I like this a lot, as well. It feels "fun" and is "effective" -- my two top priorities. I was able to play tanky up through "raising the catapults" in Act III, but sort of hit a wall and didn't really enjoy that playstyle.
Anyway, my big question is: Is anybody else experiencing some really significant rubberbanding when using this build? It was just beyond obnoxious today.
Figured I would post in this thread as I have answers to most of the questions here and their is some bad info comming up.
A perma WW build is viable upto and including Act3 (not tried A4 yet and I am going back to 2H for a change of pace).
To do this, use the following
DW - Fast as possible with socket, 250vit, 100str per weapon, you do NOT need LoH and infact getting it will will actually make the weapon worse as it uses one of the 6 available affix slots of a stat you dont need.
Frenzy - Maniac
Whirlwind - Blood Funnel
Overpower - Crushing Advance
Warcry - Impunity
Battlerage - Into the Fray
WotB - Thrive on Chaos
Relentless
Tough as Nails
Superstition
Gear, yes it expensive, but your playing a Barb you know this already.
70k HP,
35% Crit,
1000 Res
1100 Phy & Fire
45% IAS
3% LL on Belt
15% IAS on EACH weapon, as the IAS from weapon 1 works for weapon 2, which is the main reason why a 1.3 axe with 15% IAS is much better than a 1.5 dagger without it.
The reason this works is because of the stupid amounts of HP/Sec you can get while spinning. This is why HP > LoH, the LoH coefficiant of WW is 13% so even with 2000 LoH (100million for weapons alone) that is only 260life. You are better off stacking Vit as the Blood Funnel proc will heal you for 700
You will imo never even with BiS gear be able to straight out tank the void zones, but you can with this spec. The more targets that you are hitting the better this spec works as more crits brings down the CD on Overpower. Using the Crushing Advance rune you can almost keep a 30% mitigation up 100% of the time. Its basically a perma mini-ignor pain.
The real treat is Relentless though. If you are in the middle of a group of mobs spinning on void zones, if you stop spinning you will insta die. This passive allows you to perma spin under 20% hp, if you just happen to get poor luck on crits or procs; this also works better for stacking Vit, as 20% HP of 70k is greater than 20% of HP at 50k, it also allows more time (a few seconds) if you are waiting on the Overpower cooldown. Once overpower is up watch your HP go straight back to 100%
Perma WotB, other than using Sprint (like DiNo does), this is the only way from what I can determine to keep perma CC immunity, your not going to get those 150k crits with this build, infact you will be lucky to crit for more than 10000 with WW but the spin speed is totally insane, you can burn 100 fury in 1.5seconds and that is why you need 'Into the Fray'. Not to forget about the increased IAS, and DODGE!! chance that WotB provides
You can use Windsheer for Act2 if you don't have enough crit to perma spin with Blood Funnel, but Windsheer is not remotly an option in A3, the mobs can literally 5shot you.
Use Amethests in the Sockets so that you can sustain LoH for single target mobs and bosses and Maniac works better than Sidearm for these situations. For these situations, dump fury with Battlerage and you can keep WotB up for a minute before it falls off, so 50% uptime single target.
This is completely badass and I'm going to try it.
That actually helps immensely. I am planning on moving to this build but I was hoping to see exactly what gear you had before dropping 20m on gear last night. Do you typically use higher DPS weapons or is that sufficient with the amount of strength you have? Also I'm currently doing A3 runs and not struggling too much (I kill all elite packs although I may die once or twice against something really shitty or soul rippers) and I'm worried I'm going to lose this ability if I switch to a more DPS oriented build. Do you struggle with elites in A3+? I really don't like to skip groups unless it's something retarded like a gold golgor or horde arcane frozen shielding.
I'm hoping this is even more viable with the nerfs today but I guess I'll have to wait until after work to find out how gimped inferno is now.
To say that there's "bad info" in this thread is unfair at best and untrue at worst. Did you miss the part where someone linked to a guy that beat inferno with this build? With the gear you linked, this build or variations on it obviously work (see question in previous sentence).
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Anyway, my big question is: Is anybody else experiencing some really significant rubberbanding when using this build? It was just beyond obnoxious today.
This is completely badass and I'm going to try it.
That actually helps immensely. I am planning on moving to this build but I was hoping to see exactly what gear you had before dropping 20m on gear last night. Do you typically use higher DPS weapons or is that sufficient with the amount of strength you have? Also I'm currently doing A3 runs and not struggling too much (I kill all elite packs although I may die once or twice against something really shitty or soul rippers) and I'm worried I'm going to lose this ability if I switch to a more DPS oriented build. Do you struggle with elites in A3+? I really don't like to skip groups unless it's something retarded like a gold golgor or horde arcane frozen shielding.
I'm hoping this is even more viable with the nerfs today but I guess I'll have to wait until after work to find out how gimped inferno is now.