So, no PvP as for now, but apparently, dueling will be something to expect in the next patch...
So, for us DH's, who generally have lower survivability, but higher dps output...what will be the "way" to go in dueling?
I´m not a DH, but I think more defensive oriented builds than farming builds will be good.
In farming, if you had just enough gear, farming efficiency came to a point were it couldnt be much more efficient. And that bar wasnt that hard to achieve, since defense dont matter that much at all. I Hope dueling categorises people better so that better gear actually feels better and gets you more wins in battles.
For example I have TR monk and I can farm pretty efficiently. Sure I could buy some stuff to make it even more efficient, but I dont want. The efficiency gain is too little, I can see little to no differency if I bought 100mil worth the gear. MP10 ubers are different story, but there are no real carrots for me to do that.
I'm probably gonna go with hungering - devouring, Cluster - maelstrom (faster impact) or impale, spike traps and im also thinking about a turret as a bonus dmg dealer aside from myself...and ofc...legacy nats
Do you know how the Critical Mass build works? They need constant critical hits in order to perma freeze their opponents.
If they can't see you how are they going to crit? (Smoke Screen).
I'm going to stick to my legacy Natalya's.
For people with high DPS, I think that the best will be Spike Traps with Echoing Blast + Sharp Shooter, Archery and Steady Aim. The idea of this is to one shoot your opponents.