If we're talking maruders set, so that they shoot your spenders then the elemental type is based on the ability it shoots. Meaning if it shoots Cluster shoot (Shooting Stars) it will scale with physical damage and if it shoots Cluster Arrow (Loaded for Bear) it will scale with fire damage.
If I have my sentry equipped with the spitfire turret rune (fire missles) and one of my hatred spenders is multishot with full broadside (physical) then multishot will be considered as fire damage?
If I have my sentry equipped with the spitfire turret rune (fire missles) and one of my hatred spenders is multishot with full broadside (physical) then multishot will be considered as fire damage?
It will scale with the actual ability. Not with the element of the turret. Your turrets normal attacks (bolts) will, however, scale with fire damage if it is a spitfire turret. Cluster arrow, Impale and Multishot doesn't give a fuck what element the turret is, though.
To add to this, increasing sentry damage will increase *all* damage you do - multi shot, cluster arrow, and bolts. Picking up cluster arrow dmg on boots will improve the cluster arrows from the sentry aswell.
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Or would everything my sentries dish out physical?
If I have my sentry equipped with the spitfire turret rune (fire missles) and one of my hatred spenders is multishot with full broadside (physical) then multishot will be considered as fire damage?
To add to this, increasing sentry damage will increase *all* damage you do - multi shot, cluster arrow, and bolts. Picking up cluster arrow dmg on boots will improve the cluster arrows from the sentry aswell.