Blessed Hammer - Burning Wrath : Baseline skill of the build. Perfect damage source for item procs and facewrecking damage with burning wrath rune.
Punish - Roar , Slash - Crush , Slash - Carve: Wrath generators of the build. Punish for survival and a bit of damage via block. Slash Crush and Carve for pure dps. Slash can be an ok choice over punish because it can do aoe damage and has a wider and longer range to use with Carve.
Akarat's Champion - Firestarter ,Akarat's Champion - Prophet, Akarat' Champion - Hasteful : Main Cooldown of the build. Firestarter for maximum proc and damage potency. Prophet for rocksteady survival. You can also use hasteful for faster hammer spam yet that can lead to wrath starvation.
Steed Charge - Endurance,Steed Charge - Nightmare,Steed Charge - Rejuvenation : Endurance for maximum mobility, Nightmare for a bit of extra dps, Rejuvenation for a bit of survival and healing.
Provoke - Cleanse , Provoke - Charged Up, Provoke - Too Scared to Run : Cleanse for healing , Charged up for maximum damage , Too Scared to Run for survival.
Laws of Valor : Critical for better hammer damage , Frozen in Terror for survival and control , Invincible for healing , Unstoppable Force if you are having wrath regen problems.
For last passive choice you can pick what you need depending on your gear and liking. For example Holy Cause or Finery for damage , Vigilance and Divine Fortress for survival.
Furnace ,http://us.battle.net/d3/en/item/the-furnace : Very known hammer for fast disposal for big bad guys. Proc just destroys anything , anytime. With hammers you can proc it fast and efficient.
%Fire Damage Gear : Fire gear is needed to make this build work obviously. Since you will be able to bash elites and champs with furnace you will need fire damage for sustainable dps over spiky furnace procs.
Cindercoat : It is not a must yet it helps your wrath management and dps a lot. It can also give your an oppurtunity to change the build around. For example you can use another spender since it will give you a breathing room for wrath spent.
- Effective facesmashing , steamrolling , 'hear the lamentations of their women' damage.
- Superior Aoe and Single target dps. With enough experience you can kill stuff while kiting , running and drinking beer.
- Quite flexible with cindercoat and unity combo can adapt and make use of other passives and skills.
- Lastly it nearly resembles oldschool hammerdin.
Cons :
- Survival is lacking since fire gear mostly makes you sacrifice survival. Yet that can be boosted with legendaries such as unity and passives,skills,runes.
- While hammers are godly if you are being chased by badass champ packs it is lacking when you are chasing goblins and runners. That can be fixed via Judgement.
- Build is based upon fire gear and furnace. This makes it hard to complete yet you wont need akkhans for this build to work.
I haven't taken a dump on a thread here on the forums for a very long time. It's nice to have a reason to do that every once in a while.
I would comment on the guide itself, but because of the rainbowification of your posts I cannot read it, unfortunately. Perhaps if you decide to make it readable (and I don't mean it's badly written or anything, but actually outright unreadable), I might return to comment.
The only positive thing I have to say is that you have a video, even though it took me about 30 minutes to find it amidst the chaos that your posts are, and even then the music is way too loud and it's just a single guardian kill, something this build will clearly shine against. Show us more variety, fix the posts, thank you very much.
Hmm i think i agree that using too much color on the post was a mistake. I like the term that you used "rainbowification" though
On the other hand tried to polish it a bit and updated the post with another short video. And sorry if those videos i uploaded are not good enough. I am new to youtubing.
tested it a bit at t3, pretty strong definitely feels and is faster than fire builds using shield bash or blessed shield imo. Do not even have a furnace, using maximus which is good but does suffer from not moving as much so the demon chain is not always burning foes. Still enjoy it, love punish roar on fast attacking mobs to be surrounded in fire is hilarious. Gambling for a cindercoat then for a furnace so let's hope!
In terms of shields I'd say a hellskull probs the best with this, though given your use of strongarm and looking at stuns sublime convinction shouldn't be half bad (chance to stun on block based on wrath). My 2 cents of a mid torment guy.
About paragon points it is nearly standart - Str if you have enough movement speed and vita , Attack Speed > CHD > CHC = CDR , AR = Armor = Life > Life Regen , LoH > Area Damage = Resource Reduction.
Since hammers proc items and loh well stacking a bit of it will help survival a lot, attack speed improves loh gain and procs so therefore i spend my points on AS first. Build works very well with proc weapons or items. That is the reason why rift guardian dies that fast.
@ Mizten
About shields that is definitely right. You can also go for a lidless wall yet it will cost you a bit on survival since it rolls mostly offensive stats. And about your gear i can say it is not bad at all. Since Blackthorne pants always roll with loh that improves your healing a lot and you have nice fire gear on yourself :).
