When buffed with Impunity my Resists are about 800 each. I personally 'feel' I should get them up another 150-200 when buffed, but exactly how does one evaluate the benefit of each additional 100 resist? Is there a relationship, let's say, between overall Life and Armor and the amount of Resist that will save your life?
There are plenty of fights when I'm whirling around and may have forgotten to refresh impunity, but I haven't noticed that I suddenly became fragile and died as a result.
So, my Armor is 7,000 and my Resists are 800, thus my multiplier is 12.22, which makes my current HP of 40,000 an EHP of 490K +/-. And what does that mean? lol
Got my answer; at least if this is still accurate. Thanks. For me, if I want an approximate 94% damage reduction, then my resists should approach 1000 or my armor approach 8000, or some combination in between.
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There are plenty of fights when I'm whirling around and may have forgotten to refresh impunity, but I haven't noticed that I suddenly became fragile and died as a result.
Other than that, take a loot at this EHP table to check out what improvement suits you better.
Got my answer; at least if this is still accurate. Thanks. For me, if I want an approximate 94% damage reduction, then my resists should approach 1000 or my armor approach 8000, or some combination in between.