I'd imagine they by now have been datamined and whatnot but hey I'll show off the ones I have. Just found another 2h flail just now and it's pretty nice however still trying to reforge the 5% Increased attack speed to 900-1155 strength for a little boost in dps.
The passive so far is pretty nice in big fights big explosions kills quite a few things in Torment 1.
Figured I'd put that there too to show it's effect. It would make an interesting weapon at 70 as well having a second law up 66% of the time assuming it tries to apply your current active law as well) or even running a lawless build but always having a law up none the less. Ohh the possiblities.
I like that second flail I'm guessing it only applies the passive effect though so it's not worth running a Lawless build because you'd miss out on some of the VERY nice active/rune effects.
Also some of the Crusader specific Shields are fucking SEXY.
I like that second flail I'm guessing it only applies the passive effect though so it's not worth running a Lawless build because you'd miss out on some of the VERY nice active/rune effects.
Also some of the Crusader specific Shields are fucking SEXY.
Why'd you have to bring that up :\ SOME of them are -_____-'
I just DON'T use shield bash, that and its kinda bad anyways.
Also for anyone wondering I got my Flail enchanted with what I needed!
OMG that shields passive is godlike. This + some cd reduction = perma heavens fury
TBH in the current end game heavens fury with the fires of heaven rune is best due to:
Which is my current wep if only that shield considered that rune and reduced cost by 50% than that would be awesome
btw for the fires of heaven rune the extra rays go towards each side like a V shape with the main ray in the middle so if the enemy has a big hitbox you can hit them with all the 3 beams and they all do damage and all have their own crit chance which makes it hit like a truck for big mobs
and this is my shield:
it's not the best but atm I don't have better
and this is my chest:
This chest has one of the best unique affixes for crusader because the second cast also generates wrath
and here are 2 of the flails I found while leveling:
There was also another one that had the unique affix of "Double the number of Bombardment projectiles" I had but salvaged it after I got fate of the fell. I also had another crusader shield that had "Blocked attacks have 15% chance to stun enemies 15 yard around you by 1.5 seconds"
We don't have to use flails to do good in game but only flails and crusader shield will have unique affixes that will buff your spells. You won't see these kind of affixes on weapons that can be used by multiple classes.
Flails are restricted to transmog between themselves but if you want to transmog a sword to a mace you can do that since they are not class specific. Same restrictions go for wands, knifes, mighty weapons, etc. too.
Not necessarily, You only HAVE to use flails if you want that specific Legendary affix. There are still plently of cool Legendary 1/2h sword etc that would be just as useful, they don't have Crusader specific affixes, but they DO have good ones.
Is it just me or is the block amount of these shields REALLY shit?
I mean that's a level 60 legendary and it gives... 3000 block... Even if use you Punish(?) on your left click for 50% extra shield block that's still 4500, hell throw in the rune on... I wanna say Iron Skin, for an extra 50% and that's 6750... What % is that off a TVI white mobs hit? I'm guess sub 10%. And Blizz wonders why abilities like Shield Slam don't get used... it's because about half of their damage comes from Shield Block, a very low static value...
I'd imagine they by now have been datamined and whatnot but hey I'll show off the ones I have. Just found another 2h flail just now and it's pretty nice however still trying to reforge the 5% Increased attack speed to 900-1155 strength for a little boost in dps.
The passive so far is pretty nice in big fights big explosions kills quite a few things in Torment 1.
Figured I'd put that there too to show it's effect. It would make an interesting weapon at 70 as well having a second law up 66% of the time assuming it tries to apply your current active law as well) or even running a lawless build but always having a law up none the less. Ohh the possiblities.
I just DON'T use shield bash, that and its kinda bad anyways. Also for anyone wondering I got my Flail enchanted with what I needed!
I got another 2 for ya
and i must say i totaly love that shield.
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OMG that shields passive is godlike. This + some cd reduction = perma heavens fury
Which is my current wep if only that shield considered that rune and reduced cost by 50% than that would be awesome
btw for the fires of heaven rune the extra rays go towards each side like a V shape with the main ray in the middle so if the enemy has a big hitbox you can hit them with all the 3 beams and they all do damage and all have their own crit chance which makes it hit like a truck for big mobs
and this is my shield:
it's not the best but atm I don't have better
and this is my chest:
This chest has one of the best unique affixes for crusader because the second cast also generates wrath
and here are 2 of the flails I found while leveling:
There was also another one that had the unique affix of "Double the number of Bombardment projectiles" I had but salvaged it after I got fate of the fell. I also had another crusader shield that had "Blocked attacks have 15% chance to stun enemies 15 yard around you by 1.5 seconds"
Also, can you transmorg a flail to be as word, or is it stricted to sword -> swords, flail -> flail ?
Flails are restricted to transmog between themselves but if you want to transmog a sword to a mace you can do that since they are not class specific. Same restrictions go for wands, knifes, mighty weapons, etc. too.
Crusader plate armor looks awesome but I prefer swords
I mean that's a level 60 legendary and it gives... 3000 block... Even if use you Punish(?) on your left click for 50% extra shield block that's still 4500, hell throw in the rune on... I wanna say Iron Skin, for an extra 50% and that's 6750... What % is that off a TVI white mobs hit? I'm guess sub 10%. And Blizz wonders why abilities like Shield Slam don't get used... it's because about half of their damage comes from Shield Block, a very low static value...
wtb some scaling on block value...