And lastly i am not sure but for a start i think after the buff cinderswitch can be actually a good choice. Depending on proc chance and if proc is effected by fire gear.
About paragon points it is nearly standart - Str if you have enough movement speed and vita , Attack Speed > CHD > CHC = CDR , AR = Armor = Life > Life Regen , LoH > Area Damage = Resource Reduction.
Since hammers proc items and loh well stacking a bit of it will help survival a lot, attack speed improves loh gain and procs so therefore i spend my points on AS first. Build works very well with proc weapons or items. That is the reason why rift guardian dies that fast.
@ Mizten
About shields that is definitely right. You can also go for a lidless wall yet it will cost you a bit on survival since it rolls mostly offensive stats. And about your gear i can say it is not bad at all. Since Blackthorne pants always roll with loh that improves your healing a lot and you have nice fire gear on yourself :).
And lastly i am not sure but for a start i think after the buff cinderswitch can be actually a good choice. Depending on proc chance and if proc is effected by fire gear.
Thanks for the kind words my magefists are actually "stolen" from my monk lol My gear is slowly building actually upped to T4 with mot success (some deaths but I'll adjust accordingly no biggie). Just really trying for a cinder, though a furance would be fun. Definitely more fun though, funny because I didn't like lightning hammers but apparently I'm down with fire hammers....
i have a question does aoe on the ground or dot can activate furance affix? like the skill fist of the heavens fire it does aoe on the ground which ticks dmg can it activate the furance? or the firestarter dot
Looted a Justinian's Mercy (1h flail gives dominion rune effect [hammers orbit you]) It isn't bad... it's not great either. If you have it use it imo, but a fire weapon (maximus furnace any of the 1h increasing fire damage) would be better. that said going to try a Devastator later if I can get a solid craft out of it, compare it to my maximus. Will update when that actually happens.
Reason i pick hammers is that they are quite reliable at proccing items even though they seem unreliable when you take a peek on those proc rates. What makes hammers good at proccing is how they deal the damage and how you can spam them. For example most of the high cost skills wont be efficient as hammers since you wont be able to pump em nearly non stop.
Also i think that with burning wrath rune, fire patches that are left on the ground can also proc. Keep in mind there are also small connections which i am not sure of. For example hammer spam procs also andys and if you can get to melee range with it, it may also proc furnace yet i am not sure if that is possible.
As you can see that is nearly the core aim of the build, simply using furnaces proc well and trying to maximize it.
@Dallten I can also promise you that this build can also give you the ability to dual wield a beer bottle and a mouse at the same time
@Almex Main reason that i ignored most of the defensive stats and mechanics skills etc of the game is unity x 2 + immortal follower combo. If you lack that combo i can also suggest that you can play defensively instead of aggresive which is my playing style on the videos or cut some dps gear and skills down to grab more defensive skillset.
And i have 800 avg all res some higher than that. 440-450k ish hp and 17-18k ish armor. These stats are vital when it comes to play a hammer focused crusader yet there are more into surviving than pure defensive stats. Build itself can benefit from loh really surprisingly well (which is ignored mostly because it doesnt work well with other skills generally). That can boost your healing a lot. And then you can also boost your survival with wrathful + health globe bonus gear.
It all depends on how you die on T5 and T6. If you are surviving hits and trading blows with champ packs and other elite enemies i can say you need more healing. If they nearly instagib you or get you down fast then i can say you need more beef so more defensive focus.
And lastly back in D2 when i was a lowly hammerdin without enigma or hoto i used to kite elite packs and kill them while i do so. You can also try standing a bit away from the pack and spam hammers and cover yourself with hammers, if the pack is slow by its nature or if you have any means to slow them that can also work well. But yeah these tactics will slow you down and community nowadays demand fastest clear on anything.
@ Mizten So far i couldnt understand dominion rune effect on hammers. If that rune would also slow your hammers spin it would be really great yet it doesnt. It kinda makes you a running hammer turret but hammers doesnt last long as in D2. But perhaps there are can be other ways to make that rune useful.
