How much do you think you gain from the "feature"? I am just trying to get an idea of how bad this exploit/feature is.
Pretty much all ehp... you hit a damage limitation on NS either way, So i think anything above GR ~72-73 is out of the question even with this. (pretty much all unused barb passives are ehp buffs)
To document "funny features", which you can look back at with a smile on your face
And you can actually learn something new also.
And as a matter of fact, i found one thing interesting in my latest upload:
If you look at my "old" single target RG edps numbers, you will see that they didn't change at all, even with "all the potential unlocked" for the barbarian class. The only thing that changed was the ehp/toughness/sustain..
Thats maybe something which should be looked closer at by the developers, as barbs only have 4 real "hard damage boosting" passives in the current meta, while all the others are utility/ehp/useless.
How much do you think you gain from the "feature"? I am just trying to get an idea of how bad this exploit/feature is.
Pretty much all ehp... you hit a damage limitation on NS either way, So i think anything above GR ~72-73 is out of the question even with this. (pretty much all unused barb passives are ehp buffs)
Thanks. Why do you say NS though? Because you need Stricken to progress further?
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u are such a cheater!
"Do you guys not have phones?"
How much do you think you gain from the "feature"? I am just trying to get an idea of how bad this exploit/feature is.
The reason for me recording this video, is the same as for recording this video:
Diablo 3 RoS: Testrun of well fed Ancients @ https://youtu.be/8A_blk5cFU0
To document "funny features", which you can look back at with a smile on your face
And you can actually learn something new also.
And as a matter of fact, i found one thing interesting in my latest upload:
If you look at my "old" single target RG edps numbers, you will see that they didn't change at all, even with "all the potential unlocked" for the barbarian class. The only thing that changed was the ehp/toughness/sustain..
Thats maybe something which should be looked closer at by the developers, as barbs only have 4 real "hard damage boosting" passives in the current meta, while all the others are utility/ehp/useless.
Please don't promote gameplay with exploits on our Forums.
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