Hey guys, today I want to go over the basics of the 'new' Inna's set coming in 2.2, as the patch notes can be confusing. I go over the additional gear pieces, bugs, the new/modified bonuses, showcase the 6 piece 'triple attack', and discuss various gearing strategies for combining Inna's, Sunwuko, Crudest Boots, and various weapons. Enjoy!
Have you managed to test wether the allies' casts of WoL and other abilities benefits from SWK set bonuses? Ofc we keep in mind that PTR is rich on bugs, but may be you have some idea of these bonuses are intended to be applied to allies as well.
I checked it about a week and a half ago, the mystic allies do no get sunwoko bonuses.
Which in my opinion makes the 6 set bonus kinda useless. While my WoL was critting for over 200 mil on normal mobs my mystic allies WoL was critting for 7-10 mil which kind of feel redundant.
The 6 set may be only useful for some niche effect in group play like larger suction area, or stun area, but from pure damage point of view its useless.
I checked it about a week and a half ago, the mystic allies do no get sunwoko bonuses.
Which in my opinion makes the 6 set bonus kinda useless. While my WoL was critting for over 200 mil on normal mobs my mystic allies WoL was critting for 7-10 mil which kind of feel redundant.
The 6 set may be only useful for some niche effect in group play like larger suction area, or stun area, but from pure damage point of view its useless.
Yea, I'll have to try it out but I agree. If clones don't get SWK bonus, you'd only use it for T6/support role. On the flip side, if they did get the SWK bonus, that would be VERY OP. Maybe there's a middle ground where they get like 50% bonus or so - meaning if you use Crudest Boots for double allies it's basically double damage (but then you have to use Inna's weapon). I think that's a fair trade.
I checked it about a week and a half ago, the mystic allies do no get sunwoko bonuses.
Which in my opinion makes the 6 set bonus kinda useless. While my WoL was critting for over 200 mil on normal mobs my mystic allies WoL was critting for 7-10 mil which kind of feel redundant.
The 6 set may be only useful for some niche effect in group play like larger suction area, or stun area, but from pure damage point of view its useless.
Technically still a damage boost, you could think of it like changing your SWK to be 700% instead of 500%. However the issue that comes up is that it is not an upgrade from Tzo's+Torch.
I checked it about a week and a half ago, the mystic allies do no get sunwoko bonuses.
Which in my opinion makes the 6 set bonus kinda useless. While my WoL was critting for over 200 mil on normal mobs my mystic allies WoL was critting for 7-10 mil which kind of feel redundant.
The 6 set may be only useful for some niche effect in group play like larger suction area, or stun area, but from pure damage point of view its useless.
Technically still a damage boost, you could think of it like changing your SWK to be 700% instead of 500%. However the issue that comes up is that it is not an upgrade from Tzo's+Torch.
Right, but I still think without them being buffed it's a nerf because you either have to drop Crudest Boots or Torch. If you do a TR build, you don't need 6 piece anyway (or even 4 piece, really). If you do a Bells build, you have to have Torch, meaning no boots and no Tzo's.
Unless 6 piece scales somehow with SWK (not overtuned, but some sort of benefit), I doubt it'll be used for anything other than a speed farm spec for mid 30s.
Hey guys, today I want to go over the basics of the 'new' Inna's set coming in 2.2, as the patch notes can be confusing. I go over the additional gear pieces, bugs, the new/modified bonuses, showcase the 6 piece 'triple attack', and discuss various gearing strategies for combining Inna's, Sunwuko, Crudest Boots, and various weapons. Enjoy!
https://youtu.be/v7pNpU9JsVU
MeatHeadGaming - YouTube - Twitch - Facebook - Web
Hi Mikhail, thx for explanation.
Have you managed to test wether the allies' casts of WoL and other abilities benefits from SWK set bonuses? Ofc we keep in mind that PTR is rich on bugs, but may be you have some idea of these bonuses are intended to be applied to allies as well.
Thx in advance
I checked it about a week and a half ago, the mystic allies do no get sunwoko bonuses.
Which in my opinion makes the 6 set bonus kinda useless. While my WoL was critting for over 200 mil on normal mobs my mystic allies WoL was critting for 7-10 mil which kind of feel redundant.
The 6 set may be only useful for some niche effect in group play like larger suction area, or stun area, but from pure damage point of view its useless.
Yea, I'll have to try it out but I agree. If clones don't get SWK bonus, you'd only use it for T6/support role. On the flip side, if they did get the SWK bonus, that would be VERY OP. Maybe there's a middle ground where they get like 50% bonus or so - meaning if you use Crudest Boots for double allies it's basically double damage (but then you have to use Inna's weapon). I think that's a fair trade.
MeatHeadGaming - YouTube - Twitch - Facebook - Web
Technically still a damage boost, you could think of it like changing your SWK to be 700% instead of 500%. However the issue that comes up is that it is not an upgrade from Tzo's+Torch.
Right, but I still think without them being buffed it's a nerf because you either have to drop Crudest Boots or Torch. If you do a TR build, you don't need 6 piece anyway (or even 4 piece, really). If you do a Bells build, you have to have Torch, meaning no boots and no Tzo's.
Unless 6 piece scales somehow with SWK (not overtuned, but some sort of benefit), I doubt it'll be used for anything other than a speed farm spec for mid 30s.
MeatHeadGaming - YouTube - Twitch - Facebook - Web