To achieve this I basically started piece by piece grabbing the best I could find at a "reasonable" price. I think the most expensive thing on this list is the shoulders which I paid 6.5 mil for.
The sad thing, not a single piece of this gear was looted...all of it came from playing the AH.
Now I can take a couple hits in all acts of inferno, but a lot of stuff still 1 shots me (this stuff can usually be avoided).
I would recommend getting the best stuff w/ all res you can afford even if it's a single piece. Eventually you'll get there.
To achieve this I basically started piece by piece grabbing the best I could find at a "reasonable" price. I think the most expensive thing on this list is the shoulders which I paid 6.5 mil for.
The sad thing, not a single piece of this gear was looted...all of it came from playing the AH.
Now I can take a couple hits in all acts of inferno, but a lot of stuff still 1 shots me (this stuff can usually be avoided).
I would recommend getting the best stuff w/ all res you can afford even if it's a single piece. Eventually you'll get there.
The secret to finding good gear is to have friends who you enjoy playing with and just farming a lot. As you play eventually someone will find an upgrade for someone else. You just keep doing this until you're all geared for the next act and repeat. It's fun because you are with friends, so the repetition isn't as bad.
people's logic and thought process sure do stump me at times. The underlying design behind demon hunter has been high dps ranged, and avoiding all incoming attacks, survibility, high mobility. Whether blizzard wanted it to turn out this way or not so far is debateable, they are already going to improve tons of dh's abilities in the 1.1 patch, because they want people to use more varied builds, and play the way they want to, rather than what is only viable or even close to even viable to survive through inferno.
i guess my point is, to me the class is pure glass cannon, even with stacking survivability, to me i still play my dh the same way, blasting mobs face off before they hit me, pure dps, kill or be killed, its not oh crap i suck and didnt hit key 1 fast enough, i'll just take that 1 hit to the face, but since i stacked survival gear, it wont kill this time, but derp it was a crit, i die anyways...rng ftw
so all this debate on spending millions of gold, on resistance, armor, etc, i am not sold on it, maybe not just yet, if and when they buff the class, and its core abilities that dont suck, and can make a fun build again (rather than tentacle spam) i might eventually get the "survival" gear, maybe at some point my gear will so good for dps, i could swap pieces out slowly...but...i doubt it
main problem is i am not lucky with any drops, farming act 1 day and night, has given me little to go on, i have never had more than 2 million gold at one sitting, i scraped up the 1 mill to get inferno staff pony, i twink my alts, i got full stash, both artisians level 10, i waste gold, its true, and i guess i can never see myself spending 6 million for a pair of shoulders
right now, farming gold, the best rate you can get reliably is 300k an hour, since all the nerfs etc, only other way is to farm pony and hope for good 63 drops to sell, which in itself takes pretty good gear to clear (and not just body hop the chests in mf gear) so yay for people having millions of gold who can buy said survival gear, but for most of us, that is just simply not going to happen till 1.03
i know dh's that are in act 4 inferno, no survival gear, 20k health, but 100k+ dps farming just fine, learn to play, right build for you, rather than copy and paste cuz its the one that some uber dude killed inferno diablo with and just focus on not getting hit, if you play on the edge, when every hit will kill you, you really learn how to play quicker, just takes practice, cant be lazy, takes real skill.
people's logic and thought process sure do stump me at times. The underlying design behind demon hunter has been high dps ranged, and avoiding all incoming attacks, survibility, high mobility. Whether blizzard wanted it to turn out this way or not so far is debateable, they are already going to improve tons of dh's abilities in the 1.1 patch, because they want people to use more varied builds, and play the way they want to, rather than what is only viable or even close to even viable to survive through inferno.
