Hi there. I'm thinking I should roll of dexterity to crit damage, although I could also roll fire damage to crit which would make it a bit more universal. I like the passive as I often use it in my builds.
ps I'm referring to the one on the left. The one on the right I use for speedfarming T6
I rolled dex to crit 100% damage. As I am running a fire build right now (Entangling shot/Justice is served with Oddyssys End, Multi/Arsenal) this amulet should really push my damage up. I am however going to be swapping out an anceint Mara's with 970 dex and 8/100 so I'm going to miss that immunity and only testing it will tell me if it is a step up.
Of course I'll be gaining a 5th passive, either steady aim; archery or ambush..
Mainstat is almost never better than another offensive buff, socket included.
Max is 1000 Dex on an Ancient Amulet. Say you have 10,000 Dex without the Ammy. Improving it would 11,000. The upgrade would be a 10% increase in Damage. The best Gems are infinitely upgradeable and usually far exceed this at Rank 25. Elemental buffs go up 20% on Amulets, bracers & SoJ. Even stacked the 3rd time, even with diminishing returns, it's better than a 10% increase. Crit at 100% CHD would increase by the product of 100% * %CHC. So at even at a low %age of 40%. this is 40% increase. My character has over 60% CHC. So 100% CHD would be an increase of over 60% Damage.
The only time you keep Dex on jewelry is when you have Vit or any other defensive skill to roll off in it's place.
You need to make sure you hit 8500+ with your main stat, this usually is achievable through ancient items in your body slots, leaving your ring1, ring2, and neck open for ele damage, CC, CD, and Socket.
See some people trying to roll around with 7500 str and no str on their ammy or rings, and I just giggle. The Crit damage is multiplied off your damage, which is increased by your main stat or %Damage affixes.
Mainstat is almost never better than another offensive buff, socket included.
Max is 1000 Dex on an Ancient Amulet. Say you have 10,000 Dex without the Ammy. Improving it would 11,000. The upgrade would be a 10% increase in Damage. The best Gems are infinitely upgradeable and usually far exceed this at Rank 25. Elemental buffs go up 20% on Amulets, bracers & SoJ. Even stacked the 3rd time, even with diminishing returns, it's better than a 10% increase. Crit at 100% CHD would increase by the product of 100% * %CHC. So at even at a low %age of 40%. this is 40% increase. My character has over 60% CHC. So 100% CHD would be an increase of over 60% Damage.
The only time you keep Dex on jewelry is when you have Vit or any other defensive skill to roll off in it's place.
Sometimes Dex is preferred for HC members as the armor can be essential for gearing, but optimal end game gearing it is usually dropped. This needs to be pointed out.
Hi there. I'm thinking I should roll of dexterity to crit damage, although I could also roll fire damage to crit which would make it a bit more universal. I like the passive as I often use it in my builds.
ps I'm referring to the one on the left. The one on the right I use for speedfarming T6
cheers
wow is that what console D3 looks like, op
Season 7 Hardcore Demon Huntard #14 @ GR78
Unhallowed Essence Multishot Guide
Dream amu has elemental damage, double crit and socket, on any class I think.
So it depends on your setup. If you use fire, roll off dex. Else roll off fire.
I rolled dex to crit 100% damage. As I am running a fire build right now (Entangling shot/Justice is served with Oddyssys End, Multi/Arsenal) this amulet should really push my damage up. I am however going to be swapping out an anceint Mara's with 970 dex and 8/100 so I'm going to miss that immunity and only testing it will tell me if it is a step up.
Of course I'll be gaining a 5th passive, either steady aim; archery or ambush..
Good call, night stalker is particularly well suited to a fire build. Great ammy.
isint mainstat allways better?
Mainstat is almost never better than another offensive buff, socket included.
Max is 1000 Dex on an Ancient Amulet. Say you have 10,000 Dex without the Ammy. Improving it would 11,000. The upgrade would be a 10% increase in Damage. The best Gems are infinitely upgradeable and usually far exceed this at Rank 25. Elemental buffs go up 20% on Amulets, bracers & SoJ. Even stacked the 3rd time, even with diminishing returns, it's better than a 10% increase. Crit at 100% CHD would increase by the product of 100% * %CHC. So at even at a low %age of 40%. this is 40% increase. My character has over 60% CHC. So 100% CHD would be an increase of over 60% Damage.
The only time you keep Dex on jewelry is when you have Vit or any other defensive skill to roll off in it's place.
You need to make sure you hit 8500+ with your main stat, this usually is achievable through ancient items in your body slots, leaving your ring1, ring2, and neck open for ele damage, CC, CD, and Socket.
See some people trying to roll around with 7500 str and no str on their ammy or rings, and I just giggle. The Crit damage is multiplied off your damage, which is increased by your main stat or %Damage affixes.
Sometimes Dex is preferred for HC members as the armor can be essential for gearing, but optimal end game gearing it is usually dropped. This needs to be pointed out.
The impact of adding CHD is multiplicative to Current CHC.
A x ( B+C ) = ( A x B ) + ( A x C )
If B is current CHD before the necklace and C is the value on the necklace, with A being current CHC, then A x C can be used as the increase.