INVIS's Monk End Game [Speed Palm Build] for High MP

  • #1


    Hi Everyone INVIS here,

    I would like to introduce my proudest creation so far, the Speed Palm (SP) build. I have been playing with this build for a long time (at least 4 months now, finally took the time to write all these down in details), this is also the build I uses for most of my legendary competition. I have done a few builds before and this is by far my most favorite one. There are a lot of advantages in this build and many tips you can improve and practice on. Allow me to go through the details here (Video Version at the end):
    • 1. Introduction of the build
    • 2. Skills Explanation
    • 3. Gear Explanation
    • 4. Using the Build Correctly
    • 5. Tips and practice steps
    • 6. Summary
    1. Introduction of the Build
    The core element of this build is the exploding palm, the exploding palm has been buffed to 50% in this patch, and it's what I consider to be the most powerful skills for high MP. (Even with 30% in 1.06, it was still a very powerful skill) The exploding damage scales with the monster HP and on high MP for example MP10, it's very powerful. 90% of the time, the explosion from 1 elite will take out the entire pack. So what we are trying to do here is to maximize our single DPS damage and kill 1 monster quickly for it to explode.

    The beauty of this build is the consistence DPS you will be doing, you will want to let the mobs to surround you, and keep hitting them until one explode. Unlike the wave of light, which has knockback, this build is all very stable and controllable. Remember consistence DPS also means you will have safer life steal, as long as you are able to keep hitting them, you will always get life steal back.

    2. Skills Explanation
    These are the skills I use:
    http://us.battle.net...VUkY!TgV!acaZac

    Fist of Thunder- Thunderclap
    The most powerful generator and the dash is also very useful for locking your main target.

    Sweeping Wind- Cyclone
    The most powerful Sweeping Wind and one of your main DPS output.

    Exploding Palm- The Flesh is Weak
    The core element of this build, since we want to knock one single target down quickly, the flesh is weak will add additional 12% damage to the target. Also exploding damage will be the key. Essence DOESN'T work, it replace the bleeding damage and if there is no bleeding damage, no explosion!

    Way of the Hundred Fists- Blazing Fists
    The more practical second generator, compare to deadly reach- foresight, the cool down of wave of hundred fists sync nicely with mantra and will only be around 2% dps decrease from deadly reach (yes I have tested it). There are also the increase attack speed benefit for your spirits and cyclone, and also movement speed bonus. It's more difficult to have 100% up time with deadly reach since you don't have the buff icon like the wave of hundred fists so you kind of need to remember to apply it yourself. My suggestion will be to go with way of the hundred fists to form the additional 8% combination strike bonus.

    Mantra of Conviction- Overawe
    The most powerful mantra to maximize your DPS.

    Blinding Flash- Faith in the Light
    The unity and DPS boost in this build, in order to successfully make all monster group together and explode, blind is a very useful tool. Not to mention it also boost your DPS by 30% for 3s, but 3s is usually what it takes to determine how successful your exploding palm is. I have also tested the Breath of Heaven- Blazing Wrath and it does about 3% more DPS compare to Blind, but with the use of Beacon of Ytar, the blind then become more powerful than the Blazing Wrath.

    Near Death Experience
    I use NDE offensively. When you know you still have NDE ready, you tend to go more aggressive and that means faster farming. Also with the reflect pack, without NDE, you will die if you apply exploding palm on them. That is right, it just take 1 explosion to kill you. With NDE, it means that if there are only 2 reflect elite left, you can then apply exploding palm on them, even if they explode, the NDE will save trigger and save you. However you cannot do that when there are 3 elites left, basically if they all explode, the first explosion will trigger the NDE, the second one will kill you. So unless you have NDE, don't ever apply exploding palm on reflect pack. Here is a fun video i did when I level up to Para 100, You can see the effect of exploding palm with reflect.

    Combination Strike
    This passive will boost your DPS a lot, you don't need 2 generator for this to kick in, one generator means 8%, 2 generator is 16%...so on. We are maximizing our DPS here so combination is a must. We will then have 16% from this passive, plus the wave of hundred fists attack speed bonus which is around 15% dps increase, that's already a 30% DPS increase here.

