so we can make use of Tall man's finger, short's man finger, convention of elements, unity, obsidian ring, focus + restraint, ring of royal.
Other important item to be used within the melee pet build is Tasker and Theo which is a very pet oriented item (WD being the main pet class should make usage of this) and remember we also have Ukhapian serpent for a more tanky set up and The Homunculus for a sacrifice build.
Just by changing one ring to a shoulder piece will make a big difference for the pet melee builds, and bring back old builds, so for instance we have:
1) Time efficient, dev's don't need to create a brand new standalone shoulder legendary effect.
2) Opens up the possibility to use Mojos (named above and possibly rework ones for future patchs) and Taskers and Theo which is essential and lore driven item for the WD.
3) We can make use of the dogs now with tall man's finger, for a little aoe fire damage or single target poison dps.
4) Use of gargantuan with short's man finger, we have physical, fire poison runes for it.
5) Make use of Ukhapian serpent for more tank set up, although in that case you must use ring of royal in the cube, diminishing the dps output, just to balance things out.
6) Most important thing, we can actually use the Doggy skill and Gargy skill for many things, leech life, reduce damage, dps (single target and little aoe) and don't forget we have 3 passives for Dogs and Gargs.
So just by changing the position of one of the set items, dev's can create 4 or 5 more build variations + we will use old builds again just like helltooth playstyle.
Same things happens with the demon hunter with the marauder set and loaded for bear (just for an example): Yang's recurve bow (even if it's a multishot item) gives 30 to 40% resource cost, focus + restraint, cube convention or some other ring, calamity and cindercoat, and you have a not so much old Set to play again and to make it better
Think about it, is just 1 change and gives more possibilities to our pets :3