And something that never occured to me is that I'd like to see health orbs in 1.13.
Would give us some time to try out the feature, and see if the community likes it.
Since this was one of the more controversial ideas, I think it would do Blizzard well to let the fans give it a try beforehand.
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Quote from "Sixen" »
"One in every 10 million people can potentially have a headache from this pill." God forbid she is the 0.000000001% of having a headache.
And something that never occured to me is that I'd like to see health orbs in 1.13.
Would give us some time to try out the feature, and see if the community likes it.
Since this was one of the more controversial ideas, I think it would do Blizzard well to let the fans give it a try beforehand.
Uhh yeah, a hotbar. Same thing?
You know what, you're right! Maybe they should also throw in everything else they got for Diablo 3 so far? /sarcasm
Just sayin, might be worth it to test out that mechanic, seemed like a lot of people were pissed off about it.
Might help to calm people down if they can become familiar with the mechanic.
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Quote from "Sixen" »
"One in every 10 million people can potentially have a headache from this pill." God forbid she is the 0.000000001% of having a headache.
Ah, very good point.
Well there goes the health orbs in 1.13 lol.
Hmm... something else I'd like to see is for them to possibly add another uber level.
Uber trist was great and all, but that was about all we had to test ourselves once we finished the game.
An even harder (possibly team based) level would be awesome.
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Quote from "Sixen" »
"One in every 10 million people can potentially have a headache from this pill." God forbid she is the 0.000000001% of having a headache.
I don't think it would work in D2 without having potions too. In D2 you can go from 100% life to 10% in a matter of seconds. In those cases you need a potion or you are dead. But I don't think that Blizzard wants to spoil the experience of using them in D3 for the first time
Lt Venom: I'm on it now.
Now that you mentioned it, it makes me nervous about D3.
What is gonna happen if your life gets low very fast and can't retreat? are they gonna make the game much easier that it doesn't happen and monsters not so powerful?
Well the whole 75 is max resist, unless your gear states otherwise is total bullshit. If you have 125 to resist when you count up all the res on your gear, then that is what the resist should be. The way Diablo 2 works in a lot of aspects is completely fucking stupid. I.E. Immunity's, iron maiden, hammerdins, no respec options, completely useless skills, magic find. Yeah I could go on forever.
Well hopefully Blizz will work towards getting rid of the spam bots, sounds like they're taking a stronger stance against piracy/hacking and whatnot.
My dad has an interesting conspiracy theory though.
.. Bear with me.
He thinks that these websites that sell stuff to D2 players give Blizz "protection money" to allow them to continue to use their spam bots, and to sell their stuff without being shut down.
Odd theory, but the more I think about it, the more I think it may be possible.
But anywho, back on topic.
We could still grind for uniques atleast, they won't become any less valuable. So I guess if this system was brought in, we'd have like a hybrid mf/gold grind ?
Come to think of it, that would actually work quite well.
(Ugh, there I go again, arguing against myself....)
Haha, true, duels will actually mean something :D.
But we'd still have people screaming "NO GS !!"
Even moreso if gold was standardized as currency.
I think those Item selling sites are a side ownership by Blizzard. I'm sure all MMO companies have their hands in those kind of sites.
Why not give Enigma 10 teleport charges? instead of giving the whole damn skill?
Not many people would even bother with it, then. No one likes shelling out the flamboyant amount of cash for such a temporal skill that is really only good if it can be used in mass quantities. (Except, of course, that Enigma gives a lot of STR and some MF. Other than that, I'd always go with CoH for high RES and such.)
Emilemil1: You can Post your guide here http://www.diablofans.com/forums/showthread.php?t=602
And something that never occured to me is that I'd like to see health orbs in 1.13.
Would give us some time to try out the feature, and see if the community likes it.
Since this was one of the more controversial ideas, I think it would do Blizzard well to let the fans give it a try beforehand.
Uhh yeah, a hotbar. Same thing?
You know what, you're right! Maybe they should also throw in everything else they got for Diablo 3 so far? /sarcasm
Might help to calm people down if they can become familiar with the mechanic.
Here's to hoping His Noodly Appendage touches you and may His Sauce rain down upon you,
-GM
RAmen
Church of the Flying Spaghetti Monster website: www.venganza.org
Well there goes the health orbs in 1.13 lol.
Hmm... something else I'd like to see is for them to possibly add another uber level.
Uber trist was great and all, but that was about all we had to test ourselves once we finished the game.
An even harder (possibly team based) level would be awesome.
Now that you mentioned it, it makes me nervous about D3.
What is gonna happen if your life gets low very fast and can't retreat? are they gonna make the game much easier that it doesn't happen and monsters not so powerful?
I'm guessing resolution, but yes, please clarify.
Signature and avatar courtesy of Indestructible.
I think those Item selling sites are a side ownership by Blizzard. I'm sure all MMO companies have their hands in those kind of sites.
Why not give Enigma 10 teleport charges? instead of giving the whole damn skill?