How is everyone? awesome!
Now I've heard and seen alot of talk about some awesome Barbarian builds. This thread is basically a discussion of what fellow inferno-ers use in regards to builds. Don't hesitate to link your build!
Here's my Inferno build: http://us.battle.net...XiSP!aZY!ccaaaZ
This is my build I've been using for act 1 Inferno. I'm yet to start act 2, I have beaten act 1 with relative ease with this build.
I like to follow the "kill them before taking any damage" approach, so far it's working quite well! As you can see I do not have any healing abilities, have no fear! I use the pound of flesh passive and it works bloody briliantly. I don't have much trouble with elites or bosses (ofcourse I can expect a death or two).
If there were a way I could Link my gear I would.
Anyway, post your builds and thoughts on abilities that are useful for inferno!
EDIT: Barbarians Only!
Rollback Post to RevisionRollBack
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
I've been using this in Act 1 and Act 2 inferno as a fairly new level 60 with average gear with success.
Merciless Assault rune never seems to be mentioned on the forums but in my opinion is one of the best runes for barbarian giving you the ability to do great damage with crowd control to large groups of monsters, also it is sooooooo fun to use XD
I've come to prefer the death from above rune for leap over the armour one as gaining an extra cc/interrupt is better than one more second of damage reduction.
My other abilities seem pretty standard from what I've seen on the forums.
I would like to know, when thrown axe from side arm frenzy hits something, does "life on hit" triggers and you gain life?
I'm not 100% sure but I don't think so. But the life on hit from frenzy is better than from cleave and I need some sort of aoe to burn down packs faster.
I would like to know, when thrown axe from side arm frenzy hits something, does "life on hit" triggers and you gain life?
I'm not 100% sure but I don't think so. But the life on hit from frenzy is better than from cleave and I need some sort of aoe to burn down packs faster.
Yeah lot's or barbs using side arm, but i prefer lightning hit to stun, that works even on elites and very helpful.
It's just a matter of preference, I don't have any need for the stun so sidearm is much better for me. If you feel that you need that stun you should use it. As a barb my dps isn't that high so everything helps, im running around with 20kdps with that build in act 3 and it works pretty well for me.
My Act2 farm build (is basically my act2 progress build with offensive passives): http://us.battle.net...RVkP!bZY!abbccZ
I like this build and played this build in act1+2 where it rocks. It sucks balls in act3. I just dont like Furious Charge as a Skill and seeing it being required in act3 makes me just dislike act3
You can do act 3 without charge, but I would recommend picking up leap with the armor buff if you don't want charge.
I wanted to try something a little out of the box with my barbarian and I've been running solo through Act 1 and Act 2 in inferno with the following build. My gear isn't the best and I can tell I'm gonna need to make some changes or gearing up to make it much further.
Now I've heard and seen alot of talk about some awesome Barbarian builds. This thread is basically a discussion of what fellow inferno-ers use in regards to builds. Don't hesitate to link your build!
Here's my Inferno build:
http://us.battle.net...XiSP!aZY!ccaaaZ
This is my build I've been using for act 1 Inferno. I'm yet to start act 2, I have beaten act 1 with relative ease with this build.
I like to follow the "kill them before taking any damage" approach, so far it's working quite well! As you can see I do not have any healing abilities, have no fear! I use the pound of flesh passive and it works bloody briliantly. I don't have much trouble with elites or bosses (ofcourse I can expect a death or two).
If there were a way I could Link my gear I would.
Anyway, post your builds and thoughts on abilities that are useful for inferno!
EDIT: Barbarians Only!
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
I've been using this in Act 1 and Act 2 inferno as a fairly new level 60 with average gear with success.
Merciless Assault rune never seems to be mentioned on the forums but in my opinion is one of the best runes for barbarian giving you the ability to do great damage with crowd control to large groups of monsters, also it is sooooooo fun to use XD
I've come to prefer the death from above rune for leap over the armour one as gaining an extra cc/interrupt is better than one more second of damage reduction.
My other abilities seem pretty standard from what I've seen on the forums.
I'm not 100% sure but I don't think so. But the life on hit from frenzy is better than from cleave and I need some sort of aoe to burn down packs faster.
It's just a matter of preference, I don't have any need for the stun so sidearm is much better for me. If you feel that you need that stun you should use it. As a barb my dps isn't that high so everything helps, im running around with 20kdps with that build in act 3 and it works pretty well for me.
I'll just drop a screenshot of my stats so you can look it over.
Yeah you really need some loh to make this build work. :]
You can do act 3 without charge, but I would recommend picking up leap with the armor buff if you don't want charge.
http://us.battle.net/d3/en/calculator/barbarian#fdXkYP!fhY!ZbabcZ