My DH is level 48 now, soon gonna finish Nightmare and go into Hell difficulty.
I have a few questions that i hope you experienced Demon Hunters can answer:
1. For burst damage (Impale, Multishot, Cluster Arrow): Bow/Quiver + Archery(+15% dmg) VSCrossbow/Quiver?
(i hate using those little tiny gun bow things, so ignore those)
Reason i ask this is because at these 50ish levels crit chance is rather rare (my DH has only 5% crit chance) and even when i do get a crit it is usually an overkill/wasted - hence Crossbow's Archery passive (more crit damage) is for my DH rather useless.
However, Bow's Archery gives 15% more damage to all attacks, so i am not sure is this bonus sufficient to compensate for the lower weapon damage that Bows have (when compared to Crossbows) as far as dealing burst damage goes.
2. As far as our primary attacks go, i have only found a purpose for Grenade+Grenadier (a lot of Hatred generation + AoE dmg) and Entangling Shot (gang chain 4 targets) + Cull the Weak (more dmg on snared targets). In almost 50 levels of my DH i have not found a single use for Hungering Arrow (almost never pierces and low damage) or Bola Shot (too small explosion radius and too slow to explode) - do these spells have any purpose?
3. Certain other spells, at least up to level 50, seem to have no purpose (in my experience): Rapid Fire, Evasive Fire, Fan of Knives, Sentry, Strafe and Rain of Vengeance. I find these spells either too expensive, not worth an action bar slot, too long cooldown, too restricting in movement/range/channeling or just too weak to be worth using over other spells (impale, mutlishot, cluster arrow).
Is there any specific (and useful) function for these spells, or are they perhaps only useful in Inferno?
I am not all that experienced as a DH, so thank you very much for reading and helping me out
just buy a new weapon and some +dex items(there are a lot of powerfull cheap items on ah) when you feel that mobs are not dying from one shot and roflstomp all nightmare/hell with any skills you like
btw, evasive fire[covering fire] is a very powerfull and funny aoe+hatred generator
so is hungering arrow[shatter shot]
fan of knives with +range rune obliterates all nearet enemies
rapid fire, as it seems for me, is the most powerfull single target dps skill, if you can stay on a one place (playing with tank/using slow rune)
The 15% bonus from a regular bow is going to be much better than the 50% bonus from a xbow. The faster attack speed means you can move faster after shooting with a bow as well. Once you get into Inferno, and if you find you still like cluster arrow, go for a xbow. At 50 hatred a pop, and a potential ~150k+ damage difference between a low bow crit and a low xbow crit, the difference becomes more important. Personally, I have 38% crit chance and a decent bow and xbow that yield dps within 1k of each other, I switch often depending on how I feel like playing. I also have a second bow with 900 life on hit for reflect damage packs.
Don't down play hungering arrow yet! In Inferno you're going to need a shoot and pray skill to fight ranged mobs off screen, especially Act 2 bugs. Covering Fire can do this as well, but the damage is less.. I often switch between these skills as well, preferring CF for bow and HA for xbow.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I have a few questions that i hope you experienced Demon Hunters can answer:
1. For burst damage (Impale, Multishot, Cluster Arrow): Bow/Quiver + Archery(+15% dmg) VS Crossbow/Quiver?
(i hate using those little tiny gun bow things, so ignore those)
Reason i ask this is because at these 50ish levels crit chance is rather rare (my DH has only 5% crit chance) and even when i do get a crit it is usually an overkill/wasted - hence Crossbow's Archery passive (more crit damage) is for my DH rather useless.
However, Bow's Archery gives 15% more damage to all attacks, so i am not sure is this bonus sufficient to compensate for the lower weapon damage that Bows have (when compared to Crossbows) as far as dealing burst damage goes.
2. As far as our primary attacks go, i have only found a purpose for Grenade+Grenadier (a lot of Hatred generation + AoE dmg) and Entangling Shot (gang chain 4 targets) + Cull the Weak (more dmg on snared targets). In almost 50 levels of my DH i have not found a single use for Hungering Arrow (almost never pierces and low damage) or Bola Shot (too small explosion radius and too slow to explode) - do these spells have any purpose?
3. Certain other spells, at least up to level 50, seem to have no purpose (in my experience): Rapid Fire, Evasive Fire, Fan of Knives, Sentry, Strafe and Rain of Vengeance. I find these spells either too expensive, not worth an action bar slot, too long cooldown, too restricting in movement/range/channeling or just too weak to be worth using over other spells (impale, mutlishot, cluster arrow).
Is there any specific (and useful) function for these spells, or are they perhaps only useful in Inferno?
I am not all that experienced as a DH, so thank you very much for reading and helping me out
btw, evasive fire[covering fire] is a very powerfull and funny aoe+hatred generator
so is hungering arrow[shatter shot]
fan of knives with +range rune obliterates all nearet enemies
rapid fire, as it seems for me, is the most powerfull single target dps skill, if you can stay on a one place (playing with tank/using slow rune)
Thank you for replying, but i am not sure should i buy a Crossbow or a Bow+Archery (passive) for dealing nasty burst damage?
Anyone willing to share their opinions and experience?
Don't down play hungering arrow yet! In Inferno you're going to need a shoot and pray skill to fight ranged mobs off screen, especially Act 2 bugs. Covering Fire can do this as well, but the damage is less.. I often switch between these skills as well, preferring CF for bow and HA for xbow.