I could be wrong here, but here is my logic. % damage caps at 10%. Add 10% to your high end as your weapon currently sits and you're at 1439. Highest possible damage reroll is 1490.
So you could actually just reroll the damage and it would give you that 10% plus you keep the vitality.
Maximum damage roll is 1199-1490, assuming a perfect roll (unlikely, but possible) would net you 142 min 182 max, or an average increase of 162 damage. Multiplied by the 1.4 attacks per second, this results in a dps increase of 226.8. Whereas rerolling for +10% damage would only yield 204.8 dps. So rerolling the elemental damage could give more dps as well as maintaining the vitality.
Or more simply, they're close, but one allows you to also have a toughness boost so no real competition.
I could be wrong here, but here is my logic. % damage caps at 10%. Add 10% to your high end as your weapon currently sits and you're at 1439. Highest possible damage reroll is 1490.
So you could actually just reroll the damage and it would give you that 10% plus you keep the vitality.
Confirmed. This Monk's maths has just given you a great TF Good luck on re-rolls.
This is not 100% correct you forgot to take into account the base damage of the TF.
Assuming max rolls:
Rerolling vit to As - 2190.8dps
Rerolling vit to %dmg - 2252.3dps
rerolling damage - 2274.3dps
Since rerolling and getting a max damage roll will be next to impossible you'll likely end up with a lower dps than rolling max % damage. However you will keep the vitality.
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2047.5 dps
Primary:
1057-1308 Lightning Damage
+636 Dexterity
+643 Vitatlity
1 Socket
I'm assuming vit -> % dmg?
So you could actually just reroll the damage and it would give you that 10% plus you keep the vitality.
Or more simply, they're close, but one allows you to also have a toughness boost so no real competition.
Assuming max rolls:
Rerolling vit to As - 2190.8dps
Rerolling vit to %dmg - 2252.3dps
rerolling damage - 2274.3dps
Since rerolling and getting a max damage roll will be next to impossible you'll likely end up with a lower dps than rolling max % damage. However you will keep the vitality.