Grenadier - +15 Hatred for using Grenades and -15 Hatred cost for Cluster Arrow is nifty. Cull the Weak - 20% extra damage against snared targets (which should be your primary targets?) Yes, please. Numbing Traps - Fan of Knives and Caltrops will reduce monster damage by 30%.
Active Skills
Grenades (Golden) - Raises Hate generated to 10. Hopefully, this works as we hope it does by generating 25 Hatred for each use with Grenadier. Cluster Arrow (Golden) - Instead of the 4 mini-bombs it deals Shadow damage, which should heal you as well. Fan of Knives (Crimson) - Increased range of effect to 18 yards, more snaring and damage reduction. Vault (Alabaster) - Knocks back mobs within 8 yards of where you end up, and stuns them for 3 seconds. Caltrops (Obsidian) - Immobilizes targets for 4 seconds. I hope this also means they're snared with the original effect. Marked for Death (Indigo) - 20% bonus damage (if snared, a total of 36% more damage) and spreads to 5 nearby targets when dead.
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It has bonus damage, crowd control, and an efficient Hatred generator and spender.
Passives
Grenadier - +15 Hatred for using Grenades and -15 Hatred cost for Cluster Arrow is nifty.
Cull the Weak - 20% extra damage against snared targets (which should be your primary targets?) Yes, please.
Numbing Traps - Fan of Knives and Caltrops will reduce monster damage by 30%.
Active Skills
Grenades (Golden) - Raises Hate generated to 10. Hopefully, this works as we hope it does by generating 25 Hatred for each use with Grenadier.
Cluster Arrow (Golden) - Instead of the 4 mini-bombs it deals Shadow damage, which should heal you as well.
Fan of Knives (Crimson) - Increased range of effect to 18 yards, more snaring and damage reduction.
Vault (Alabaster) - Knocks back mobs within 8 yards of where you end up, and stuns them for 3 seconds.
Caltrops (Obsidian) - Immobilizes targets for 4 seconds. I hope this also means they're snared with the original effect.
Marked for Death (Indigo) - 20% bonus damage (if snared, a total of 36% more damage) and spreads to 5 nearby targets when dead.
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It has bonus damage, crowd control, and an efficient Hatred generator and spender.
Concerned about Discipline though.
Any thoughts?
I altered it a bit by swapping out Caltrops with Shadow Power (Obsidian). It's a little extra DPS and survivability in one package.
Fan of Knives will have to be the only snaring ability, which, thanks to its Crimson rune, it should be able to do quite well.
http://us.battle.net/d3/en/calculator/demon-hunter#fPgdUQ!Tcf!bbZacY