My best character build is my FOH Paladin, zealot hybrid. 20-FOH 20-Holy shock (adds lightning damage to FOH) 10-Zeal (with holy shock aura, too good) 10-Sacrifice (adds damage to zeal) 20-Resist Lightning (adds damage to holy shock) 5-Salvation 20-Holy Shield the rest on preq
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For the sake of SICK and the glory of Lord Silver.
Those whom have taken in the wicked, shall be punished by thy Lord.
Those whom have trechered into the dark, shall be smited by thy Light.
This is arguably one of the best/most capable builds out thier and defantly the most hated
Summoner Necro:
uber summons:
End Game Gear:
helm: +3 summon skills 2 soc with 15 all resis or p topaz
ammy: +3 all skills
shield: bone flame +3
wep: beast king leoric in stash cta on switch
armor: enimga... no question
rings: sojs
belt: arach
boots: marrowalks +2 mast
gloves: frosties... u will need mana
charms: 9 summon gcs/ torch/ anni
Skills:
20 skele mast
20 skele
20 mages
20 revives
1 summon resists
1 bone armor
1 corpse exp
1 in iron golem... depending ur ur going to have an aura merc if u ar go with fire
Stats:
str: depending on charms could go with base but generally 75
dex: no need to block here... with all these summons around
vit: pump this
energy: ull have alot of mana from gear but 75-100 in this will help
Merc: act 2 nm might merc, offensive
dmg gear:
wep: ebotd warpike
armor: e fort
helm: e andarials
with this setup u will get skele dmg (not including auras) of 1.1k with king leorics and 850 with beast and u will have a total summon count of...19 skele 19 mages 1 golem and ~ 50 revives... with a skill shrine 20/20/1/52 for a total of 93 summons
with auras using the dmg merc u will get around 2.4k dmg a skele
rough mage dmg is as follows
fire... ice... psn...light
800.. 500.. 500... 1.1k
i have calculated my total skele dmg including merc in one hit and it came out to be over 100k
dueling hammerdins just wait till he stops and surrounds himself in hammers... then tele in directly ontop him making sure u amped him... they are very ez once u get the hang of it, fb sorces... 1 hit and ur dead... dont get hit.. all u have to do is tele on her one time and poof.. barbs tele around and let ur mages do the work if the barb ww locks u this is alot easyer, anything that tele's alot.. just keep trying to tele on them.. lite sorces wont have much affect neither will orb sorces.. just keep going and try to lead them into a wall, they will easily out tele u if they get away..bone necs.. the spear wont hit u if skeles are stacked so tele on top of them or let them tele near u.. a smart blizz sorc will sit in one spot and blizz herself... if u think u can survive this do it if not tele around her leting mages do the dmg.. ele druids... these suck... mages are useless and thier tornadoes have a spash effect similar to fire ball meaning if ur skeles are stacked u will get hit and hard... try to catch them off guard tele ur summons and run out
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If you ever meet a hafling and a hungry dragon you dont have to outrun the dragon, you only have to outrun the hafling.
my ww barb atm, he uses :
helm: arreats
ammy: angelic
rings: angelic
sword: BOTD
shield: ss
armor: nigma
gloves: vampbraces (good life and mana steal)
feetsies: gore riders
belt: verdungos hearty cord
and his skills are placed in:
20 ww
20 bo
20 shout
rest are in natural resist, iron skin, berserk and 1 in bc
this build is really good, i really love it because i can take on a crapload of enemies and not lose any health cause i have somewhere around 11% life steal with the botd and gloves. it does 3.5k damage and i need some combat skill gcs for him
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20-FOH
20-Holy shock (adds lightning damage to FOH)
10-Zeal (with holy shock aura, too good)
10-Sacrifice (adds damage to zeal)
20-Resist Lightning (adds damage to holy shock)
5-Salvation
20-Holy Shield
the rest on preq
ammy: +3 all skills
shield: bone flame +3
wep: beast king leoric in stash cta on switch
armor: enimga... no question
rings: sojs
belt: arach
boots: marrowalks +2 mast
gloves: frosties... u will need mana
charms: 9 summon gcs/ torch/ anni
Skills:
20 skele mast
20 skele
20 mages
20 revives
1 summon resists
1 bone armor
1 corpse exp
1 in iron golem... depending ur ur going to have an aura merc if u ar go with fire
Stats:
str: depending on charms could go with base but generally 75
dex: no need to block here... with all these summons around
vit: pump this
energy: ull have alot of mana from gear but 75-100 in this will help
Merc: act 2 nm might merc, offensive
dmg gear:
wep: ebotd warpike
armor: e fort
helm: e andarials
aura gear:
wep: pride concentration
helm: dream... glitched holy shock
armor: bramble thorns
with this setup u will get skele dmg (not including auras) of 1.1k with king leorics and 850 with beast and u will have a total summon count of...19 skele 19 mages 1 golem and ~ 50 revives... with a skill shrine 20/20/1/52 for a total of 93 summons
with auras using the dmg merc u will get around 2.4k dmg a skele
rough mage dmg is as follows
fire... ice... psn...light
800.. 500.. 500... 1.1k
i have calculated my total skele dmg including merc in one hit and it came out to be over 100k
dueling hammerdins just wait till he stops and surrounds himself in hammers... then tele in directly ontop him making sure u amped him... they are very ez once u get the hang of it, fb sorces... 1 hit and ur dead... dont get hit.. all u have to do is tele on her one time and poof.. barbs tele around and let ur mages do the work if the barb ww locks u this is alot easyer, anything that tele's alot.. just keep trying to tele on them.. lite sorces wont have much affect neither will orb sorces.. just keep going and try to lead them into a wall, they will easily out tele u if they get away..bone necs.. the spear wont hit u if skeles are stacked so tele on top of them or let them tele near u.. a smart blizz sorc will sit in one spot and blizz herself... if u think u can survive this do it if not tele around her leting mages do the dmg.. ele druids... these suck... mages are useless and thier tornadoes have a spash effect similar to fire ball meaning if ur skeles are stacked u will get hit and hard... try to catch them off guard tele ur summons and run out
helm: arreats
ammy: angelic
rings: angelic
sword: BOTD
shield: ss
armor: nigma
gloves: vampbraces (good life and mana steal)
feetsies: gore riders
belt: verdungos hearty cord
and his skills are placed in:
20 ww
20 bo
20 shout
rest are in natural resist, iron skin, berserk and 1 in bc
this build is really good, i really love it because i can take on a crapload of enemies and not lose any health cause i have somewhere around 11% life steal with the botd and gloves. it does 3.5k damage and i need some combat skill gcs for him