like the build expect for a couple things - and thats your fury stuff ... your build doesnt need loads of fury and the fury to stay at 100% so IMO Id drop the 2 passives; unforgiving and zerkers rage and choose something else - maybe the bloodthirst and ruthless.
You wont be at 100% fury if you are WWing plane and simple so IMO those passives are a waste but ya your other skills are right on IMO; one of my builds uses the same ones.
For me I at first wasnt going to take WW but then after watching some vids I thought it might be a good skill and came up with alot of the sub skills you did.
- example go in there and cleave away build up the rage for a WW dump and then when enemies are clumped WW out and kill em all. (in theory
Empty slots are left out for you to fill based on playstyle/and dificouly or weather you play solo or group.
My suggestion for solo would be steelskin/tough as nail's for the passive and overpower/revange with healing rune for the last ability. In group seting you have a bit more flexibility. also you can swap out battle rage for a defansive ability like stomp or above mentioned if you see you need extra help surviving. Personaly i think that ignore pain is a bad spell...
I find it has a more realistic balance of mobility /healing and defense to go along w/ WW. THis will help you stay alive before you get decked out in gear. As you gear catches up you can switch out to a more offensive build IMO. THis build also focuses on getting stamina/health as high as possible as %total health heals obvioulsy do better with higher total health.