i guess my point is, to me the class is pure glass cannon, even with stacking survivability, to me i still play my dh the same way, blasting mobs face off before they hit me, pure dps, kill or be killed, its not oh crap i suck and didnt hit key 1 fast enough, i'll just take that 1 hit to the face, but since i stacked survival gear, it wont kill this time, but derp it was a crit, i die anyways...rng ftw
so all this debate on spending millions of gold, on resistance, armor, etc, i am not sold on it, maybe not just yet, if and when they buff the class, and its core abilities that dont suck, and can make a fun build again (rather than tentacle spam) i might eventually get the "survival" gear, maybe at some point my gear will so good for dps, i could swap pieces out slowly...but...i doubt it
main problem is i am not lucky with any drops, farming act 1 day and night, has given me little to go on, i have never had more than 2 million gold at one sitting, i scraped up the 1 mill to get inferno staff pony, i twink my alts, i got full stash, both artisians level 10, i waste gold, its true, and i guess i can never see myself spending 6 million for a pair of shoulders
right now, farming gold, the best rate you can get reliably is 300k an hour, since all the nerfs etc, only other way is to farm pony and hope for good 63 drops to sell, which in itself takes pretty good gear to clear (and not just body hop the chests in mf gear) so yay for people having millions of gold who can buy said survival gear, but for most of us, that is just simply not going to happen till 1.03
i know dh's that are in act 4 inferno, no survival gear, 20k health, but 100k+ dps farming just fine, learn to play, right build for you, rather than copy and paste cuz its the one that some uber dude killed inferno diablo with and just focus on not getting hit, if you play on the edge, when every hit will kill you, you really learn how to play quicker, just takes practice, cant be lazy, takes real skill.
/endrant
So Blizzard intended for half of our defensive abilities to be useless? We should just use ss everything? Glass cannon was the way to go to beat the game fast, yes. In the long term stats such as all resist, armor, vitality, should not be ignored.
I was able to tank most champions in act 1 and 2 with my DH with minimal gear investment (I bought a bow with 1000 dps; the rest of the gear was drops). I had 36k health and about 150 all resists and maybe 4k armor. The key skill to use is shadow power with the rune to reduce damage by 65%. Granted, you're still glass cannon without shadow power up, but with the longer duration (3 seconds versus 1.5 seconds with smoke screen), and the life steal (significant enough to counter reflect damage), you can tank and kill champion packs before you run out of discipline. You can supplement the damage reduction with caltrops and the passive to reduce enemy's damage by 25%, though you go through discipline faster and you give up a damage passive. I could tank big hitters in Act 1, but not in Act 2; those I kited. I had a quiver with max discipline to help out this build. A cloak would have helped further, but I didn't find a decent one.
Act 3 didn't work out so well for me; I would have needed more dps and more survival stats to pull it off, and I didn't have the money. I am now back to a glass cannon build with smoke screen.
So Blizzard intended for half of our defensive abilities to be useless? We should just use ss everything? Glass cannon was the way to go to beat the game fast, yes. In the long term stats such as all resist, armor, vitality, should not be ignored.
Well, people can complain about how broken or overpowered DH's are on the official forums, but we don't get a passive resist buff (monk's conversion of one to all, or barb's resist shout) nor do we get the mitigation that wizard's get. SS is basically our only absorption skill with vault and shadow power being our semi-oh-crap keys. We SS everything in the same way that just about every barb uses their buff shout, every monk uses that one conversion talent (not sure on this TBH). At the moment--yes most of our abilities are in fact 'useless'.
In order to use resist gear, you need REALLY good resist gear--I'm talking ideally 150+ dex on the piece along with vit, resist, and the random 4th beneficial stat. I tried using my monk's resist set and it was not cutting it. I lost at least 700-800 dex (I think I dropped down to 1200-1300) and I lost a crap ton of IAS, crit chance, and crit damage. Sure, I could take a few hits to the face in the later acts--but my dps was so crap that I couldn't survive long enough regardless.
