So my theory is that a lot of great, inferno-ready builds revolve around carving out a particular strength or synergy with your Barbarian while adequately addressing weaker areas.
I've been lurking around the forum lately and have noticed that most builds revolve around some particular "idea" or "theme". Something that your Barbarian focuses on and does better than other Barbarian builds.
So this thread is dedicated to listing as many of these "themes" and narrowing them down until they are the absolute basic shell which represents its core idea.
Relatively straightforward. The build uses all three shouts and the Inspiring Presence passive, which doubles the duration of these shouts and lets you regenerate 1% of your max health per second over 60 seconds.
Assuming this effect can stack, this skillset would give you incredible defense and life regen, and you have 3 more skill slots and 2 passive slots to customise.
Uses 4 skill slots and 2 passives to give a consistent boost to crit chance. Cleave can be easily slotted in to make the best use of this. Rune Hammer of the Ancients with Birthright and you got yourself an amazing boost to your Magic Find.
Admittedly with so many slots dedicated to increasing crit chance the build may be a little too squishy and may have trouble in Inferno due to Crowd Control or lack of lifesteal.
You know, I might toy around with all three shouts in a build.
My current build idea is: Frenzy, WW, Battle Rage, War Cry, Revenge, Furious Charge...
So if I added Threatening Shout, I'd have to remove Furious Charge which is my "get out of trouble" skill. But it may be viable. I don't know. I have until level 60 to figure it out, but all three shouts + Inspiring Presence is a neat idea.
Only question I have, though, is does Inspiring Presence make each shout stack? Meaning, every time I use a shout is it an additional 1% of health per second? So if I use all three shouts, is it 3% of health per second?
As for a crit build, it's defensive capabilities seem kinda low for the higher levels of difficulties, but we'll find out in a few hours! (well, no we won't. It'll be at least a couple days until we find that out, I guess haha)
I would optimistically assume the healing effect stacks. Otherwise the passive's kinda bad.
Yeah the crit build doesn't have much defense. I can imagine Life Steal as an option for pseudo-defensiveness. Of course, we can always stick with 3 crit granting skills (I'd choose Hammer, Revenge and Overpower) and go for defensive skills after.
Usually blizzard states if a buff stacks though don't they? i was under the impression that you get the buff if you use one of your shouts and it refreshes it whenever you use one of them. But i'd be very interested if someone has any confirmation on whether or not it stacks. May make me change some ideas for a group sword and board build.
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So my theory is that a lot of great, inferno-ready builds revolve around carving out a particular strength or synergy with your Barbarian while adequately addressing weaker areas.
I've been lurking around the forum lately and have noticed that most builds revolve around some particular "idea" or "theme". Something that your Barbarian focuses on and does better than other Barbarian builds.
So this thread is dedicated to listing as many of these "themes" and narrowing them down until they are the absolute basic shell which represents its core idea.
1. Inspiring Presence Builds
http://us.battle.net...rbarian#..gik!X
Relatively straightforward. The build uses all three shouts and the Inspiring Presence passive, which doubles the duration of these shouts and lets you regenerate 1% of your max health per second over 60 seconds.
Assuming this effect can stack, this skillset would give you incredible defense and life regen, and you have 3 more skill slots and 2 passive slots to customise.
2. Crit
http://us.battle.net...an#ZViQ!ZY!.Z.Z
Uses 4 skill slots and 2 passives to give a consistent boost to crit chance. Cleave can be easily slotted in to make the best use of this. Rune Hammer of the Ancients with Birthright and you got yourself an amazing boost to your Magic Find.
Admittedly with so many slots dedicated to increasing crit chance the build may be a little too squishy and may have trouble in Inferno due to Crowd Control or lack of lifesteal.
Full build sample: http://us.battle.net/d3/en/calculator/barbarian#bZSVgQ!YZd!bcYZbZ
Will think of more in the meantime. If you think of something, please post!
My current build idea is: Frenzy, WW, Battle Rage, War Cry, Revenge, Furious Charge...
So if I added Threatening Shout, I'd have to remove Furious Charge which is my "get out of trouble" skill. But it may be viable. I don't know. I have until level 60 to figure it out, but all three shouts + Inspiring Presence is a neat idea.
Only question I have, though, is does Inspiring Presence make each shout stack? Meaning, every time I use a shout is it an additional 1% of health per second? So if I use all three shouts, is it 3% of health per second?
As for a crit build, it's defensive capabilities seem kinda low for the higher levels of difficulties, but we'll find out in a few hours! (well, no we won't. It'll be at least a couple days until we find that out, I guess haha)
Yeah the crit build doesn't have much defense. I can imagine Life Steal as an option for pseudo-defensiveness. Of course, we can always stick with 3 crit granting skills (I'd choose Hammer, Revenge and Overpower) and go for defensive skills after.