Alright so update time. The Dominon rune is cool, but honestly only time I'd use it was for lower torments/when you know you're kill shit fast and this combo, spam hammers steed charge through mobs. Other than that I'm let down :(. On Devastator which is a touch lower on %fire than my maximus I would recommend only to those A obviously without a furnace and B struggling with living. Here is why, ferver is awesome, more AS which is sexy for hammers (reduces ramp up time by a lot) and also the CDR is pretty nice too. Living because since your AS is higher you're attacking more so more life on hit procs, additionally more hammers being cast, faster, means more healing from wrath spending. That said I feel 1h definitely would benefit from a cindercoat more than a 2h, simply because you're casting hammers more, therefore the reduced cost would help immensely. Still playable without one (I don't have one)
Overall difference is pretty low, eventually I'll craft a better one (16% fire on my 1h vs 18% on my maximus) Also max has a stronger gem in it (+5%CHD) But I will say it isn't half bad, definitely viable in mid/low torments and usable if you want to jump into the build but a maximus hasn't dropped for you but you have the crafting pattern (I got the material on one attempt, it's the shattered core go into campaign mode, quest where you look for ZKuhle's head and it's the guardian that spawns when you loot it).
maximus's chain is strong as well all know but here are it's limitations imo, demon dies really easy on rift guardians (t3,t4) which makes chain weak because low up time, also requires some repositoning, which isn't gamebreaking but can be a "pain" Crafted a Cinder Switch, it isn't bad at all honestly, it rolled great... except for the fact that it rolled a 27% (roll is 25-50%) for the fireball. that said still feels pretty strong. I'll test more and update as I see fit.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Skill Set :
Blessed Hammer - Burning Wrath : Baseline skill of the build. Perfect damage source for item procs and facewrecking damage with burning wrath rune.
Punish - Roar , Slash - Crush , Slash - Carve: Wrath generators of the build. Punish for survival and a bit of damage via block. Slash Crush and Carve for pure dps. Slash can be an ok choice over punish because it can do aoe damage and has a wider and longer range to use with Carve.
Akarat's Champion - Firestarter ,Akarat's Champion - Prophet, Akarat' Champion - Hasteful : Main Cooldown of the build. Firestarter for maximum proc and damage potency. Prophet for rocksteady survival. You can also use hasteful for faster hammer spam yet that can lead to wrath starvation.
Steed Charge - Endurance,Steed Charge - Nightmare,Steed Charge - Rejuvenation : Endurance for maximum mobility, Nightmare for a bit of extra dps, Rejuvenation for a bit of survival and healing.
Provoke - Cleanse , Provoke - Charged Up, Provoke - Too Scared to Run : Cleanse for healing , Charged up for maximum damage , Too Scared to Run for survival.
Laws of Valor : Critical for better hammer damage , Frozen in Terror for survival and control , Invincible for healing , Unstoppable Force if you are having wrath regen problems.
Passives :
Heavenly Strength : A must for Furnace.
Wrathful : Needed for sustained healing.
Blunt : Better Hammers, Better Facewrecking, Better Damage
For last passive choice you can pick what you need depending on your gear and liking. For example Holy Cause or Finery for damage , Vigilance and Divine Fortress for survival.
Here is an example of the build that i use : http://us.battle.net/d3/en/calculator/crusader#aeVdfQ!aiWe!aaZaZa
Mandatory Items and Gear:
Furnace ,http://us.battle.net/d3/en/item/the-furnace : Very known hammer for fast disposal for big bad guys. Proc just destroys anything , anytime. With hammers you can proc it fast and efficient.
%Fire Damage Gear : Fire gear is needed to make this build work obviously. Since you will be able to bash elites and champs with furnace you will need fire damage for sustainable dps over spiky furnace procs.
Cindercoat : It is not a must yet it helps your wrath management and dps a lot. It can also give your an oppurtunity to change the build around. For example you can use another spender since it will give you a breathing room for wrath spent.
Gameplay Videos :
Guardian Kill : http://youtu.be/-_4tTc_A-jo
Rift action : http://youtu.be/7-s0wdF-_RY
Extra Information , Reserved Section :
Pros and Cons :
Pros :
- Effective facesmashing , steamrolling , 'hear the lamentations of their women' damage.
- Superior Aoe and Single target dps. With enough experience you can kill stuff while kiting , running and drinking beer.
- Quite flexible with cindercoat and unity combo can adapt and make use of other passives and skills.
- Lastly it nearly resembles oldschool hammerdin.
Cons :
- Survival is lacking since fire gear mostly makes you sacrifice survival. Yet that can be boosted with legendaries such as unity and passives,skills,runes.
- While hammers are godly if you are being chased by badass champ packs it is lacking when you are chasing goblins and runners. That can be fixed via Judgement.
- Build is based upon fire gear and furnace. This makes it hard to complete yet you wont need akkhans for this build to work.
My Profile :http://eu.battle.net/d3/en/profile/Kagore-2224/hero/40495003
On the other hand tried to polish it a bit and updated the post with another short video. And sorry if those videos i uploaded are not good enough. I am new to youtubing.
