So I have a few questions about the monk in the beta. If someone with a beta key could try and let me know if/how it works.
1.can you activate a mantra and use a spirit generator at the same time?
2.does haste affect the time between combo hits on spirit generators? so for example dose higher haste stop me form doing 2 hits to one enemy, then i use dashing strike and hit an enemy across the room with the 3rd ?
Messed around a little bit in beta and actually... it seems like Dashing Strike breaks your combo, no matter how fast you are. So does Lashing Tail Kick by the way. On my level 7 monk, just the Mantra and that Healing skill can be used within a combo. Attack speed around 1.50 if I remember correctly.
Messed around a little bit in beta and actually... it seems like Dashing Strike breaks your combo, no matter how fast you are. So does Lashing Tail Kick by the way. On my level 7 monk, just the Mantra and that Healing skill can be used within a combo. Attack speed around 1.50 if I remember correctly.
I noticed that as well and don't remember it ever happening in patch 9, but now I have to a lot more careful when I use certain attacks to not mess up my combos.
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1.can you activate a mantra and use a spirit generator at the same time?
2.does haste affect the time between combo hits on spirit generators? so for example dose higher haste stop me form doing 2 hits to one enemy, then i use dashing strike and hit an enemy across the room with the 3rd ?
no, although you will find it harder if button mashing like crazy
Messed around a little bit in beta and actually... it seems like Dashing Strike breaks your combo, no matter how fast you are. So does Lashing Tail Kick by the way. On my level 7 monk, just the Mantra and that Healing skill can be used within a combo. Attack speed around 1.50 if I remember correctly.
I noticed that as well and don't remember it ever happening in patch 9, but now I have to a lot more careful when I use certain attacks to not mess up my combos.