It's also the most efficient way (as of this posting) to farm elite packs for the gear you need or want to sell. Unless you're are one of the very few who can spend several million on pieces that has an ample amount of dex, vit, resist, and crit chance/crit dmg/ias--it's far cheaper to gear a 1700~2000 dex build glass canon versus a 1700~2000 vitality/resist build. Do they exist out there? Sure--I've seen someone post on Reddit and other forums, but they claimed they spent an upwards of at least 30million, and this was before the inflation hit.
Let's presume with the inflation that you need to spend at least 30million minimum (previous value) and you need to spend an upwards of 50million for the best pieces (total). You have to ask yourself--how much farming will you need to do in order to obtain that amount, and then how much farming would you need to do in order to cut your losses, AND profit as well? I've been able to consistently farm Act 3, some of Act 4, and Whimseyshire and it's not like I'm getting 1200+ dps weapons and perfectly itemized armor pieces dropping left and right.
I'll be interested to see how drop rates are changed post patch, as well as how badly mobs are nerfed. It's true with the increased amount of repair bills that glass canon builds will be less desirable, so I have in fact been keeping any perfectly itemized dex/vit/resist pieces I find to myself as of late.
I was able to tank most champions in act 1 and 2 with my DH with minimal gear investment (I bought a bow with 1000 dps; the rest of the gear was drops). I had 36k health and about 150 all resists and maybe 4k armor. The key skill to use is shadow power with the rune to reduce damage by 65%. Granted, you're still glass cannon without shadow power up, but with the longer duration (3 seconds versus 1.5 seconds with smoke screen), and the life steal (significant enough to counter reflect damage), you can tank and kill champion packs before you run out of discipline. You can supplement the damage reduction with caltrops and the passive to reduce enemy's damage by 25%, though you go through discipline faster and you give up a damage passive. I could tank big hitters in Act 1, but not in Act 2; those I kited. I had a quiver with max discipline to help out this build. A cloak would have helped further, but I didn't find a decent one.
this is what i did as well. on belial now, and back to glass cannon i go, becuause tanking at the end of act 2 was painful!
Defensive DH build can work, but probably too expensive for most people. We could see how the content nerf will help in survability, but I'll stick to my glass canon build for now. I am at 77k DPS w/o sharp shooter and I basically kill anything that doesn't get the jump on me with relative ease. Occassionally I'll get hit by an off screen Oppressor, but you can see them fly up to the sky and land so you just need to pop smoke screen and kill them in 1 second. The same for Hulking Pheasebeast. You can just SS when they teleport on you. I don't think I would be tanking fast affixes-type monster, ie, elite soul lasher, etc. all that well even with the best gear. White soul lasher, spear chuckers, etc. etc. don't give me much trouble unless I am tunnel visioning or mentally zoning out. Are suppose to tank those elite pacts??
Playing with other people is probably a lot more forgiving as well since you can be rezzed.
felt i needed to post it now that it HAS been working for me. Its much more fun than glass cannon.... I basically started doing this 2 weeks ago and yes once i got alot of CC it was great and fun.
gear wasnt to expensive, mainly cuz everyone wants atk speed. You dont have to rely on atk speed here but im sure it could help
@Pandot, stacks of Neph Valor have never worked on Izual. They do work on Rakanoth, but it takes a special bit of good/bad luck to get 5 Champion packs before him. Blizzard has yet to acknowledge that Izual not getting 5x Neph Loot is a bug or not (though I agree, he should be counted).
On the overall topic: I agree that playing Glass Cannon is no fun. Problem I found with the Demon Hunter is that they just lack anything defensive of their own (passives, skills, etc.) to make the transition smoother. It is straight up finances/luck that boils down to if you can play with a survival/tanky build as a DH.
Kinda why I benched my DH, and have myself a nice, tanky, Wizard now.
it's so funny, reading ppl who think that diablo 3 should be played as glass cannon... it's already boring to farm act3 all over again ( since act 4 is bugged, stacks don't work on izual, not worth farming only diablo) plus you die from every single fireball, white goblin, lance or soul rippers/ frogs in icefall caverns.. how this should be funny? only to see 8467035 yellow crit, aka athene style?
