When fighting bosses (or any single target for that matter), what is the optimal movement pattern to make while whirlwinding in order to maximize DD hitting the target?
the optimal movement is actually not moving at all. So you want attract the boss to move to the edge of a map, point your mouse cursor outside of the map so that barb can continuously hit the boss without really moving.
how the two diagrams below makes sense. X = boss, O = barb M = direction your mouse cursor should be pointing
out side of the map
M
----------------------------------edge of the map
x
O
inside of the map
OR
outside of the map ..........................................M
-------------------------------------------------------| outside of the map
He's saying you essentially pull the boss against a wall / corner, then attempt to Whirlwind INTO the wall. If you are directly on top of the boss, every DD will hit them.
Diagrams make sense when you know what they're trying to show lol.
I'll give it a quick go too.
RG represents the Rift Guardian. B represents your Barb. m is where you are holding your cursor while Whirlwinding. You'll be attempting to move towards the boss, directly on top of them against the wall / corner.
m _ _ _ _ _ _
|RG
| B
|
_ _ _ _ _ m _ _ _ _ _
..............RG
...............B
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When fighting bosses (or any single target for that matter), what is the optimal movement pattern to make while whirlwinding in order to maximize DD hitting the target?
whirl like u would draw an 8 number is what i usually do...
"Do you guys not have phones?"
the optimal movement is actually not moving at all. So you want attract the boss to move to the edge of a map, point your mouse cursor outside of the map so that barb can continuously hit the boss without really moving.
how the two diagrams below makes sense. X = boss, O = barb M = direction your mouse cursor should be pointing
out side of the map
M
----------------------------------edge of the map
x
O
inside of the map
OR
outside of the map ..........................................M
-------------------------------------------------------| outside of the map
..................................................................x |
...............................................................O...| x = boss
.....................................................................| O = you
.....................................................................| - | = edge of the map
inside of the map .........................................|
hope these diagrams make sense..
As much as I would like to explain with screenshots. I don't know how to insert images.
Help anyone?
He's saying you essentially pull the boss against a wall / corner, then attempt to Whirlwind INTO the wall. If you are directly on top of the boss, every DD will hit them.
Diagrams make sense when you know what they're trying to show lol.
I'll give it a quick go too.
RG represents the Rift Guardian. B represents your Barb. m is where you are holding your cursor while Whirlwinding. You'll be attempting to move towards the boss, directly on top of them against the wall / corner.
m _ _ _ _ _ _
|RG
| B
|
_ _ _ _ _ m _ _ _ _ _
..............RG
...............B