Calamity can stack, however it has a tendency to overwrite an affected target's rune. In your case, the MFD debuff would provide +32% dmg, because no specific mob is targeted by your rune effect (unlike all other MFD runes).
Wrong, Calamity stacks with every MfD rune and other Calamities in the party, so feel free to choose. It's only MfD that doesn't stack with other MfDs.
I never stated that it does not stack, I stated that it would overwrite the rune effect, replacing it with the vanilla. i.e. if grim reaper was equipped, the aoe effect would be lost, but the double stack would be retained. This was the case 2 months ago (last time I actively played DH), if the overwrite effect has been hotfixed, then I was unaware of the change.
Thanks for the info. The overwriting of the rune effect doesn't surprise me. Especially if hitting the same target multiple times with calamity resets the 30 sec. timer.
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Question: If you use the Marked for Death / Valley of Death rune. Do they stack? Is it 32% damage?
Thanks.
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I never stated that it does not stack, I stated that it would overwrite the rune effect, replacing it with the vanilla. i.e. if grim reaper was equipped, the aoe effect would be lost, but the double stack would be retained. This was the case 2 months ago (last time I actively played DH), if the overwrite effect has been hotfixed, then I was unaware of the change.