I think you're getting the wrong impression of the posts. Think of it this way--if one could pump out the damage, while surviving a few hits, who wouldn't want to do it? The problem is the lucky few that actually get a perfectly itemized piece to drop is gouging prices for at least $50 USD minimum on the RMAH or 10m+ on the Gold AH. No one probably *wants* or *prefers* to do the glass cannon method, but it really is the cheapest way of acquiring gear to farm inferno at the moment.
If you think about it, a glass cannon build is in fact, essentially a perfectly itemized build, minus the vitality and resist stats (thus, saving the player millions or dollars). Once the patch hits and if blizzard is rightfully claiming that players *should* be able to farm their own gear at a better pace, I think you'll see many glass cannons switch to the ideal build--not to mention I'm sure we'd all be tired of losing 100,000 gold to repairs only to get a crappy blue from a rare pack .
If melee classes are capable of doing glass cannon, you bet their asses that many more barbs and monks would be going that route. It's not a matter of glass cannon being the 'superior' or 'right' way to play, it's the more realistic way for players who simply cannot drop several millions on a whim without flinching. I know for a fact that my income per week would be far lower if I could not farm act 3 and beyond for ilevel 63 gear, because let's be honest--no one wants to buy that 200dps level 52 yellow from act 1 anymore, nor the 800dps 2h you get in act II. It's a shame, but everyone would rather stomach their grind and get that 1000+ dps weapon to make their life easier, than to settle for anything less if they can help it.
I have switched up my play style a bit as well. I still use the glass cannon build/gear when playing in groups but for solo play a bit more survivability feels like the way to go. I still kill mobs fast but don't die to the stray fireball that I didn't see/dodge.
Yeah, it is a bit more expensive but in a few months it probably won't be an issue.
1, while going towards a new direction, you don't follow it blindly. That being sad, you still want to keep all key DPS stats on your slots, assume we are not taking sharpshooter:
for instance, on head you want x% crit
on bracer, you always want x% crit
on quiver, you want x% crit and +x max disc
one chest, you want +x max disc
on glove, amulet and ring, x% crit and x% crit damage
on boots, 12% movement speed
on weapon, of cause, x% crit damage
Then, you need to look for dex, all res, vit, etc.
All I can say is, it's really pricey and RMAH is your best friend. Consider in today's gold AH where everybody's selling anything for 10m+???
Here's my stats fyr:
62k dps no ss (still using a 938 weapon...sigh)
all res 600+
43k hp
crit chance 41.5%
crit dmg 310%
I wonder how the Nether Tentacles nerf will affect glass cannon builds, given their dps has now just taken a massive dive from this and IAS nerf. A LOT more kiting will now be required.
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I am really tired of being a glas cannon so I want to start and transform into survival build.
How did you achieve this transformation?
Thanks
Here is my gear: http://i.imgur.com/SzK2q.jpg
To achieve this I basically started piece by piece grabbing the best I could find at a "reasonable" price. I think the most expensive thing on this list is the shoulders which I paid 6.5 mil for.
The sad thing, not a single piece of this gear was looted...all of it came from playing the AH.
Now I can take a couple hits in all acts of inferno, but a lot of stuff still 1 shots me (this stuff can usually be avoided).
I would recommend getting the best stuff w/ all res you can afford even if it's a single piece. Eventually you'll get there.
