Gear/stat advice needed - it might help others too

  • #21
    Quote from Midoree

    I can visually see that the molten is only behind the mobs. Is this a bug or is it expected behavior?

    AFAIK its intended.
  • #22
    Midoree: If the molten mobs move sideways when fighting you, the molten spawns also right under them, which is close enough for you to take damage from it. So if you see the mobs repositioning themselves around you, you'll know it's time to get moving again.
  • #23
    I tried using a shield today since I looted a sacred shield with 13% blockrate, 144Vit, some str and int with 8%crit.. there was like a 4086dps drop on the stat sheet but I barely felt the dps loss, the durability of my character increased like 3 folds! Didnt expect shields could do such wonders!
  • #24
    I did not clear act3 yet but while looking for some upgrades i manged to kill sigebreaker with current stats with sword and shield:

    HP: 40K
    Armor: 7.6k with enchatres
    Dex: 1.6k
    Resi: 1012
    DPS:17k
    Crit: 12%
    LoH: 1k
    Build: https://eu.battle.net/d3/en/calculator/monk#biYhXg!ZXU!ZccabY

    I am quite sure build could use some tweaking due to low crit but managed so far. Think this sword and shield would do quite well in public games when i upgrade one or two more items to reach a bit more HP. With this build and gear in act3 i need a lot of effort and full focus to kill every champion grp and cannot say in wildest dreams i can farm act3. tho this stats with a bit different build make act2 trivial and i can stand in every ground effect or can even allow arcane sentry to slice thru me. so for act2 i am using total different set of gear wich makes it a lot faster and not much harder

    ACT2 stats:
    HP: 28K
    Armor: 5k
    Dex: 1.9k
    Resi: 600
    DPS:25k
    Crit: 23% with scoundrel
    LoH: 1.7k
    Build: https://eu.battle.net/d3/en/calculator/monk#aiYXkg!UXZ!accbaY

    so i am wondering is any1 having 2 builds and 2 sets of gear for different acts? not counting magic sets if you switch to them just before kill but just sets in wich you farm.
  • #25
    I have just a more tankie "set" with helm of command, other chest and bracers along with a shield in case i have to "tank" for a group but never used those items within like the past 3 weeks. So im going to sell em.
  • #26
    Quote from Shinna1989

    @EarlZO88: Without knowing your gearsets its kinda hard to give u an answer.


    Helm,Chest,Rings,Amulet,Weapons are looted stuff

    For the weapons, I alternate between both fists depending if I can face tank the elite or not.
    700 Resist
    23.50% Critical Chance
    138% Hit Damage
    5.6K armor
    24.3k dps with the life leeching fist
    30.4k dps with the other fist

    No enchantress/Scoundrel buffs included.

  • #27
    I tried act 3 again last night, this time with 42k hp, instead of 31k hp and was able to get to ghom (didn't attempt him was 2 late). Kill all elites except (crazy affixes)

    My stats are:
    42k hp
    529 resists
    18500 dps unbuffed
    4.2k armor with enchantress (not with hard target)
    700 LOH
    28% crit chance
    +-120% crit damage

    Build (for progression I use hard target though)
    http://us.battle.net/d3/en/calculator/monk#aiXYgh!XUd!acbcYc
  • #28
    what speed is optimum for a monk weapon ? ive been using a 1.50 attacks per sec Fist is this decent ? I was always under impressions 1.4-1.6 is good but reading some comments around im begining to wonder.
  • #29
    The fast the better :)
  • #30
    Would there be a decent upgrade for my weapons with a 20M budget?
  • #31
    Quote from EarlZ088

    Would there be a decent upgrade for my weapons with a 20M budget?

    Try to find a weapon 780dmg+ with a socket that has 450+ ish loh on it already and throw in a crit gem. 20m should be enough.
  • #32
    Quote from pdChampion

    Quote from EarlZ088

    Would there be a decent upgrade for my weapons with a 20M budget?

    Try to find a weapon 780dmg+ with a socket that has 450+ ish loh on it already and throw in a crit gem. 20m should be enough.


    Im pretty bad at judging what is a good weapon for the price this is probably why I stuck with these weapons since I just got them off from mobs.