    Beacon of Ytar
    This passive is useful when you have blind, some people may think having this passive only for blind is a waste, i thought so too before I actually tested it and it turns out to be a very useful passive. It not only gives you more DPS, it also gives you more chance to use blind as a tool for example in keep 2, you can use blind to stop the exploding mobs.

    The above skills are my preference, some of you may not have enough EHP to take out all defensive passive, some variation you can consider here, you can use breath of heaven for a bit more survival, you can take out NDE and use STI for armor, you can take out beacon of Ytar for OWE if you need it. What I think you should keep is the combination strike because it's such a huge DPS boost and more DPS means more life steals.

    3. Gear Explanation
    Since the whole point of this build is allow the exploding palm to take out most of the mobs after the explosion, you do not want any monster running around with fear, so I would suggest you not to use an Echoing Fury, in fact Echoing Fury is just not a very good weapon to use with exploding palm. Instead I would suggest you to choose a rare weapon plus WKL, or just 2 rare weapon. You do need decent amount of EHP for this build to work, if you will die easily when all the mobs and elites surround you, then your gear may not be enough and this is not a budget build, this is intended to end game gear.

    4. Using the Build Correctly
    So the orders of you poping each skills is important, I am going to explain three cases:

    Blue Elite Pack:
    * Go into the battle with your mantra ready
    * Punch a few times with your fist of thunder to gain 8% combination strike DPS buff
    * Punch a few times with your way of hundred fist for the additional 8% and also the attack speed bonus
    * Apply exploding palm on hopefully all of them (it's ok if you only manage to apply on 1~2, as long as you apply one and concentrate your DPS on him)
    * Keep hitting with your fist of thunder
    * Refresh your way of hundred fists and mantra
    * Choose your target (usually the one with the lowest HP left) and press blind to burst your DPS on him and make him explode, with my DPS, they are usually dead by now, if this guy still alive, repeat back to second step and keep hitting. Make sure you always have exploding palm on the guy that is about to die.

    Champion Yellow Pack:
    * Go into the battle with your mantra ready
    * Punch a few times with your fist of thunder to gain 8% combination strike DPS buff
    * Punch a few times with your way of hundred fist for the additional 8% and also the attack speed bonus
    * Apply exploding palm on the main champion and also on as many minions you can, don't hit the champion at all, hit the minion instead
    * Keep hitting with your fist of thunder to the lowest HP minion
    * Refresh your way of hundred fists and mantra
    * Choose your target (usually the one with the lowest HP left) and press blind to burst your DPS on him and make him explode, sometimes killing just one minion will be enough to kill the champion, if not it's going to knock down a lot of HP to the champion and if there is more minions left, go back to step 2 and repeat, if not, just kill the champion with his remaining HP.

    A Group of White Monster:
    * Go into the battle with your mantra ready
    * Punch a few times with your fist of thunder to gain 8% combination strike DPS buff
    * Punch a few times with your way of hundred fist for the additional 8% and also the attack speed bonus
    * Apply exploding palm on some of them, choose the one that is almost dead or the one that has more HP, usually the bigger the monster the more HP they have.
    * Keep hitting with your fist of thunder
    * Refresh your way of hundred fists and mantra
    * Choose your target (usually the one with the lowest HP left) and press blind to burst your DPS on him and make him explode. Around 50% of the DPS will come from your normal attack including cyclones, the rest will be done by your exploding palm explosion damage.

    5. Tips and Practice Steps
    This is one of the most advance build and it does take some practices to get it correct, please see below for some tips and practice steps you can take to unleash the power of SP build:

    1. Choose your key binding carefully, do not put way of the hundred fists on your right mouse click, this is bad since having need to click your right click mouse every 3s will become very painful after a few hours play, it's much easier to have this on your keyboard.

    2. Always have the way of hundred fists close the mantra, remember you need to press your mantra and combination strike together every 3s so you don't want to waste 500ms by putting them apart.

