I've been seeing a lot of talk about the Holy monk build using two handers and bell dropping with Sunwuko's. Being a lightning monk, I've been wanting to gear for other builds as well, because I don't want to be a one trick pony that knows how to blow up things only by lightning.
The issue I'm having however is the itemization. I have no idea what I should be putting on other than Sunwuko's with %holy dmg. Aughilds sounds like it'll work as well, but do I focus any other items for this? I have an Incense Torch or whatever it's called, as well as enough set pieces for Sunwuko's, as well as the Aughilds. Anything else I should be focusing on getting for a Holy build?
I personally believe the best gear to compliment sunwuko's is the Inna's set. Sunwuko's only requires 3 pieces with a RoRG (most use shoulder, glove, amulet). The gear slots required by these 2 sets still allows some mixing and matching, which gives players at least some measure of diversity.
For a bell spam build specifically, especially on a holy spec (and considering cast time and the chosen weapon - Incense Torch), I would recommend the following gear:
Incense Torch (necessary for a bell spam build, due to high cost of WoL - This effect is modified to WoL cost reduced by X% in 2.1 if I am not mistaken)
any boots (I would go for illusory or ice climbers for their legendary affixes - more mobility)
Notes:
If speccing no generator, but include both SSS + EP, use inna's pants together with madstone helm (up to 7 EPs for the cost of 1 SSS, currently procs multiple sunwuko clones)
If speccing generator and NOT speccing both SSS AND EP, then use inna's helm together with depth diggers to provide a dmg boost to ur generator (primary skills deal +100% dmg).
If you are not speccing any of the 3 skills listed, you have numerous options for inna's pieces. I would favour using chest + pants + belt however, due to the high number of helms which may support this build.
Examples include:
Leoric's Crown (new legendary affix doubles the effect of the gem within its socket, i.e. 12.5% CDR gem now becomes 25% cdr gem)
Andariel's Visage (elemental dmg bonus and a reliable melee range proc)
Kekegi (Rolls CDR, and has an effect which removes cast costs for a few seconds, aiding spam)
Edit: Removed as this helm does not roll CDR in 2.1 and there is a lengthy cooldown on the legendary affix.
Mind's Eye (inner sanctuary also grants spirit regen)
Tzo Krin's Gaze (WoL is cast at enemy's location, rather than in front of you. initial hit will no longer be wasted)
Alternative slot options (most relevant and effective listed ONLY):
I have not provided alternatives for the sunwuko amulet as the stated pieces provide the most diversity on other gear pieces (specifically, belt, helm and pants). If the amulet is not used, the only way to use both inna's and sunwuko together is with a RoRG and without any special helm, pants, or belt (I would not recommended this at all).
It should also be noted that inna's has a daibo piece (entirely optional), I wouldn't really recommend this item, although it does come in handy if you are lacking end-game weapons and still want both sets on. This daibo could also be used to free up both pants and helm slot allowing for madstone and depth diggers (or any combination of belt + helm, belt + pants, helm + pants) to be equipped alongside inna's and sunwuko's.
On the topic of daibo's, there are some alternatives available, including flying dragon (super-fast atk spd proc), staff of kyro (deadly reach dmg bonus, can be coupled with depth diggers and the last rune to gain a massive dmg bonus), Flow of Eternity (45-50% CDR bonus to SSS), furnace (yes, the OP one). Alternatively, you can use dual wield, where FoA is probably your best option.
Kekegi (Rolls CDR, and has an effect which removes cast costs for a few seconds, aiding spam)
More Notes (yes, really):
I have not provided alternatives for the sunwuko amulet as the stated pieces provide the most diversity on other gear pieces (specifically, belt, helm and pants). If the amulet is not used, the only way to use both inna's and sunwuko together is with a RoRG and without any special helm, pants, or belt (I would not recommended this at all).
i think new kekegis doesnt roll CDR anymore, instead the Vigilante Belt does.
I'm personally running SWK + Innas with shoulders,gloves and helm from SWK, because the amulet rolled really bad. In addition i use Innas' Daibo with chest + belt. Boots & Pants are Blackthornes, Strongarm gloves proc for CS and I deal quite good damage with combination of CS + Blinding Flash + Relentless Assault passive (~60mil SWK procs) with spamming Mantra of Healing(-Circular breathing) while taking use of MoH's shield. This spec is built on mass spirit regen and quite slow movement through rifts.
