This build leaves the possibility to use any weapon setup one as it does not require bows for any of the skills. I'm hoping to sport a scythe but if nothing else I'll have a strong melee weapon.
If you want to fight the monsters head on, you might consider using Numbing Traps instead of Cull the Weak.
I am really on the edge if i will go into melee or not. It will all depend on how good the weapon stats are that i find.
I was thinking of using
Spike trap
Sentry
Caltrops
Grenade
Spike trap
Chakram
Grenade
hopefully i won't have to go in melee. My main thing I do is try to circle around the caltrops as that gives me 12 seconds of the enemy being slowed. They should die to all the AOE DOT damage i am doing by then.
But I do like the idea of cull of the weak since there might be ranged monsters in the fray too.
Also i like the fan of knifes and the bombs throw back in your build. It makes me double think my own variation.
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http://eu.battle.net...jhfW!gUc!aZZbZZ
I am not to sure how fast discipline will regenerate so if it's too slow I'll drop my gold fetching ferret.
http://eu.battle.net...jhfW!gUc!aZZbZZ
Let me hear what you think. (ya its like the D2 assassin :P)
I am really on the edge if i will go into melee or not. It will all depend on how good the weapon stats are that i find.
I was thinking of using
Spike trap
Sentry
Caltrops
Grenade
Spike trap
Chakram
Grenade
hopefully i won't have to go in melee. My main thing I do is try to circle around the caltrops as that gives me 12 seconds of the enemy being slowed. They should die to all the AOE DOT damage i am doing by then.
But I do like the idea of cull of the weak since there might be ranged monsters in the fray too.
Also i like the fan of knifes and the bombs throw back in your build. It makes me double think my own variation.