The secret to finding good gear is to have friends who you enjoy playing with and just farming a lot. As you play eventually someone will find an upgrade for someone else. You just keep doing this until you're all geared for the next act and repeat. It's fun because you are with friends, so the repetition isn't as bad.
i guess my point is, to me the class is pure glass cannon, even with stacking survivability, to me i still play my dh the same way, blasting mobs face off before they hit me, pure dps, kill or be killed, its not oh crap i suck and didnt hit key 1 fast enough, i'll just take that 1 hit to the face, but since i stacked survival gear, it wont kill this time, but derp it was a crit, i die anyways...rng ftw
so all this debate on spending millions of gold, on resistance, armor, etc, i am not sold on it, maybe not just yet, if and when they buff the class, and its core abilities that dont suck, and can make a fun build again (rather than tentacle spam) i might eventually get the "survival" gear, maybe at some point my gear will so good for dps, i could swap pieces out slowly...but...i doubt it
main problem is i am not lucky with any drops, farming act 1 day and night, has given me little to go on, i have never had more than 2 million gold at one sitting, i scraped up the 1 mill to get inferno staff pony, i twink my alts, i got full stash, both artisians level 10, i waste gold, its true, and i guess i can never see myself spending 6 million for a pair of shoulders
right now, farming gold, the best rate you can get reliably is 300k an hour, since all the nerfs etc, only other way is to farm pony and hope for good 63 drops to sell, which in itself takes pretty good gear to clear (and not just body hop the chests in mf gear) so yay for people having millions of gold who can buy said survival gear, but for most of us, that is just simply not going to happen till 1.03
i know dh's that are in act 4 inferno, no survival gear, 20k health, but 100k+ dps farming just fine, learn to play, right build for you, rather than copy and paste cuz its the one that some uber dude killed inferno diablo with and just focus on not getting hit, if you play on the edge, when every hit will kill you, you really learn how to play quicker, just takes practice, cant be lazy, takes real skill.
/endrant
So Blizzard intended for half of our defensive abilities to be useless? We should just use ss everything? Glass cannon was the way to go to beat the game fast, yes. In the long term stats such as all resist, armor, vitality, should not be ignored.
Act 3 didn't work out so well for me; I would have needed more dps and more survival stats to pull it off, and I didn't have the money. I am now back to a glass cannon build with smoke screen.
Well, people can complain about how broken or overpowered DH's are on the official forums, but we don't get a passive resist buff (monk's conversion of one to all, or barb's resist shout) nor do we get the mitigation that wizard's get. SS is basically our only absorption skill with vault and shadow power being our semi-oh-crap keys. We SS everything in the same way that just about every barb uses their buff shout, every monk uses that one conversion talent (not sure on this TBH). At the moment--yes most of our abilities are in fact 'useless'.
In order to use resist gear, you need REALLY good resist gear--I'm talking ideally 150+ dex on the piece along with vit, resist, and the random 4th beneficial stat. I tried using my monk's resist set and it was not cutting it. I lost at least 700-800 dex (I think I dropped down to 1200-1300) and I lost a crap ton of IAS, crit chance, and crit damage. Sure, I could take a few hits to the face in the later acts--but my dps was so crap that I couldn't survive long enough regardless.
It's also the most efficient way (as of this posting) to farm elite packs for the gear you need or want to sell. Unless you're are one of the very few who can spend several million on pieces that has an ample amount of dex, vit, resist, and crit chance/crit dmg/ias--it's far cheaper to gear a 1700~2000 dex build glass canon versus a 1700~2000 vitality/resist build. Do they exist out there? Sure--I've seen someone post on Reddit and other forums, but they claimed they spent an upwards of at least 30million, and this was before the inflation hit.
Let's presume with the inflation that you need to spend at least 30million minimum (previous value) and you need to spend an upwards of 50million for the best pieces (total). You have to ask yourself--how much farming will you need to do in order to obtain that amount, and then how much farming would you need to do in order to cut your losses, AND profit as well? I've been able to consistently farm Act 3, some of Act 4, and Whimseyshire and it's not like I'm getting 1200+ dps weapons and perfectly itemized armor pieces dropping left and right.
I'll be interested to see how drop rates are changed post patch, as well as how badly mobs are nerfed. It's true with the increased amount of repair bills that glass canon builds will be less desirable, so I have in fact been keeping any perfectly itemized dex/vit/resist pieces I find to myself as of late.
this is what i did as well. on belial now, and back to glass cannon i go, becuause tanking at the end of act 2 was painful!
