Hey all. First time poster, but i thought I would share a RR (revenge rend) build I tried last night with the new patch that seemed to work REALLY well and doesn't require expensive crit gear, I just stack strength because rend doesnt crit anyways. Most of all, i think this is for the players like me who couldnt get over the hump with the crit required or LOH required for WW build (the budget barb!). It got me from beginning of act 3 through ghom (one shotted him) with one death (jailer, arcane, desecrate BS) and I killed every rare and champ pack with ease, never ran or kited. If you don't want to waste your time or money on expensive crit gear, this is for you!
Basically the play style is stand in the middle of tons of enemies and rend with blood lust rune (9% damage return), when it ticks at over 10k, you get at least 900 life back per tick and multiply that by how many enemies are around you (usually a lot in A3).
I use Revenge for even more life return and it hits a little harder. I don't think this is what is primarily keeping my life up, but I use it regardless because I am a more cautious player to begin with.
I havent had issues with fury generation since you only hit rend every 4 or 5 seconds (with frenzy, thats a hell of a long time and get lots of strikes in to build it back up.
Using WOTB is just a bonus and really makes the rend hit hard, and since rend it hitting hard, you're healing hard (i.e. you can stand in stacks of plague and molten without 1k allres or 50k life, i had 750 allres and 47k life).
Im using defensive runes because, again, I am more cautious because I haven't been through all of A3 yet, but I could've gotten by without one or two of them. If the beginning of A3 was any indication of how this build will work, the rest of the game is going to be a cake walk (some of it may be due to champ pack nerfed health, affix nerfs, etc, but I couldnt even kill a full pack of fallen peons before the patch so I made a huge jump in my progress)
I am going to try this build with a high damage 2h in the coming week or so once prices level a bit. I doubt the 2h will even need LOH with how much healing the build yields.
My stats: 47.5k life, 1663 strength, 13% crit , 700 LOH (i doubt more than this is necessary or if it is necessary at all, that is something I have to look into), 10k armor buffed with defensive runes, 750 all res minimum, damage 20.8 k dps
My stats are extremely attainable, most people reading this are probably way better in the stats category. But if you aren't i recommend giving it a shot. Happy hunting
Yea I use ignore pain because A3 is still so new to me and I just like to have my "oh shit" button just in case.
I like that this build requires strength over crit so it iwill make my armor value go through the roof once I can gear for it.
I don't know how your survival stats will pan out, but then again I don't know what the "minimum's" are for this build, I am just kind of doing it and theorycrafting later.
Those 2h's are going to be brutal to get, 400 strength would be great for this, (maybe also some intel so the allres i lose from the shield is recouped a little bit)
http://us.battle.net/d3/en/calculator/barbarian#WckViP!beV!cZccbZ
Basically the play style is stand in the middle of tons of enemies and rend with blood lust rune (9% damage return), when it ticks at over 10k, you get at least 900 life back per tick and multiply that by how many enemies are around you (usually a lot in A3).
I use Revenge for even more life return and it hits a little harder. I don't think this is what is primarily keeping my life up, but I use it regardless because I am a more cautious player to begin with.
I havent had issues with fury generation since you only hit rend every 4 or 5 seconds (with frenzy, thats a hell of a long time and get lots of strikes in to build it back up.
Using WOTB is just a bonus and really makes the rend hit hard, and since rend it hitting hard, you're healing hard (i.e. you can stand in stacks of plague and molten without 1k allres or 50k life, i had 750 allres and 47k life).
Im using defensive runes because, again, I am more cautious because I haven't been through all of A3 yet, but I could've gotten by without one or two of them. If the beginning of A3 was any indication of how this build will work, the rest of the game is going to be a cake walk (some of it may be due to champ pack nerfed health, affix nerfs, etc, but I couldnt even kill a full pack of fallen peons before the patch so I made a huge jump in my progress)
I am going to try this build with a high damage 2h in the coming week or so once prices level a bit. I doubt the 2h will even need LOH with how much healing the build yields.
My stats: 47.5k life, 1663 strength, 13% crit , 700 LOH (i doubt more than this is necessary or if it is necessary at all, that is something I have to look into), 10k armor buffed with defensive runes, 750 all res minimum, damage 20.8 k dps
My stats are extremely attainable, most people reading this are probably way better in the stats category. But if you aren't i recommend giving it a shot. Happy hunting
I like that this build requires strength over crit so it iwill make my armor value go through the roof once I can gear for it.
I don't know how your survival stats will pan out, but then again I don't know what the "minimum's" are for this build, I am just kind of doing it and theorycrafting later.
Those 2h's are going to be brutal to get, 400 strength would be great for this, (maybe also some intel so the allres i lose from the shield is recouped a little bit)
Revenge hits really hard now too. Also, I might switch nerves of steal for weapons master so I can 10% more crit since it is an axe.
Profile
http://us.battle.net/d3/en/profile/Denkar-1391/hero/4973881
I have since made an easy stroll into act 4 and should be done tonight or tomorrow.