In terms of shields I'd say a hellskull probs the best with this, though given your use of strongarm and looking at stuns sublime convinction shouldn't be half bad (chance to stun on block based on wrath). My 2 cents of a mid torment guy.
edit:http://us.battle.net/d3/en/profile/SlothySid-1190/hero/47110549
my hero for comparison, not great but hey no one's looking!
@ Vulpes
About paragon points it is nearly standart - Str if you have enough movement speed and vita , Attack Speed > CHD > CHC = CDR , AR = Armor = Life > Life Regen , LoH > Area Damage = Resource Reduction.
Since hammers proc items and loh well stacking a bit of it will help survival a lot, attack speed improves loh gain and procs so therefore i spend my points on AS first. Build works very well with proc weapons or items. That is the reason why rift guardian dies that fast.
@ Mizten
About shields that is definitely right. You can also go for a lidless wall yet it will cost you a bit on survival since it rolls mostly offensive stats. And about your gear i can say it is not bad at all. Since Blackthorne pants always roll with loh that improves your healing a lot and you have nice fire gear on yourself :).
And lastly i am not sure but for a start i think after the buff cinderswitch can be actually a good choice. Depending on proc chance and if proc is effected by fire gear.
I had a Furnace in my Chest all the time and when I saw your build I tried it out and I love it.
Before that I was using the Foote with Blessed Shield - Combust, but I hate the Single Target DPS of the build.
I was also messing with Bombardement - Annihilate instead of Steed Charge.
Does anyone know a source where to find this information?
@ Overblaze I think nearly everything that can be spammed or activated often can proc Furnace, yet chances are different.
Proc Rates of Skills :http://www.d3maxstats.com/?p=procrates&class=crus
Also :https://docs.google.com/spreadsheet/ccc?key=0AgL5S3Revw9ddEhScEpSLWhnRDZKV25OaWZJcHdkN0E&usp=drive_web#gid=0
Reason i pick hammers is that they are quite reliable at proccing items even though they seem unreliable when you take a peek on those proc rates. What makes hammers good at proccing is how they deal the damage and how you can spam them. For example most of the high cost skills wont be efficient as hammers since you wont be able to pump em nearly non stop.
Also i think that with burning wrath rune, fire patches that are left on the ground can also proc. Keep in mind there are also small connections which i am not sure of. For example hammer spam procs also andys and if you can get to melee range with it, it may also proc furnace yet i am not sure if that is possible.
As you can see that is nearly the core aim of the build, simply using furnaces proc well and trying to maximize it.
@Dallten I can also promise you that this build can also give you the ability to dual wield a beer bottle and a mouse at the same time
@Almex Main reason that i ignored most of the defensive stats and mechanics skills etc of the game is unity x 2 + immortal follower combo. If you lack that combo i can also suggest that you can play defensively instead of aggresive which is my playing style on the videos or cut some dps gear and skills down to grab more defensive skillset.
And i have 800 avg all res some higher than that. 440-450k ish hp and 17-18k ish armor. These stats are vital when it comes to play a hammer focused crusader yet there are more into surviving than pure defensive stats. Build itself can benefit from loh really surprisingly well (which is ignored mostly because it doesnt work well with other skills generally). That can boost your healing a lot. And then you can also boost your survival with wrathful + health globe bonus gear.
It all depends on how you die on T5 and T6. If you are surviving hits and trading blows with champ packs and other elite enemies i can say you need more healing. If they nearly instagib you or get you down fast then i can say you need more beef so more defensive focus.
And lastly back in D2 when i was a lowly hammerdin without enigma or hoto i used to kite elite packs and kill them while i do so. You can also try standing a bit away from the pack and spam hammers and cover yourself with hammers, if the pack is slow by its nature or if you have any means to slow them that can also work well. But yeah these tactics will slow you down and community nowadays demand fastest clear on anything.
@ Mizten So far i couldnt understand dominion rune effect on hammers. If that rune would also slow your hammers spin it would be really great yet it doesnt. It kinda makes you a running hammer turret but hammers doesnt last long as in D2. But perhaps there are can be other ways to make that rune useful.
Overall difference is pretty low, eventually I'll craft a better one (16% fire on my 1h vs 18% on my maximus) Also max has a stronger gem in it (+5%CHD) But I will say it isn't half bad, definitely viable in mid/low torments and usable if you want to jump into the build but a maximus hasn't dropped for you but you have the crafting pattern (I got the material on one attempt, it's the shattered core go into campaign mode, quest where you look for ZKuhle's head and it's the guardian that spawns when you loot it).
Cheers.
me if anyone is curious:http://us.battle.net/d3/en/profile/SlothySid-1190/hero/47110549
Thanks op for the build.
Although, I don't have the gear to play T5/6 on my crusader, so perhaps the furnace overtakes the maximus when Mob Health is much higher?