This is taken from the recent bluepost found on the front page. At MP10, we are looking at 371% Damage (ie 271% increased monster damage). Get that armor!!!
i forgot it, since its more productive stacking resists, and its quite relative depending on your armor level.
I'm happy to see my investment in running 1her/shield 1.04 will pay off 1.05. I'm only going to run MP6 probably just for efficiency sake. I'm lower on damage now, and I'd rather get 2-3 runs in MP6 than just one in MP10. For the resists part... I've got a decent amount of DR from IK pieces at least for physical damage and I opt'd for a Stormshield rather than a crit shield which has net me about 650-750 for resists without impunity...I don't even use it anymore because a 20% gain doesn't really justify not taking another fury dump for more dps at this point.
AR and Armor are indeed equivalent, but Barbs especially have much more armor inherently because of strength and potentially the two armor boosting passives. On gear, +All Resist is far better for any class because it rolls higher values than +Armor.
As far as required AR in 1.0.5... For MP0, considerably less. Assuming you want to play at MP1 for cross-act farming, it will be a bit less but not too different from 1.0.4. The biggest difference will be from the defensive skill and damage changes. If you want to ditch War Cry you can now, but you'll still want a respectable amount of AR from your gear, at least 500+.
Also note that you want your armor to be roughly 10x your AR. They don't have diminishing returns as such, but each point of Armor increases the value of your AR and vice versa.
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This is taken from the recent bluepost found on the front page. At MP10, we are looking at 371% Damage (ie 271% increased monster damage). Get that armor!!!
I'm happy to see my investment in running 1her/shield 1.04 will pay off 1.05. I'm only going to run MP6 probably just for efficiency sake. I'm lower on damage now, and I'd rather get 2-3 runs in MP6 than just one in MP10. For the resists part... I've got a decent amount of DR from IK pieces at least for physical damage and I opt'd for a Stormshield rather than a crit shield which has net me about 650-750 for resists without impunity...I don't even use it anymore because a 20% gain doesn't really justify not taking another fury dump for more dps at this point.
As far as required AR in 1.0.5... For MP0, considerably less. Assuming you want to play at MP1 for cross-act farming, it will be a bit less but not too different from 1.0.4. The biggest difference will be from the defensive skill and damage changes. If you want to ditch War Cry you can now, but you'll still want a respectable amount of AR from your gear, at least 500+.
Also note that you want your armor to be roughly 10x your AR. They don't have diminishing returns as such, but each point of Armor increases the value of your AR and vice versa.