As the title says, heres what I've been thinking for a DW build. First, I know that it will most likely still be not as effective as 2h, however I think it could be competitive considering the IAS nerf. With decent gear, you can obtain around 25-30% crit fairly easily, and the 10% from Archery pushes that up even further, making Sharpshooter fairly unattractive. Additionally, with a normal bow, I'm sitting at around 300% increased crit damage. Combining the Attack Speed / Hit Frequency of DW, high crit and high crit damage, I think that it could conceivably keep up.
Heres a build I was thinking of using, obviously some talent swaps depending on the encounter would happen (caltrops for Istaku being one).
Frost Arrow- Offensive Slow for multiple targets along with some AoE damage. I suppose you could swap FA for Lightning Bolts. With the high crit, you should be able to keep mobs pretty well locked down.
Spray of Teeth- More AoE damage for free on crits. Again, given the high crit, you should proc SoT fairly often.
Impale / Grievous Wounds- 100% additional damage on a crit. See above.
Cull The Weak- 15% additional damage on slowed targets. This would take some effort, considering you'd have to reliably keep the slow from Frost Arrow up. This is the portion of the build that I'm not quite sold on yet. Having to juggle FA while regenning your Hatred and dumping Impales could get tricky at times.
Again, I'm fully aware that this build would most likely be ineffective; though thinking outside the box is what the game is all about amirite?
The more crit you stack though, the less you should need, yes? So one might consider swapping our Archery in your build for tactical advantage, which gives awesome survival skills.
I think it could work; but you need a pair of BA crossbows. I would think something like:
+10 disci, socket, crit dmg, dex, and ofc as high damage as is possible. On both.
I want to test it, but 2 of those would cost much more than I can afford.
I agree its not exactly money friendly, considering you'd need two serious 1h xbows. As far as the crit, I personally think that Archery would still be pretty beneficial, unless you start breaking 30-35% without Archery. In that case, I suppose Tactical Advantage would be better.
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Heres a build I was thinking of using, obviously some talent swaps depending on the encounter would happen (caltrops for Istaku being one).
http://us.battle.net...jXZV!Yce!cZYZcc
Frost Arrow- Offensive Slow for multiple targets along with some AoE damage. I suppose you could swap FA for Lightning Bolts. With the high crit, you should be able to keep mobs pretty well locked down.
Spray of Teeth- More AoE damage for free on crits. Again, given the high crit, you should proc SoT fairly often.
Impale / Grievous Wounds- 100% additional damage on a crit. See above.
Cull The Weak- 15% additional damage on slowed targets. This would take some effort, considering you'd have to reliably keep the slow from Frost Arrow up. This is the portion of the build that I'm not quite sold on yet. Having to juggle FA while regenning your Hatred and dumping Impales could get tricky at times.
Again, I'm fully aware that this build would most likely be ineffective; though thinking outside the box is what the game is all about amirite?
I agree its not exactly money friendly, considering you'd need two serious 1h xbows. As far as the crit, I personally think that Archery would still be pretty beneficial, unless you start breaking 30-35% without Archery. In that case, I suppose Tactical Advantage would be better.