Personally, I run with Puncturing. Especially if you're using Marked For Death w/ Mortal Enemy rune. Each successive hit the arrow makes generates 3 more hatred. For bosses, this equates to an ungodly amount of hatred regen.
I think it was proven that Devouring was mathematically superior to Puncturing. However, Devouring is more RNG-centric. if you're looking for superior short-duration (<5sec) burst, Puncturing may be the way to go.
Edit: Had my arrow names reversed
If graphed, there's a point along the curves where Puncturing is slightly higher in damage/time before Devouring overtakes it.
Ah thanks for the information. So, basically in short burst, puncturing arrow has a higher dps unless stationary for a long period devouring arrow excels better.
Actually, I got un-lazy and ran through the math myself on my graphing calculator. Go with Devouring for DPS. Puncturing only if you need faster hatred regen (assuming you're using Mortal Enemy rune for Marked for Death).
Edit: again with the names! Devouring, Hungering, Puncturing! Oy!
I still prefer Puncturing as most of my DPS is accounted for by Nether Tentacles. I only find myself using Hungering Arrow as a general ability when I need hatred for Nether Tents. And while there may be better alternatives for faster hatred regeneration, nothing quite beats the idiot-proofness of a homing arrow.
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I'm wondering if being stationary and doing a constant rate of fire, which rune actually comes up on top?
I think it was proven that Devouring was mathematically superior to Puncturing. However, Devouring is more RNG-centric. if you're looking for superior short-duration (<5sec) burst, Puncturing may be the way to go.
Edit: Had my arrow names reversed
If graphed, there's a point along the curves where Puncturing is slightly higher in damage/time before Devouring overtakes it.
Edit: again with the names! Devouring, Hungering, Puncturing! Oy!