    3. Practice pressing the way of hundred fists and mantra together every 3~4s without looking at the buff icon. You need to get used to this to have your max DPS output at all time.

    4. Practice the the use of exploding palm, don't waste a lot of spirits since you can apply exploding palm on the same guys multiple times but it's no use. Find a place with frequent elites pack, go in the battle and apply 3 exploding palm on 3 different target, don't panic and be precise.

    5. Get your timing right, remember exploding palm lasts for 9s, so if you are going to take longer to kill, make sure you reapply on the guy you are doing your main focus DPS on.

    6. When you have your exploding palm all set and applied, press wave of hundred fists and mantra again to make sure you have max DPS, then apply blind to burst all your damage on the guy you are trying to kill, during this 3s blind duration, just hold left click so you don't waste any time doing other stuffs.

    7. Understanding the mechanic of exploding palm, this is for advance user, but please read it also as it's a hidden power of exploding palm, the skill description says it does 50% of the target max HP as explosion, there is actually a way to buff this explosive to 100%. Have you ever wonder what the exploding palm SOJ does? Now Let me know you, that does NOTHING! it's the bleeding damage it crease, BUT the damage against elite actually apply to exploding palm explosive. So you get the additional 30% there if you are using SOJ, and also your mantra gives a bonus too, plus putting exploding palm- the flesh is weak also add bonus, at the end, if you can make sure you press your mantra at the very last second when one is about to explode, then you can buff you exploding damage to 100%. Don't believe me? Or want to see how I can one shot mp10 ubers? Here is a video :)
    That's the reason why when you meet a champion yellow pack, you also want to apply the exploding palm on the main guy, so the explosion will do additional damage to him.

    8. There is a movement speed bonus from the wave of hundred fists, when you are almost done with a pack
    or a group of white monsters, remember to apply the way of hundred fists to gain that additional movement speed bonus. It is hard and very advance but if you can remember to do that, it will make the speed palm build even more powerful. And yes, it does boost your movement speed over the cap.

    7. Summary
    I hope I have covered most of the points, this is a long guide and I will keep updating more info to it when needed. Below you can also find a video version of the guide:
    Part 1:
    Part 2:

    If you have any more questions or you want to see more of the build in actions (if I am playing with this build), stop by my channel and ask.
    http://www.twitch.tv/invisuk
    Thank you for the reading this and see you guys around!

    --------------------------------------------------------------------------------------------
    update 1, Essence Burn short explanation under exploding palm section.
    update 2, Ghom HP is 193m, Rakka is 166m on mp10 ubers, and I explode Rakka and do a 172m damage, so no cap on EP damage, and nope :) you can buff your EP damage to over 100%



    Update 3, The exploding damage does stacks with each other but it's not stack based on solo player exploding damage, the exploding damage is calculated based on the total HP when you are playing in group but the secret is exploding palm losses it's efficiency when you are playing with multiple players.

    The exploding palm explosive do 50% flat damage from the max HP when you are playing in solo, it then goes down to 30% of total HP when you play in 2 man group, in three man it goes down to 15% and finally in 4 man group, you drop down to only 10%. So if there are 4 people in the group, I apply exploding palm and the explosive damage will only be 10%, but this is stack-able, if all 4 of us apply exploding palm then you get 40% explosive damage.

    To demonstrate Exploding Palm can be powerful even in 4 man group if you know how to buff yourself for max exploding damage, here is a video of me doing single 126m explosive damage at the end. Ghom/Rakanoth speed-kill in just 14s!

    Update 4, The exploding palm does benefit from you wearing SOJ, here is a simple picture to demonstrate the explosive damage under SOJ 30% against elite:


    I was using impending doom rune for exploding palm to make the whole test easier. As you can see the explosive damage is calculated and my formula seems pretty accurate:

    Target A, the guy with exploding palm, original HP, 4869236
    Expected explosive damage without SOJ: 4869236 * 0.5 = 2434618
    Expected explosive damage with SOJ (30%): 4869236 * 0.5 * 1.3 = 3165003

    Target B, before explosion, he has 3729248
    After explosion, 3729248 - 3165003 = 564245
    Actual HP left, 547104 ( I accidently hit him once)

    Target C, before explosion, he has 4930995
    After explosion, 4930995 - 3165003 = 1765992
    Actual HP left, 1765901

    Does SOJ damage against elite increase explosive damage from exploding palm, yes it does!
  • #2
    Moving to Monk.

