From my experience, most Holy-type Crusaders use Starweaver, Gogok and BotP gems. These are usually the standard gems unless they swap out the Gogok for something else.
Yes it is but only if you have an attack that can target multiple enemies (like shot gun). You get to 15 stacks very quickly. The vigilante belt with this gem allowed me to drop cdr on my rings for sockets.
IMO the main reason many people use it is because they just lost up to 16% cdr from there rings (due to rerolling to socket) and this gem lets you keep AC up 100%... That being said, I rarely have 15 stacks for my other CDs as micro-managing to that point becomes more damage than help meaning that I would say it's a temp gem.
I would argue the best setup would be 2 rings CDR, for instance CDR/CC(CHD)/Elite/Soc Unity + CDR/Elite/Element/Soc SoJ and a Vigilants belt then one could remove the gogok for say Trepped and keep 100% AC up time. For group you can swap the unity for a RoRG, pop on a leorics crown and adjust accordingly... Perhaps vigilant belt > WH would be a good call, not looked that far into group optimization.
I switched over to playing with BoP and Fryderh's Wrath
Even if I lose all my stacks, which I do alot, I only require one condemn on 15 mobs and I'll have 15 stacks.
And even the 15% IAS you get makes a big difference, can get condemn out much faster, so for this build I'd just it.
all CDR scales multiplicatively. It's eas enough ot check. Find a 10% CDR item on gear and take it off.
Final CDR = 1 - [(1-CDR1)*(1-CDR2)*(1-CDR3)...]
So if you have 2 10% CDR items you have 19% CDR. Three is 27% CDR. You never get to 100% CDr that way, but you actually get accelerating returns on total damage.
If you deal 100 Damage and have a 1s CD (for simplicity)
The first 10% item gives you 111 DPS (+11 DPS, +11% DPS)
The Second gives you 123 DPS (+12 DPS, + 11% DPS, +23% DPS from no CDR)
The Third gives you 137 DPS (+14 DPS, +11% DPS, +37% from no CDR)
The way it scales keeps it fair, and you'll always gain 11% DPS (10% CDR) or 8.7% DPS (8% CDR) from equipping an item.
Word of advice if you're using Gogok - keep an eye on the Akarat's Champion buff. Sometimes it will expire 1-2-3 secs before the skill can be used again, due to stacks falling off, rift being rather empty etc. On GR 33+, one second w/o Prophet can mean death sometimes, if you're not careful. The gem is a blessing and a curse, at the same time Well worth the risks though
Eh... with Leoric's +Diamond, Shoulders, weapon, belt, gloves and paragon you are only a couple seconds short to begin with. Gogok is pretty much overkill but it's still nice to have and much better than just 8% CDR on a piece of jewelry.
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I would argue the best setup would be 2 rings CDR, for instance CDR/CC(CHD)/Elite/Soc Unity + CDR/Elite/Element/Soc SoJ and a Vigilants belt then one could remove the gogok for say Trepped and keep 100% AC up time. For group you can swap the unity for a RoRG, pop on a leorics crown and adjust accordingly... Perhaps vigilant belt > WH would be a good call, not looked that far into group optimization.
Even if I lose all my stacks, which I do alot, I only require one condemn on 15 mobs and I'll have 15 stacks.
And even the 15% IAS you get makes a big difference, can get condemn out much faster, so for this build I'd just it.
Using the following gems;
Bane of the Powerful.
Gogok of Swiftness.
Mirinae, Teardrop of the Starweaver.
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Mobo: ROG MAXIMUS IX HERO
CPU: Intel Core i7-7700K
GPU: Gigabyte GeForce G1 GAMING GTX 970 4GB
RAM: Corsair Vengeance DDR4 3200MHz 16GB
Final CDR = 1 - [(1-CDR1)*(1-CDR2)*(1-CDR3)...]
So if you have 2 10% CDR items you have 19% CDR. Three is 27% CDR. You never get to 100% CDr that way, but you actually get accelerating returns on total damage.
If you deal 100 Damage and have a 1s CD (for simplicity)
The first 10% item gives you 111 DPS (+11 DPS, +11% DPS)
The Second gives you 123 DPS (+12 DPS, + 11% DPS, +23% DPS from no CDR)
The Third gives you 137 DPS (+14 DPS, +11% DPS, +37% from no CDR)
The way it scales keeps it fair, and you'll always gain 11% DPS (10% CDR) or 8.7% DPS (8% CDR) from equipping an item.