As I've been playing around with the skill calculator, I've been having a hard time taking advantage of and striking a proper balance between Hatred/Discipline usage and generation. Any opinions on an optimal mix? The discipline related passives hardly seem worth it unless you have 2+ Discipline spender skills. Also, is it necessary to stick to the "categories" for picking spells?
I'd like it if people could take a look at this build and critique it, keeping the previous in mind. I'd like to think I am balancing the Hatred and Disc generation with the runes, etc.
All builds should have at the minimum:
1 Hatred Generator
1 Hatred Spender
1 Discipline escape mechanism
have atleast one good single target and one aoe option.
Just my opinion but that is what i would start with, so for me lets say
1, Hungering arrow (generator good single target)
2. Elemental arrow (Spender Good aoe)
3. Vault (Defensive)
Bam, then you could do what, throw in another spender of a different sort that fits, i personally am mostly going to roll with 1 spender, 1 generator, and 4 CD's 1 atleast being defensive, and possibly the rest just being burn spells on demand for scary situations.
I'd like it if people could take a look at this build and critique it, keeping the previous in mind. I'd like to think I am balancing the Hatred and Disc generation with the runes, etc.
http://us.battle.net/d3/en/calculator/demon-hunter#bZXPfQ!cab!aZbaYb
1 Hatred Generator
1 Hatred Spender
1 Discipline escape mechanism
have atleast one good single target and one aoe option.
Just my opinion but that is what i would start with, so for me lets say
1, Hungering arrow (generator good single target)
2. Elemental arrow (Spender Good aoe)
3. Vault (Defensive)
Bam, then you could do what, throw in another spender of a different sort that fits, i personally am mostly going to roll with 1 spender, 1 generator, and 4 CD's 1 atleast being defensive, and possibly the rest just being burn spells on demand for scary situations.
1 Hatred Generator
2 Hatred Spenders
2 Disc Spenders
1 passive disc skill (Prep or Companion)
This seems like the best formula to me.
A QUADRILLION MAGIC FIND is worthless if you can't kill shit!