Hey guys, just thought i'd share my new video with you guys showcasing my new build, with my barbarian, using seismic slam mixed with hammer of the ancients (and more). Its a really good mix of farm speed (ss destroys trash packs) and elite killing potential (HotA with slam is awesome ). This build also works exceptionally well with the new 'exp run' of scorpion killing in Arreat Crater lvl 2 as 1 seismic slam usually clears a whole pack. Anyway, if anyone has any suggestions on how to improve this build, my gear or my playstyle please leave a comment in this thread or on the video. Thanks in Advance
I've tried marathon and i really enjoy it for the increased movement speed between packs, but FC is better in actual fights so its totally up to personal preference
if you want to pretend for efficient farming build = sprint is a must.
other way it is just a "killing low MP mobs with random skills" setup - everything will work with your gear
Since trying to get a HC barb to 60 and failing 3 times so far, I discovered seismic slam aswell and love it. Specialy since you get it early on and it just destroys white packs.
Edit : scratch that. Gotta rethink that build some more ^^
In the video you used furious charge only one or two times.Also there where a lot of instances where you could have used it as there were a lot of mobs and it would have reduced the cd to 0 but you didnt do it.From what i noticed you move back slightly when you see a pack and then use seismic slam. So in this case Sprint Marathon is the best thing for you.
But its all up to you.Maybe you like smashing through mobs more than getting faster to the next pack.
Rollback Post to RevisionRollBack
Grinding Gear Games (Company that produced POE): "These are great Ideas, we will use them for sure as they are clearly what the player base is looking for."
Blizzard: "While we agree that this game needs re-working and that these ideas could help the future of this game, we have no plans to listen to our fan-base at this time."
Since trying to get a HC barb to 60 and failing 3 times so far, I discovered seismic slam aswell and love it. Specialy since you get it early on and it just destroys white packs.
Edit : scratch that. Gotta rethink that build some more ^^
Not on topic, but thought I'd offer up some advice for your issues in HC. Take out all those STR gems and just stack the ever living crap out of Vita. Really makes leveling a cake walk, especially if you play sword and board. I even dropped the exp gem for a % life one as I got closer to 60.
Can't gain experience if you are dead. EHP is super important in HC.
Since trying to get a HC barb to 60 and failing 3 times so far, I discovered seismic slam aswell and love it. Specialy since you get it early on and it just destroys white packs.
Edit : scratch that. Gotta rethink that build some more ^^
I just got my barb to 60 in HC in 20 hours. I used Frenzy with increased movement speed and Rend with Ravage. When I got to the hard parts of Hell (certain parts of Act 3), I switched to Bloodlust rune for Rend. Other than that, I used Battle Rage, War Cry, Revenge, and Leap (Iron Impact). Nice thing about Leap is it saves you movement time and gets you into a middle of a pack, where you can rend and kill everything near you. I was able to do Normal, Nightmare, and the first parts of Hell at MP10. Gear was decent, but nothing expensive; it was all stuff I picked up while leveling my Monk and WD to 60. Only thing I spent gold on was a reduced level weapon, of which i picked up a 700 dps one at level 48 for 80k, and a reduced level shield (the armor and block amount increases are really helpful for Hell).
Also I learned a few tricks to survive hardcore along the way. I always switch to MP0 for Fields of Misery and Highlands because the charging guys can charge from offscreen and at high MP levels they can one-shot you. Also the explodey guys in Act 2 and 3 are a problem with Rend, but since you can run faster than them when they arm, I will rend and then run or leap away. Also I used a shield the entire time. Hope this helps!
Don't worry, I'm not trying to tell you what to do. I'm just saying that, in my experience, FC is not used often enough to justify a spot in the skillbar. But it's cool. I'm glad people are using Seismic Slam, it's such a cool skill.
Yeah as soon as i tried it out i decided i had to try and base a build around it
My Barb : http://eu.battle.net/d3/en/profile/ItsSwainy-2988/hero/1525516
other way it is just a "killing low MP mobs with random skills" setup - everything will work with your gear
Edit : scratch that. Gotta rethink that build some more ^^
http://eu.battle.net/d3/en/profile/Twoflower-2131/hero/47336841
But its all up to you.Maybe you like smashing through mobs more than getting faster to the next pack.
Blizzard: "While we agree that this game needs re-working and that these ideas could help the future of this game, we have no plans to listen to our fan-base at this time."
http://s1332.photobucket.com/user/Tester_3211/media/Diablo3devs_zpscc5fbac9.jpg.html?state=replace
Not on topic, but thought I'd offer up some advice for your issues in HC. Take out all those STR gems and just stack the ever living crap out of Vita. Really makes leveling a cake walk, especially if you play sword and board. I even dropped the exp gem for a % life one as I got closer to 60.
Can't gain experience if you are dead. EHP is super important in HC.
I just got my barb to 60 in HC in 20 hours. I used Frenzy with increased movement speed and Rend with Ravage. When I got to the hard parts of Hell (certain parts of Act 3), I switched to Bloodlust rune for Rend. Other than that, I used Battle Rage, War Cry, Revenge, and Leap (Iron Impact). Nice thing about Leap is it saves you movement time and gets you into a middle of a pack, where you can rend and kill everything near you. I was able to do Normal, Nightmare, and the first parts of Hell at MP10. Gear was decent, but nothing expensive; it was all stuff I picked up while leveling my Monk and WD to 60. Only thing I spent gold on was a reduced level weapon, of which i picked up a 700 dps one at level 48 for 80k, and a reduced level shield (the armor and block amount increases are really helpful for Hell).
Also I learned a few tricks to survive hardcore along the way. I always switch to MP0 for Fields of Misery and Highlands because the charging guys can charge from offscreen and at high MP levels they can one-shot you. Also the explodey guys in Act 2 and 3 are a problem with Rend, but since you can run faster than them when they arm, I will rend and then run or leap away. Also I used a shield the entire time. Hope this helps!
Yeah as soon as i tried it out i decided i had to try and base a build around it