    Awesome stuff btw!

    Ha. Bagstone.

  • #3
    Quote from overneathe

    Moving to Monk.

    Awesome stuff btw!


    Oh sorry, don't know what it's doing there in the wrong sections, my bad
  • #4
    Invis is awesome. I watch your stream every now and then. Cool build dude.
    .
  • #5
    Makes me want to make a monk for ubers, that's sick! I bet this works really really well in a group too
  • #6
    Hope i get the time to read this properly, seems like a nice build :)
    Regards DreamWalker

    Donnie: Why are you wearing that stupid bunny suit?
    Frank: Why are you wearing that stupid man suit?
  • #7
    Quote from JKlimek

    Makes me want to make a monk for ubers, that's sick! I bet this works really really well in a group too


    Was a big discussion about this, but essentially in group play, Exploding Palm doesn't take into account the HP that's scaled because of group play. So the resulting damage is not 50% of the monster in 4 player party (for example), but only 50% of the monster's HP if you were doing solo even if you're in a group. But of course Mantra of Conviction and Flesh is Weak will boost the damage taken by the mob by about 60% (48+12) at most.
  • #8
    Quote from JKlimek

    Makes me want to make a monk for ubers, that's sick! I bet this works really really well in a group too


    Exploding Palm doesn't scale in group, so even if you are in a 4 man group, you are only going to do solo explosion damage.
  • #9

    You do need decent amount of EHP for this build to work, if you will die easily when all the mobs and elites surround you, then your gear may not be enough and this is not a budget build, this is intended to end game gear.

    Define "end game gear" pls ! Like what numbers we are talking about here ? 'Cos I'm on the opinion once you have 20billion+ gear capable of doing/farming MP10, doesn't really matter what build you use.
  • #10
    No serenity or OWE = total badass...
    What are you trying to tell me... that I can absorb damage with Serenity?
    NO, I'm trying to tell you that when you are ready... You won't have to.



    http://us.battle.net...35/hero/3609951
  • #11
    Quote from rawerpower


    You do need decent amount of EHP for this build to work, if you will die easily when all the mobs and elites surround you, then your gear may not be enough and this is not a budget build, this is intended to end game gear.

    Define "end game gear" pls ! Like what numbers we are talking about here ? 'Cos I'm on the opinion once you have 20billion+ gear capable of doing/farming MP10, doesn't really matter what build you use.


    The exploding damage from exploding palm doesn't matter of your gear. Everyone is going to do the same amount of damage, you too can one shot MP10 ubers too if you follow the steps. It's all about how quickly you can kill one single target. With lesser gear, it will take longer, if it takes too long, go down to a bit lower MP, like mp8. If you have no EHP on your gear, then take a more defensive passive. There is more than just exploding palm in this build, the mechanic i went through also have some useful tips on how you can maximize your DPS, if you need serenity, take serenity, but remember what I said about the order of pressing combination strike.
  • #12
    Invis,
    Me, Tanker, and Melons were playing last night after stream and Tanker started a monk the other day and i told him about your build and he came and read this and last night he did this. You should have heard the laughter and giddiness coming from Tanker and Melons. It was hilarity. This build is just so much fun, even for those not playing monk in the party.
    heavymetal#1322
    http://us.battle.net...22/hero/3153312 (wiz)
    http://us.battle.net/d3/en/profile/heavymetal-1322/hero/8654665 (monk)
    my twitch feed (just messing around, no super player or anything)
    http://www.justin.tv/heavymetalmak
  • #13
    Quote from invis

    Quote from rawerpower


    You do need decent amount of EHP for this build to work, if you will die easily when all the mobs and elites surround you, then your gear may not be enough and this is not a budget build, this is intended to end game gear.

