We just received info from diablofans that monsters in inferno will deal 28k damage.So to counter that i created this combination of generators.This contains the wotf and deadly reach.The second strike of wotf hits 7 times and the third strike of deadly reach hits 6 times.The first strike is nothing special,so you can add a third generator with a rune that favors the first strike,or you may use the first hit of wotf,since it deals 140% weapon damage.The main idea of this combo is to take advantage of +to life on hit procs.
We know that weapons in diablo 2 had up to 6 sockets,and in diablo 3 we can add our own sockets to a weapon if it is not already socketed.So lets say we socket a weapon with 6 of these:-
And if d3inferno.com can be trusted,then we get +life on hit mods from items too.
The values:-
Weapon- +2 to +959
Amulet- +2 to +959
Offhand- +2 to +959
Ring- +1 to +479(And we can equip 2 rings)
Armor- +1 to +94(And we have 8 kinds of armor:-Boots,Bracers,Gloves,Pants,Shoulders,Chest armor,Belt,Helms/Spirit stones)
So if all that is taken into consideration,we get 8187 life per hit.
And in the combo i have given,
First hit:- 1st hit of any generator you like or wotf(due to 140% dmg)
Damage:-Lets assume you have taken something other than wotf so dmg will be 110%.
Second hit:-Way of the hundred fists to be used for getting seven hits,each dealing 20% damage.
Damage:-140%
Third hit:-Deadly Reach with scattered blows rune to get six hits.
Damage:-175% as lightning
So after you are done,you will have hit 14 times and dealt 425% weapon damage.
So if you get 8187 life per hit,you will have got yourselves 114618 life.
And if you used the rune on wotf that increases the number of hits from 7 to 10,then you would have hit 17 times and got yourselves 139179 life.
And you know what?In inferno,monsters will have cc reduction and leach resistance.So if you equip yourselves with those gear,you will not get much life,but if you equip yourselves with this,then you will suffer no penalties.
But i always like to assume the worst of the worst,like i wont get the gear,or d3inferno.com has posted fake values,so i will assume that the max amount of life that can be gained from gear will be 2000.So with this combo i will only get 28000 life.But that's fine by me,because if inferno monsters deal 28 k dmg,i will be healing for that amount every 3 seconds,and if someone wants to act smart and remind me that monsters may deal more damage,i will remind the so-called smart guy that we have not taken things like armor,dodge,etc into consideration.
And if you think the 8187 value is unrealistic and d3inferno.com may not have the right info after all,well then you think just like me,and thats why i am assuming that we will get only 2000,not 8187.
Oh and another question:-Is there any mod called "+to spirit per hit" on items?
Rollback Post to RevisionRollBack
Grinding Gear Games (Company that produced POE): "These are great Ideas, we will use them for sure as they are clearly what the player base is looking for."
Blizzard: "While we agree that this game needs re-working and that these ideas could help the future of this game, we have no plans to listen to our fan-base at this time."
We just received info from diablofans that monsters in inferno will deal 28k damage.So to counter that i created this combination of generators.This contains the wotf and deadly reach.The second strike of wotf hits 7 times and the third strike of deadly reach hits 6 times.The first strike is nothing special,so you can add a third generator with a rune that favors the first strike,or you may use the first hit of wotf,since it deals 140% weapon damage.The main idea of this combo is to take advantage of +to life on hit procs.
We know that weapons in diablo 2 had up to 6 sockets,and in diablo 3 we can add our own sockets to a weapon if it is not already socketed.So lets say we socket a weapon with 6 of these:-
http://us.battle.net/d3/en/artisan/jeweler/recipe/radiant-star-amethyst
Then we have 3600 life per hit.
And if d3inferno.com can be trusted,then we get +life on hit mods from items too.
The values:-
Weapon- +2 to +959
Amulet- +2 to +959
Offhand- +2 to +959
Ring- +1 to +479(And we can equip 2 rings)
Armor- +1 to +94(And we have 8 kinds of armor:-Boots,Bracers,Gloves,Pants,Shoulders,Chest armor,Belt,Helms/Spirit stones)
So if all that is taken into consideration,we get 8187 life per hit.
And in the combo i have given,
First hit:- 1st hit of any generator you like or wotf(due to 140% dmg)
Damage:-Lets assume you have taken something other than wotf so dmg will be 110%.
Second hit:-Way of the hundred fists to be used for getting seven hits,each dealing 20% damage.
Damage:-140%
Third hit:-Deadly Reach with scattered blows rune to get six hits.
Damage:-175% as lightning
So after you are done,you will have hit 14 times and dealt 425% weapon damage.
So if you get 8187 life per hit,you will have got yourselves 114618 life.
And if you used the rune on wotf that increases the number of hits from 7 to 10,then you would have hit 17 times and got yourselves 139179 life.
And you know what?In inferno,monsters will have cc reduction and leach resistance.So if you equip yourselves with those gear,you will not get much life,but if you equip yourselves with this,then you will suffer no penalties.
But i always like to assume the worst of the worst,like i wont get the gear,or d3inferno.com has posted fake values,so i will assume that the max amount of life that can be gained from gear will be 2000.So with this combo i will only get 28000 life.But that's fine by me,because if inferno monsters deal 28 k dmg,i will be healing for that amount every 3 seconds,and if someone wants to act smart and remind me that monsters may deal more damage,i will remind the so-called smart guy that we have not taken things like armor,dodge,etc into consideration.
And if you think the 8187 value is unrealistic and d3inferno.com may not have the right info after all,well then you think just like me,and thats why i am assuming that we will get only 2000,not 8187.
Oh and another question:-Is there any mod called "+to spirit per hit" on items?
Blizzard: "While we agree that this game needs re-working and that these ideas could help the future of this game, we have no plans to listen to our fan-base at this time."
http://s1332.photobucket.com/user/Tester_3211/media/Diablo3devs_zpscc5fbac9.jpg.html?state=replace