    If you could PM me some example weapons from AH that would be great!
  • #33
    A good weapon would be in the following order in my opinion:

    Search
    • Start with the fast weapon (dagger, then move to slower ones one at a time)
    • Life on hit > 500
    • Has a socket OR Crit DMG > 70
    • Dexterity >= 200
    • Increase Attack Speed
    • % Life Steal
    • Vitality
    • Strength
    • INT
  • #34
    I know it's not relevant now but did anyone pick out the fact you were using an offhand that was almost 120dps lower then the mainhand? I'm fairly sure that drops your damage significantly to using an offhand with the same damage as the mainhand. Obviously if the stats are good on the offhand then it doesn't matter but just thought I'd point it out. It's mainly because of this I think shields are better as you can get a cheap one with good stats rather than having to buy two high matching damage weapons, especially for progressing players.

    Also to the last person who posted yeah if you look for weapon like that then it will be good but you can finish inferno with 900dps weapon with 300 loh on it (based on my experience) that will only cost a few million.

    Just a quick aside about the molten problem someone earlier in the thread was having, if I had to guess you're probably clicking directly on the mobs to hit them which means you walk right up to them in range of the molten, get in the habit of getting in range and shift clicking behind the mobs, it's kind of annoying but when you get it right you should never touch molten (except when they start running right up to you).
  • #35
    Quote from JayAyres

    I know it's not relevant now but did anyone pick out the fact you were using an offhand that was almost 120dps lower then the mainhand? I'm fairly sure that drops your damage significantly to using an offhand with the same damage as the mainhand. Obviously if the stats are good on the offhand then it doesn't matter but just thought I'd point it out. It's mainly because of this I think shields are better as you can get a cheap one with good stats rather than having to buy two high matching damage weapons, especially for progressing players.



    Is that for me ? I just looted these weapons and I use the lower DPS one for those mobs I cannot face tank. I would prefer to use DW.
  • #36
    Quote from Polrayne

    Using Seize the Initiative.

    Here is my build: http://us.battle.net...Ykig!ZXU!abcacY

    i've been using the Scoundrel and I will give the Enchantress a try. Based on your feedback and Coaster_Man I feel like the progression is going for higher armor/res/loh. I can get gear with high dex, some vit and dual resists - but no crit. for that magic combo on one piece is like four hundred gahzillion gold )


    I would suggest when getting pieces with crit chance/damage as possible stats, don't choose vit as a search term, if you find a cheap one with it, great, but don't be afraid to lose vit for offensive stats on those items, focus on getting it on pieces that can't roll crit chance/damage, and maybe also look for life% on things that can roll it to give you that extra life if you need it. As for damage, I find the best way to buy weapons is looking for socket and primary stat (vit if you're life is low, dex if not) and go for as high dps as you can afford (preferably higher speed) and then throw as high of a Crit damage gem as you can afford in one, and as high of a LOH gem as you can afford in the other, then get the rest of your LOH in ammys and rings.
    Nerd: When you say it, you best say it with awe,
    'Cause I'm the type of nerd that will bust your jaw.
  • #37
    Quote from EarlZ088

    Is that for me ? I just looted these weapons and I use the lower DPS one for those mobs I cannot face tank. I would prefer to use DW.


    well it was regarding the OP but also kind of relevant to anyone who wants to dual wield.
  • #38
    Know clue if this will help, but I'll give some of my opinions. As for what to look for on gear Gloves/Boots can roll high dex and Chest/Pants can roll high vit. Knowing this u can lose a stat in one area but gain overall. For gloves I search for atk speed/crit and high dex 160+ (slowly drop stats in ah till u find what u are looking for, if u don't find just don't buy) and choice of resist. Boots just high dex 160+ and movespeed w/ both resists (searching for monk boots is horrible) vit is always a positive but never a must. Chest and pants I look for high vit, 2-3 sockets (1-2 for pants), both resists and hope to find some w/ dex. Rings i go for atk speed/crit, 1 resist, vit or dex. Amulet i go for dex 90+, resist, and crit (I still use my old 500 LoH neck in act 3 on Ghom) crit bonus would be nice, but yeah... don't bother unless u find. Helm I go for dex, socket, crit , 1 resist and again vit is always a plus. Belt/Shoulders I try to fill in some gaps that I have, for me it's 2 resists vit/dex. Also if u can, try to get 2 pieces w/ pickup radius.

    I was able to clear acts 3/4 before the patch with a much defensive build and stats. I've been slowly dropping resists (arcane is starting to hurt again) but raising my damage considerably. The day of patch my build was deadly reach w/ keen eye and mantra of evasion w/ hard target. 950 resists 1100 LoH w/ only 19k damage and 22% melee damage reduction. Now my build is back to my fun build I used lvl'n w/ the addition of cyclone rune for sweeping winds (had to up crit rate above 25% to start seeing improvement over blade storm). Thunderclap on Fists of Thunder is great w/ the teleport for those pesky goblins. Now that the mobs don't do as much damage I enjoy using Mantra of Conviction w/ overawe. I don't enjoy dw'n act 3/4 but u can. Try to get a fast offhand w/ high LoH, crit bonus to buff your main hand damage. Main hand I try to get a semi fast weapon w/ highest damage i can afford w/ good dex and socket. Shield can get 10% crit, resists, dex/vit and block (u can block everything other than what u stand in).