@OP:
I prefer my SWK with Madstone + FoA + Borns & Captns with mass CDR everywhere (Vigilante belt also). spec, adding Relentless Assault + Determination as passives. SSS can also use the 14s-rune.
Inna is really amazing with the Teaguk gem ( especially if that gem is highly upgraded). With innas you can just spam SW to keep the stacks from Teaguk up at all times.
The issue I'm having however is the itemization. I have no idea what I should be putting on other than Sunwuko's with %holy dmg. Aughilds sounds like it'll work as well, but do I focus any other items for this? I have an Incense Torch or whatever it's called, as well as enough set pieces for Sunwuko's, as well as the Aughilds. Anything else I should be focusing on getting for a Holy build?
For a bell spam build specifically, especially on a holy spec (and considering cast time and the chosen weapon - Incense Torch), I would recommend the following gear:
sunwuko's (Shoulders, gloves, amulet)
inna's (chest, belt and pants - see notes below for an alternative)
RoRG (allows use of both sets simultaneously)
Incense Torch (necessary for a bell spam build, due to high cost of WoL - This effect is modified to WoL cost reduced by X% in 2.1 if I am not mistaken)
SoJ (elite dmg and holy dmg)
strongarm bracers (WoL causes KB)
any boots (I would go for illusory or ice climbers for their legendary affixes - more mobility)
Notes:
If speccing no generator, but include both SSS + EP, use inna's pants together with madstone helm (up to 7 EPs for the cost of 1 SSS, currently procs multiple sunwuko clones)
If speccing generator and NOT speccing both SSS AND EP, then use inna's helm together with depth diggers to provide a dmg boost to ur generator (primary skills deal +100% dmg).
If you are not speccing any of the 3 skills listed, you have numerous options for inna's pieces. I would favour using chest + pants + belt however, due to the high number of helms which may support this build.
Examples include:
Leoric's Crown (new legendary affix doubles the effect of the gem within its socket, i.e. 12.5% CDR gem now becomes 25% cdr gem)
Andariel's Visage (elemental dmg bonus and a reliable melee range proc)
Seph (Blinding Flash gives you spirit)
Kekegi (Rolls CDR, and has an effect which removes cast costs for a few seconds, aiding spam)Edit: Removed as this helm does not roll CDR in 2.1 and there is a lengthy cooldown on the legendary affix.
Mind's Eye (inner sanctuary also grants spirit regen)
Tzo Krin's Gaze (WoL is cast at enemy's location, rather than in front of you. initial hit will no longer be wasted)
Alternative slot options (most relevant and effective listed ONLY):
Witching Hour (rolls crit dmg and atk spd)
Harrington (opening chests provides significant dmg bonus for 10 seconds - useless in GRifts)
String of Ears (provides significant melee dmg mitigation)
Cord of the Sherma (provides effective crowd dontrol effects)
More Notes (yes, really):
I have not provided alternatives for the sunwuko amulet as the stated pieces provide the most diversity on other gear pieces (specifically, belt, helm and pants). If the amulet is not used, the only way to use both inna's and sunwuko together is with a RoRG and without any special helm, pants, or belt (I would not recommended this at all).
It should also be noted that inna's has a daibo piece (entirely optional), I wouldn't really recommend this item, although it does come in handy if you are lacking end-game weapons and still want both sets on. This daibo could also be used to free up both pants and helm slot allowing for madstone and depth diggers (or any combination of belt + helm, belt + pants, helm + pants) to be equipped alongside inna's and sunwuko's.
On the topic of daibo's, there are some alternatives available, including flying dragon (super-fast atk spd proc), staff of kyro (deadly reach dmg bonus, can be coupled with depth diggers and the last rune to gain a massive dmg bonus), Flow of Eternity (45-50% CDR bonus to SSS), furnace (yes, the OP one). Alternatively, you can use dual wield, where FoA is probably your best option.
I'm personally running SWK + Innas with shoulders,gloves and helm from SWK, because the amulet rolled really bad. In addition i use Innas' Daibo with chest + belt. Boots & Pants are Blackthornes, Strongarm gloves proc for CS and I deal quite good damage with combination of CS + Blinding Flash + Relentless Assault passive (~60mil SWK procs) with spamming Mantra of Healing(-Circular breathing) while taking use of MoH's shield. This spec is built on mass spirit regen and quite slow movement through rifts.
@OP:
I prefer my SWK with Madstone + FoA + Borns & Captns with mass CDR everywhere (Vigilante belt also).
spec, adding Relentless Assault + Determination as passives. SSS can also use the 14s-rune.