    Define "end game gear" pls ! Like what numbers we are talking about here ? 'Cos I'm on the opinion once you have 20billion+ gear capable of doing/farming MP10, doesn't really matter what build you use.


    The exploding damage from exploding palm doesn't matter of your gear. Everyone is going to do the same amount of damage, you too can one shot MP10 ubers too if you follow the steps. It's all about how quickly you can kill one single target. With lesser gear, it will take longer, if it takes too long, go down to a bit lower MP, like mp8. If you have no EHP on your gear, then take a more defensive passive. There is more than just exploding palm in this build, the mechanic i went through also have some useful tips on how you can maximize your DPS, if you need serenity, take serenity, but remember what I said about the order of pressing combination strike.


    anyone can one shot the enemies if they can stand there long enough to get all the skills off in time. lol
    heavymetal#1322
    http://us.battle.net...22/hero/3153312 (wiz)
    http://us.battle.net/d3/en/profile/heavymetal-1322/hero/8654665 (monk)
    my twitch feed (just messing around, no super player or anything)
    http://www.justin.tv/heavymetalmak
  • #15
    I was enjoying the read until this:
    Also with the reflect pack, without NDE, you will die if you apply exploding palm on them. That is right, it just take 1 explosion to kill you.
    Since i play hardcore exclusively i guess this build isnt for me :P Looks like a fun build though.
  • #16
    Hi thanks for sharing.
    I have been using that build exactly with the standard OWE and STi.
    Invis got correct points.Mp10 only, solo only. You must have high dps to benefit from extra 12%debuff giving total.
    Need effort to time the bomb right if you use EF and wanna bomb the whole pack.
    Crazy with trash.
  • #17
    I used to use this build way before Invis started this thread. However, there are things I didn't know which are in the details of his post. The bonus damage to elites is one of them, I never imagined it applied that way.

    I stopped using this build because I'm really hellbent on using Backlash even though it is less efficient than this one. What can I say, I like dodging stuff.
    sto lavorando
  • #18
    Quote from inkcheese

    I used to use this build way before Invis started this thread. However, there are things I didn't know which are in the details of his post. The bonus damage to elites is one of them, I never imagined it applied that way.

    I stopped using this build because I'm really hellbent on using Backlash even though it is less efficient than this one. What can I say, I like dodging stuff.


    Yup, because it took me 4 months to decided to write this post, I am not much of a writer, and this build has been shown on my stream for that long. I do like the animation of backlash and sometimes I play with it for fun, like you said, it's less efficient but farming is suppose to be fun so why not.

    Also updated a small section of essence burn explanation, it doesn't work, I have tested it a few times before and never really liked it, now I know why.
  • #19
    Neat info about the SoJ increasing the explosion damage. Does it actually cap at 100%? A 30% increase and a 60% (overawe+flesh is weak, both are debuffs, so should be additive) would amount to 104% HP damage.

    Have you tried it the other way round already to see how much damage exploding Ghom would do? (Obviously not enough to 100% kill Rakanoth but would be interesting to know if it's 133m, 145m or 150m damage, assuming 140m Ghom HP.)
  • #20
    Quote from Temsen

    Neat info about the SoJ increasing the explosion damage. Does it actually cap at 100%? A 30% increase and a 60% (overawe+flesh is weak, both are debuffs, so should be additive) would amount to 104% HP damage.

    Have you tried it the other way round already to see how much damage exploding Ghom would do? (Obviously not enough to 100% kill Rakanoth but would be interesting to know if it's 133m, 145m or 150m damage, assuming 140m Ghom HP.)


    Good suggestion, I will test that today in my stream. Will report back later. I believe it does go over 100%
  • #21
    Tested today again, made a mistake before, Ghom HP is different when you are doing boss fight or ubers, in ubers, he has 193M HP, and Rakka has 166M HP, so the one shot video already shown the EP damage can go over 100%, no cap. In fact i was not only doing 138m damage, i was doing 172m damage which you can see in this picture:
    http://i.imgur.com/ckfavIr.jpg
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