Name of the build probably sucks (it's early, only one cup of coffee so far today), but boy oh boy is it sure effective. Do you want to be a thundering powerhouse with a literal army of followers just tearing through demon after demon? I sure do, and man is this build fun to play and watch!
This build does have two legendary requirements to fully utilize:
I think the synergies are obvious - you stun enemies with lightning damage, these stuns create two clones of yourself (very powerful) every 30 seconds, and your hits also create an army of 4 or so mad cows (D2 style) which add to your army on its Crusade, and every 15 seconds for 5 seconds you also create 4 ethereal bowmen to add some ranged support to your front line armies offensive might. You have up to 10, yes 10 units in your army (11 if solo w/ your Follower) doing most of the hard work for you.
I am just ripping through Torment 3 with this build, going to move up to Torment 4 soon.
Justice-Burst: Lightning damage + stun, but you can use any Lightning skill that has a chance to stun (Slash) I like the ranged/kiting ability of Justice
FotH- Fissure: Very, very powerful skill, takes a little practice to get used to, but put a fissure in between the mobs you are fighting and watch them melt
Provoke- Charged Up: one of the best Crusader skills in the game, IMO, gives you more Lightning damage and refills your Wrath
Phalanx- Bowmen: Great single target DPS, high uptime, with Akarat's-Rally you can maintain 100% uptime during its 20 sec duration
Bombardment- Impactful: Great single target and AoE burst damage, can get two off per Akarat's-Rally
Akarat's Champion- Rally: Because honestly it is amazing and should be in just about every build
Passives:
Heavenly Strength: Obvious
Lord Commander: Great boon to both Phalanx and Bombardment
Wrathful: One of our best if not the best healing tools in our arsenal, and with FotH + Provoke / Akarat's you get lots and lots of healing out of it
Righteousness: One extra FotH per full Wrath orb, more damage/more healing and faster regen w/ Slash/builder
In terms of stats, the usual Crusader mix but high Critical Strike chance and Critical Strike Damage really go a long way, but so does Cooldown Reduction to keep Bowmen up more often and Provoke use more frequent.
Maximus would likely work well with this build too, but come on who doesn't want an army of cows to join their clones and bowmen?
Very, very effective build at clearing trash, melting boss/elites, good clear speed, and high survivability due to healing + stuns + an army of NPCs to tank for you and take some aggro off of your hands.
If you can get these legendaries, try it out and enjoy! All comments/feedback welcome. Thanks!
... and just cleared a bunch of Bounties on Torment 4 without issue. Single target is pretty good, was able to kill the Butcher w/o too much trouble. I switched it up from Slash to Justice as I like being able to kite around and stay at range a bit while my minions are tanking for me.
Next up, have to try a Torment 4 Rift.
This build would be VERY powerful w/ 6 piece Crusader set. (and of course better optimized gear than I have!)
This build does have two legendary requirements to fully utilize:
http://us.battle.net/d3/en/item/bovine-bardiche
http://us.battle.net/d3/en/item/haunt-of-vaxo
And here is the spec-
http://us.battle.net/d3/en/calculator/crusader#UkdPOQ!afeY!abYaYb
I think the synergies are obvious - you stun enemies with lightning damage, these stuns create two clones of yourself (very powerful) every 30 seconds, and your hits also create an army of 4 or so mad cows (D2 style) which add to your army on its Crusade, and every 15 seconds for 5 seconds you also create 4 ethereal bowmen to add some ranged support to your front line armies offensive might. You have up to 10, yes 10 units in your army (11 if solo w/ your Follower) doing most of the hard work for you.
I am just ripping through Torment 3 with this build, going to move up to Torment 4 soon.
My Crusader: http://us.battle.net/d3/en/profile/Heerobya-1188/hero/43765784
Justice-Burst: Lightning damage + stun, but you can use any Lightning skill that has a chance to stun (Slash) I like the ranged/kiting ability of Justice
FotH- Fissure: Very, very powerful skill, takes a little practice to get used to, but put a fissure in between the mobs you are fighting and watch them melt
Provoke- Charged Up: one of the best Crusader skills in the game, IMO, gives you more Lightning damage and refills your Wrath
Phalanx- Bowmen: Great single target DPS, high uptime, with Akarat's-Rally you can maintain 100% uptime during its 20 sec duration
Bombardment- Impactful: Great single target and AoE burst damage, can get two off per Akarat's-Rally
Akarat's Champion- Rally: Because honestly it is amazing and should be in just about every build
Passives:
Heavenly Strength: Obvious
Lord Commander: Great boon to both Phalanx and Bombardment
Wrathful: One of our best if not the best healing tools in our arsenal, and with FotH + Provoke / Akarat's you get lots and lots of healing out of it
Righteousness: One extra FotH per full Wrath orb, more damage/more healing and faster regen w/ Slash/builder
In terms of stats, the usual Crusader mix but high Critical Strike chance and Critical Strike Damage really go a long way, but so does Cooldown Reduction to keep Bowmen up more often and Provoke use more frequent.
Maximus would likely work well with this build too, but come on who doesn't want an army of cows to join their clones and bowmen?
Very, very effective build at clearing trash, melting boss/elites, good clear speed, and high survivability due to healing + stuns + an army of NPCs to tank for you and take some aggro off of your hands.
If you can get these legendaries, try it out and enjoy! All comments/feedback welcome. Thanks!
Next up, have to try a Torment 4 Rift.
This build would be VERY powerful w/ 6 piece Crusader set. (and of course better optimized gear than I have!)