Laughing at T4-5 in solo or party, double mark + wolf + harry = elite packs in <3 seconds, and my gear is shit. 80-100m crits via Calamity too stronk.
Solo T6 I just run Mara's, because I hate paying attention. Also because I lack double Unity, and thus can't play recklessly. It's funny though; I have Calamity, Trifecta Taskers, two Krider's, two sets of Mara's, Shadows, and Nats, yet I haven't found a single dex Unity
13 mil toughness and still 1 shot but almost anything in T6. Fix dex classes pls.
Shut
the
fcuk
up you softcore playing M***********.
I cringe everytime i see softcore players calling things for "easy" and "np" and "no challenge". When u find T6 HC "easy" get back to me.
^ This guy is doing "ok" in T5 atm. That Nat slayer is 2804.7 ingame, dunno why its lower there.
lol who shit in this kids wheeties?
Anyway, T6 farm isn't really doable on dex classes, at least not reliably quickly like WD or Crusader. Things are probably much smoother with double Unity cheese, but that's RNGesus for you. On the flip side of that coin, a properly geared DH probably clears faster than anything on "lower" Torments (<T5), as we can literally one shot anything that isn't a RG or Act Boss. Things get even more ridiculous for T1 and below with the Danetta's set and a proper physical spec. Permanent 300+% movespeed is just absurd for split farming, considering your movement ability also happens to insta-gib everything within 20 yards.
When you say "we", are you referring to Softcore trash then?
Hardcore in d3 hasnt mattered since they implemented monster power/torment levels (you probably dont even know what monster power is). You cant have hardcore in a game that allows you choose your difficulty level, especially when you get the same gear on t1 or t6. Keep beating your chest while turtling in an arpg, lmao
Btw great gear setup, a 1h xbox on a sentry build...
Hardcore in d3 hasnt mattered since they implemented monster power/torment levels (you probably dont even know what monster power is). You cant have hardcore in a game that allows you choose your difficulty level, especially when you get the same gear on t1 or t6. Keep beating your chest while turtling in an arpg, lmao
Btw great gear setup, a 1h xbox on a sentry build...
You witless clown. I've played HC since D3 Vanilla release. And before that D2 since 2002.
Oh and yeah, its not like that xbox is giving me other things like oh... i don\'t know, 20 disc, 7 crit, and 250 dex? Oh and let alone maxing out on sentry breakpoints ;))))))))))))
I have gotten my T6 times (on high density no act 5 mobs) down to 6m 46s... I really need a xiph ammy in order to shave off the extra time as T6 thunderstorm will destroy most DH's. The chanon bolter is about the best item i have come across in game next to my calamity, but the 20% mark bonus is typically only good when you have a group full of other DH's or heavy damage dealers (as the damage the chanon bolter's sentries do is much more than the calamities.. talking 25m crits on the calamity, to 50+ on the chanon).. Things to watch out for below, a lot of the time constraints rely heavily on luck...All comments below are based on T6 play, T5 or below should never be compared to T6 (its a much bigger jump).
1.) Double thunderstorm elite packs (2 elites w/ the same thunderstorm affix), Thunderstorm Jailers, Frozen Jailers, or a combination of thunderstorm and another jailer elite pack - these are just messy and can be a brick wall when trying to go for time.... No way around it without a xiph ammy and even then, jailer/frozen is just as bad.
2.) Anarchs - these things hurt very badly... cannot survive a rift packed with them without my chanon bolter's taunts.. Good luck if you encounter an elite pack of these as they can 2-3 shot me even with 11m toughness.. not to mention if you have anything over a 500ms ping, you will pretty much always take 2 to the face before you can react...
3.) Act 3 barracks maps - This map is horrible as the walls prevent movement.. throw in even a single frozen elite pack and an entire hallway can be covered in frozen causing you to have to vault or smokescreen all the way out of the room..
4.) Morter - best way to avoid these is to play close to mobs, and then vault THROUGH the pack when you sense an incoming attack (avoid running away.. it just never works).
5.) Stack CDR instead or RCR, RCR wont even remotely compare to an extra turret in an elite fight.. you want your Turrets on a sub 3 second cooldown..
