Ive had a tough time making a build around Boon Kathos, because i do agree that in order to justify using the passive spot then you would want to utilize at least 2/3 of the abilities listed.
Its a CRIT build that relies on having either WotB or CotA up as much as possible. It is also, unlike most builds, an avoidance build. WotB is counter intuitive because it works directly against the mechanic of the most widely used ability (just from my observations) which is revenge. THis build also has no jump in/out mechanic and instead relies on movement buff from either frenzy or WotB. Every ability is also runed to maximize fury generation in order to maximize duration of WotB. The main drawbacks is the lack of significant armor buffs (relying on avoidance) and lack of self healing procs from abilities. This build would most likely work best with fast dual weilding axes (to maximize the amount of fury generated during WotB and in turn hopefully add another 4-5 second duration to the effect).
CotA would work purely as damage spunges while WOTB is on CD so that you dont get gangbanged by mobs (the more targets they have to go after the less likely it wil be be you).
By my calculations you should be able to have a 20 second WotB followed by 20 second CotA. WIth the selected passives both will have a 90 second cooldown so it would effectively be 40 seconds w/ CotA/Wotb and then 45 seconds without it.
i´ve put 2 fury generators, so i can use the cleave rune to kite/ deal trash mobs and the frenzy to deal with big guns/ get some speed, i still fell it´s not ideal, it´s lacking of some sort defense/mobility skill i think.
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So, i was wandering if there is any viability on this one:
which is basically alternate the 3 rage skills, which are awesome, do u think this build could work together?
http://us.battle.net/d3/en/calculator/barbarian#bWTVjP!Sbh!ccbcZc
http://us.battle.net/d3/en/calculator/barbarian#bVSTjP!VTS!ZcZbaa
Having 2 fury generators based no cooldown is silly.
I came up with the following build:
http://us.battle.net...ikjP!ZYS!bYYYZc
Its a CRIT build that relies on having either WotB or CotA up as much as possible. It is also, unlike most builds, an avoidance build. WotB is counter intuitive because it works directly against the mechanic of the most widely used ability (just from my observations) which is revenge. THis build also has no jump in/out mechanic and instead relies on movement buff from either frenzy or WotB. Every ability is also runed to maximize fury generation in order to maximize duration of WotB. The main drawbacks is the lack of significant armor buffs (relying on avoidance) and lack of self healing procs from abilities. This build would most likely work best with fast dual weilding axes (to maximize the amount of fury generated during WotB and in turn hopefully add another 4-5 second duration to the effect).
CotA would work purely as damage spunges while WOTB is on CD so that you dont get gangbanged by mobs (the more targets they have to go after the less likely it wil be be you).
By my calculations you should be able to have a 20 second WotB followed by 20 second CotA. WIth the selected passives both will have a 90 second cooldown so it would effectively be 40 seconds w/ CotA/Wotb and then 45 seconds without it.
i´ve put 2 fury generators, so i can use the cleave rune to kite/ deal trash mobs and the frenzy to deal with big guns/ get some speed, i still fell it´s not ideal, it´s lacking of some sort defense/mobility skill i think.