Playing with other people is probably a lot more forgiving as well since you can be rezzed.
profile: http://us.battle.net/d3/en/profile/vanboon-1499/hero/3962228
http://i.imgur.com/8AfIp.jpg 4/4pc natalyza dps: 73k (w/o ss), dex: 1967, health: 22k, resist: ~150, mf: 90%/261%
try this = )
felt i needed to post it now that it HAS been working for me. Its much more fun than glass cannon.... I basically started doing this 2 weeks ago and yes once i got alot of CC it was great and fun.
gear wasnt to expensive, mainly cuz everyone wants atk speed. You dont have to rely on atk speed here but im sure it could help
My advice would be to go for high dex and vitality first and all res second if you can't afford to get all three stats on your items.
Just finished up act 4 and can take a hit or two from most mobs in there, including Diablo. Rakanoth is still one-shot territory though.
I'm currently at 45k hp, 30% crit, 150% crit hit dmg, ~350 all res and 75k dps (without SS).
Using this spec for farming and most boss encounters: http://eu.battle.net...XVlY!XYe!ccZccZ
On the overall topic: I agree that playing Glass Cannon is no fun. Problem I found with the Demon Hunter is that they just lack anything defensive of their own (passives, skills, etc.) to make the transition smoother. It is straight up finances/luck that boils down to if you can play with a survival/tanky build as a DH.
Kinda why I benched my DH, and have myself a nice, tanky, Wizard now.
I think you're getting the wrong impression of the posts. Think of it this way--if one could pump out the damage, while surviving a few hits, who wouldn't want to do it? The problem is the lucky few that actually get a perfectly itemized piece to drop is gouging prices for at least $50 USD minimum on the RMAH or 10m+ on the Gold AH. No one probably *wants* or *prefers* to do the glass cannon method, but it really is the cheapest way of acquiring gear to farm inferno at the moment.
If you think about it, a glass cannon build is in fact, essentially a perfectly itemized build, minus the vitality and resist stats (thus, saving the player millions or dollars). Once the patch hits and if blizzard is rightfully claiming that players *should* be able to farm their own gear at a better pace, I think you'll see many glass cannons switch to the ideal build--not to mention I'm sure we'd all be tired of losing 100,000 gold to repairs only to get a crappy blue from a rare pack .
If melee classes are capable of doing glass cannon, you bet their asses that many more barbs and monks would be going that route. It's not a matter of glass cannon being the 'superior' or 'right' way to play, it's the more realistic way for players who simply cannot drop several millions on a whim without flinching. I know for a fact that my income per week would be far lower if I could not farm act 3 and beyond for ilevel 63 gear, because let's be honest--no one wants to buy that 200dps level 52 yellow from act 1 anymore, nor the 800dps 2h you get in act II. It's a shame, but everyone would rather stomach their grind and get that 1000+ dps weapon to make their life easier, than to settle for anything less if they can help it.
Yeah, it is a bit more expensive but in a few months it probably won't be an issue.
My BNet Profile
1, while going towards a new direction, you don't follow it blindly. That being sad, you still want to keep all key DPS stats on your slots, assume we are not taking sharpshooter:
for instance, on head you want x% crit
on bracer, you always want x% crit
on quiver, you want x% crit and +x max disc
one chest, you want +x max disc
on glove, amulet and ring, x% crit and x% crit damage
on boots, 12% movement speed
on weapon, of cause, x% crit damage
Then, you need to look for dex, all res, vit, etc.
All I can say is, it's really pricey and RMAH is your best friend. Consider in today's gold AH where everybody's selling anything for 10m+???
Here's my stats fyr:
62k dps no ss (still using a 938 weapon...sigh)
all res 600+
43k hp
crit chance 41.5%
crit dmg 310%