So my question is progressing through MP levels it seems like the best option would be high end dps. My reasoning is that the creatures will be able to one or three shot regardless of defense (All resist +1000).
Furthermore, it seems like it would be far easier to get a crazy level of dps. But I am not quite sure what stats to focus on. Crit / Crit dmg seems ideal.
Also, would it be better to focus on Life regen per second, Life on hit, Life % dmg? Or is some combination of these three better?
I am currently sporting that much AR, but my attack dmg is about 40k unbuffed. (US) Boatsandhoes#1865
stack all trifecta: crit chance. crit damage. and attack speed.
pretty much ignore life regen. also LOH in small amounts is fine. best attribute is life steal at high dps
there is little no point in doing high MP levels at your dps. it would take 10 minutes per pack... for farming efficiency reasons its not ideal to do mp8+ unless ur over 100k dps
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So my question is progressing through MP levels it seems like the best option would be high end dps. My reasoning is that the creatures will be able to one or three shot regardless of defense (All resist +1000).
Furthermore, it seems like it would be far easier to get a crazy level of dps. But I am not quite sure what stats to focus on. Crit / Crit dmg seems ideal.
Also, would it be better to focus on Life regen per second, Life on hit, Life % dmg? Or is some combination of these three better?
I am currently sporting that much AR, but my attack dmg is about 40k unbuffed. (US) Boatsandhoes#1865
Thoughts?
pretty much ignore life regen. also LOH in small amounts is fine. best attribute is life steal at high dps
there is little no point in doing high MP levels at your dps. it would take 10 minutes per pack... for farming efficiency reasons its not ideal to do mp8+ unless ur over 100k dps