6.) My opinion on this one.. phys is better than fire w/ hexing pants.. fire is better than phys without... if you want to plant sentries and run around (in my opinion more survivability) then go hexing + rrog.. if you like standing still and casting CA, then go cinder + rrog.. tasker is NEVER better... on that note, the phys build will allow your 2nd hatred spender "multishot" to take advantage of your % increase, while if you go fire, you will supplement that % increase by using your own CA's. Just remember... the gear for either is a commitment, and getting both sets will take time.. so try to choose one and stick with it until you have all the gear you need.. DONT FLIP FLOP or you will not progress as you intend to... http://us.battle.net/d3/en/profile/bigsquirrel-1117/hero/8399167
Finally hit the 1.74 breakpoint using a 2h xbow, feels alot smoother now. I can get off my clusters faster. 50mil each shot solo, but they hit 3 targets with the ballista. I can unload 6 of them per cycle since im using cindercoat. Pretty good burst on the pull.
Hey, sorry for being late but i didnt check on forums. Anyways Sentry build is bad unless you enjoy doing t6 runs in over 5 min. if you want to shave down more time you use standard CA build with 2h xbow of course its only for group play. Here is my link if you have any questions PM me.http://us.battle.net/d3/en/profile/malek-1265/hero/816390
2. Playing with a strafe fire build on the this one, with 4pc Mara/3pc Nats - I am comfortable up to about T4 solo with this DH atm, still testing everything. Need Hex pants though >.< :http://us.battle.net/d3/en/profile/Nomadic-6160/hero/49149017
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Btw great gear setup, a 1h xbox on a sentry build...
Oh and yeah, its not like that xbox is giving me other things like oh... i don\'t know, 20 disc, 7 crit, and 250 dex? Oh and let alone maxing out on sentry breakpoints ;))))))))))))
70(503)Demon Hunter -Hardcore(Dead)
And nothing of value was losthttp://www.diabloprogress.com/hero/wnthief-1527/Reflex/21056269
http://us.battle.net/d3/en/profile/Wølf-1580/hero/974900
1.) Double thunderstorm elite packs (2 elites w/ the same thunderstorm affix), Thunderstorm Jailers, Frozen Jailers, or a combination of thunderstorm and another jailer elite pack - these are just messy and can be a brick wall when trying to go for time.... No way around it without a xiph ammy and even then, jailer/frozen is just as bad.
2.) Anarchs - these things hurt very badly... cannot survive a rift packed with them without my chanon bolter's taunts.. Good luck if you encounter an elite pack of these as they can 2-3 shot me even with 11m toughness.. not to mention if you have anything over a 500ms ping, you will pretty much always take 2 to the face before you can react...
3.) Act 3 barracks maps - This map is horrible as the walls prevent movement.. throw in even a single frozen elite pack and an entire hallway can be covered in frozen causing you to have to vault or smokescreen all the way out of the room..
4.) Morter - best way to avoid these is to play close to mobs, and then vault THROUGH the pack when you sense an incoming attack (avoid running away.. it just never works).
5.) Stack CDR instead or RCR, RCR wont even remotely compare to an extra turret in an elite fight.. you want your Turrets on a sub 3 second cooldown..
6.) My opinion on this one.. phys is better than fire w/ hexing pants.. fire is better than phys without... if you want to plant sentries and run around (in my opinion more survivability) then go hexing + rrog.. if you like standing still and casting CA, then go cinder + rrog.. tasker is NEVER better... on that note, the phys build will allow your 2nd hatred spender "multishot" to take advantage of your % increase, while if you go fire, you will supplement that % increase by using your own CA's. Just remember... the gear for either is a commitment, and getting both sets will take time.. so try to choose one and stick with it until you have all the gear you need.. DONT FLIP FLOP or you will not progress as you intend to...
http://us.battle.net/d3/en/profile/bigsquirrel-1117/hero/8399167
Only T6 - 79% fire -45% sentry
I usually kill most of elites and boss rift in public games.
Forget to change to my 2600 Chanon Bolter instead of my Calamity 2700+
Finally hit the 1.74 breakpoint using a 2h xbow, feels alot smoother now. I can get off my clusters faster. 50mil each shot solo, but they hit 3 targets with the ballista. I can unload 6 of them per cycle since im using cindercoat. Pretty good burst on the pull.
http://us.battle.net/d3/en/profile/SynthRetro-1603/hero/829834
really fun build if u ask me.
http://us.battle.net/d3/en/profile/Behemoth-1237/hero/49167185
1. Running the cookie cutter 6pc Mara - Physical build on my main DH. Use this DH for my T6 clears and group play:http://us.battle.net/d3/en/profile/Nomadic-6160/hero/1154880
2. Playing with a strafe fire build on the this one, with 4pc Mara/3pc Nats - I am comfortable up to about T4 solo with this DH atm, still testing everything. Need Hex pants though >.< :http://us.battle.net/d3/en/profile/Nomadic-6160/hero/49149017