Thought it'd be interesting to see how the set and legendary items of the necromancer compare to the other classes. I feel that when making a build it's not just what the items do but also what items they are.
1-Handed Scythes: Funerary Pick- Siphon Blood drains blood from 2 additional targets Trag’oul’s Corroded Fang- The Cursed Scythe rune for Grim Scythe now has a 100% chance to apply a curse Scythe of the Cycle-Your Secondary skills deal 250-300% additional damage while Bone Armor is active but reduce the remaining duration of Bone Armor by 3 seconds
Jairoan Arms: (Set items) Jairoan Scullscythe (1H scythe) & Shield:
Jairoan Scullshield (offhand shield)
(2) Set Bonus
Army of the Dead gains the effect of the Unconventional Warfare rune 2-Handed Scythes: Dreadgolem Spike- Bone Spear now costs 40 Essence and deals 125-150% additional damage Bloodtide Blade- Death Nova deals 125-150% increased damage for every enemy within 10 yards Reilena’s Shadowhook- Bone Spikes generates an additional 2-4 Essence for each enemy hit Death’s Scythe- Each different Poison skill you use increases the damage of your Poison skills by 75-100% for 15 seconds 1-Handed Spear(s): Spear of Jesseth-Your Thorns is increased by 10-15% for every enemy afflicted by one of your curses Phylacteries: Lost Time-Your Cold skills reduce the movement speed of enemies by 30%. In addition, your movement speed is increased by 4-5% for 5 seconds. Maximum 5 stacks. Bone Ringer- The damage bonus of Command Skeletons is increased by 25-30% each second while active Leger’s Disdain- Grim Scythe deals an additional 7-10% damage for each point of essence it restores Iron Rose- Attacking with Siphon Blood while at full life has a 15-25% chance to cast a free Blood Nova Amulets: The Johnstone- Each corpse consumed in Land of the Dead increases your damage by 10% for 8-10 seconds after it ends Haunted Visions- Simulacrum now drains 10-15% of your maximum life every second and lasts twice as long Wisdom of Kalan- Increases the maximum number of Bone Armor stacks by 5 Chest Armor: Bloodsong Mail- While in Land of the Dead, Command Skeletons gains the effect of all runes and deals 100-125% increased damage Requiem Cereplate- When Devour restores Essence or Life above your maximum, the excess is granted over 3 seconds Helms: Mask of Scarlet Death- Revive consumes all corpses to raise a single minion that does an additional 125 – 150% damage per corpse Fate’s Vow- After consuming 15-20 corpses you unleash a free Death Nova Gloves: Moribund Gauntlets- Your Golem has a 10-15% chance to shed a corpse when it is hit by an enemy Grasps of Essence- When an exploded corpse damages at least one enemy, your Corpse Explosion deals 75-100% increased damage for 6 seconds, stacking up to 5 times Pants: Golemskin Breaches- Your Golem’s damage is increased by 100-125% and you take 25% less damage while you are within 18 yards of it Defiler Cuisses- Your Bone Spirit’s damage is increased by 75-100% for every second it is active Steuart’s Greaves- You gain 40-50% increased movement speed for 2 seconds after using Blood Rush Boots: Bryner’s Journey- Bone Spikes has a 10-15% chance to cast a Bone Nova at the target location Belts: Dayntee’s Binding- Decrepify gains an additional 20-30% damage reduction for attacks against you Bracers(?): Razeth’s Volition-Skeletal Mage gains the effect of the Gift of Death rune Rings: Circle of Nailuj- You now raise an additional Skeletal Mage with each cast and they last an additional 2-4 seconds Prayer of Briggs- Uncursed enemies are pulled to the target location when a curse is applied to them Krysbin’s Sentence- Bone Spikes, Bone Spear and Bone Spirit deal 125-150% increased damage against enemies that are stunned, frozen, charmed, feared or blinded Lornelle’s Sunstone- Your damage reduction is increased by 0.75-0.95% for every 1% Life you are missing Shoulders: Corpsewhisper Pauldrons- Corpse Lance damage is increased by 15-20% for 3 seconds each time you consume a corpse. Max 15 80 stacks