The idea behind this build is to have a high damage output while having a great defense aswell..I'll try to focus mainly on a +attack gear then on vitality and defense.. no need for precision at all..
The skills:
Comboing Way of the hundred fists(I think it's the best first and second hitter generator..correct me if i'm wrong) with Deadly reach for the 30% damage buff.( I would really like to combo 2 generators in one combo and not just use 2 different combos everytime..) Cyclone strike with indigo for huge AoE and damage. Dashing strike for mobility and because I think it's fun as hell(I put it in every monk build I do, won't remove it for anything) Serenity with crimson when things are looking bad...
And mantra of conviction to synergise with the build purpose..(+ attack + defense)
I don't think I need to explain the passives.. (the build concept explains it)
I'm open to any suggestions, feel free to criticize it.
ps.: It is obviouly focusing on Inferno.
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http://us.battle.net/d3/en/calculator/monk#icWSdR!aXg!YZYZaa
The idea behind this build is to have a high damage output while having a great defense aswell..I'll try to focus mainly on a +attack gear then on vitality and defense.. no need for precision at all..
The skills:
Comboing Way of the hundred fists(I think it's the best first and second hitter generator..correct me if i'm wrong) with Deadly reach for the 30% damage buff.( I would really like to combo 2 generators in one combo and not just use 2 different combos everytime..)
Cyclone strike with indigo for huge AoE and damage.
Dashing strike for mobility and because I think it's fun as hell(I put it in every monk build I do, won't remove it for anything)
Serenity with crimson when things are looking bad...
And mantra of conviction to synergise with the build purpose..(+ attack + defense)
I don't think I need to explain the passives.. (the build concept explains it)
I'm open to any suggestions, feel free to criticize it.
ps.: It is obviouly focusing on Inferno.