I've been farming act 4 since before the nerf and this is the build I'm currently using. The servers are currently down so I cannot give you an exact # on each stat but after playing for hundreds of hours on the game, I can definitely ballpark it. My monks stats are currently sitting around 17k-18k DPS without Breath of Heaven and the IAS rune on.
Stats- Non Buffed
16-17k DPS
35.5% dodge
31% Block
Approx 7000 Defense
Approx 1100 *Resist all with Mantra of Healing and 20% resist rune*
1000 life on hit
an additional 18% dmg reduction to melee from string of ears
Those are the skills I'm currently using. I change the skills around frequently. I typically don't use to many of them in general because I do not take enough damage to need to. The only time I really need to pay attention while playing the game anymore is in Infernal Whimsy. Pre-nerf I liked the blind over inner sanc, but regardless now the inner sanct helps me gets out of tight spots while searching for elite packs.
Sorry I didn't put more effort into this, hopefully it'll help at least one person out haha.
Im curious as well about your kill speed, how much does Earth Ally do for damage? I have meant to give him a shot since ignoring the poor guy once going to Inferno, but I cannot imagine life without Sweeping Wind of some flavor. But I like seeing builds that I don't see often, so Inner Sanctuary + Mystic Ally instead of Sweeping Wind + Blind is nice, glad its working for you!
yeah I know of other builds and do switch from time to time, such as sweeping wind, retribution etc.. I like this build because I don't have to worry about dying, ever. I kill mobs just fine in act4, time depends on the mob and whether or not I have to chase it around. I can also be fighting a group of regular enemies (10 or so) in act 4 and leave the room to get a drink of water and come back and i'm still alive. correction on defense though, I'm right around 11.2k defense with keen eye's buff on, and my resists were a little higher then i thought at 1200 and 1600 with my barb buddy with me.
My earth ally hits around 6k, I actually like him because he is a distraction and when you are killing any major boss, such as seigebreaker, azmodan etc... the earth ally draws his attention and the boss won't even attack me.
Thats an incredibly defensive build. I'd suggest something like THIS if you're trying to make a build that will work from start to finish in inferno as it covers both offense and defense better. It also accounts for different levels of gear, as blade storm will be better overall since you won't always have the 20-30% chc+ (not at first obviously) that you'd want for cyclone.
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Stats- Non Buffed
16-17k DPS
35.5% dodge
31% Block
Approx 7000 Defense
Approx 1100 *Resist all with Mantra of Healing and 20% resist rune*
1000 life on hit
an additional 18% dmg reduction to melee from string of ears
http://eu.battle.net/d3/en/calculator/monk#bRgXjQ!YUX!ZaYbcc
Those are the skills I'm currently using. I change the skills around frequently. I typically don't use to many of them in general because I do not take enough damage to need to. The only time I really need to pay attention while playing the game anymore is in Infernal Whimsy. Pre-nerf I liked the blind over inner sanc, but regardless now the inner sanct helps me gets out of tight spots while searching for elite packs.
Sorry I didn't put more effort into this, hopefully it'll help at least one person out haha.