    To start act 3 I suggest 800 resist, 6000+ armor, 40k health and 35-40k damage. As I stated earlier it's not all 100% to use same gear for all. On Ghom I use my old tanky shield 20% block chance good rolls on vit/dex and both resists w/ my LoH weapon and neck. It seems better for me to try and do good constant damage w/out having to run around too much. My damage is only 39k self buffed but drops to 22k w/ tankier gear. I agree w/ other posts, I also use the enchantress. Hope this helps.
  • #39
    @ midoree ,

    Generally molten mobs tend to circle around you (same with fire chains) , the dmg effect is just 1-3 mm bigger then what you can see graphic wise , so if they circle you , you gonna take dmg.

    generally if you walk back a bit and let them come to you every single time you should be ok (with shift attacking),

    @ opening post.

    I have cleared act III/IV with mediocre gear (i would its mediocre since i didnt spend more then 8mill on it on ah). I must state i do have star gems in most item slots. it was cheaper to get them then to buy 1 item that is a couple of mill more expensive.

    my stats (unbuffed) :

    Sword and board / dex 1065 , vit 981 , armor 6461 dmg 17401,70 Highest resistance = 496 | Life on hit 679,lifesteal 2.80
    dual wielding / dex 1065 , vit 942 , armor 5316 , dmg 18453.57 Highest resistance = 454 | Life on hit 1163 , lifesteal 2.80

    With selfbuffs i go to around 26-27k dps. plenty to clear the acts.

    The main issue will be that you just need to learn to move a lot, act III/IV are just build around that you need to move out of the fire ;p

    i use the default build with cyclones / overawe for act III then for act IV i swap around to the dodge mantra with hard target.

    sure you might die 1-2-3 times if you come across a unlucky combo , but its more likely you die due to a crappy designed mechanic or rubberbanding then that you die becouse your gear aint good enough.
  • #40
    to the OP: i ventured into a3 roughly 3 weeks ago aor so, sitting at similar stats as you. i was also eaten alive by most things, particularly elemental dmg. i watched one of my buddies cut through mobs dwing tornado build on his barb and thought wtf this is dumb. i am sword and board farming a3 now fairly efficiently, dieing to a pack once in a while. i attempted to roll duel wield, but unless you have at least 50+ million to spend on the gear that is required, i will honestly say it just isnt going to happen. i was living in the void zone thinking i could do this, and ya, maybe you can clear some mobs, but the amunt of invested time and gold in order to get through a full a3 farm route simply wont be worth it to you. you will find that for the time being, sword and boarding into and through a3 will be far more efficient, and also that you can run a fairly offensive build if your weap and shield are rolled well. with sword and board using overawe, i sit at 24k dps, 21% crit chance and 130% crit dmg. i run a standard tank build, minus mantra of evasion, and i sit at 720 resist with 7.8k armor using defensive enchantress build. i actually kill things at a much faster rate using my s/b, because the kiting is far less severe. use a s/b build to farm through a3, pray for a drop, or jump back into a1 and make some quick gold to buy upgrades. but honestly like i said comming from experience. It isnt about the build, it isnt about the skill really, it is about the necessary gear and it will cost you big time to convert over, much more than you really even realize until your too deeply invested into the ah.

    i have slowly been switching over from physical resist to resist all only pieces instead of both stats on one peiece. reason being, you want higher dps, you simply cannot afford a item with 2 resist stats rolled instead of a single resist + some sort of dps stat or life. im still rolling with one with everything at the moment because of a single piece of gear i have left, but think about it. dropping one with everything and using resolve AND transencende along with sieze the innitiative would be ideal. and honestly, when you get to the point of duel wield, having 670 resist all is really not that hard to achieve.

    P.S transendence over resolve all day long, made the switch last week and it has been amazing. try it out

    P.P.S. im running 450 loh sword and board off of a neckpiece and ring which i picked up. use a 790-800ish dagger with dex and vit and that small amount of loh will make a huge difference. im clearing a farm run of a3 with a handful of deaths in around 45 minutes. duel wield will take me probably 2+ hours.
  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes