I finally got one using my crusader who seems to be my legendary mats finder. He gets like 90% of all my mats. I was doing bounty runs on master difficulty.
Can anyone like explain this to me,i've been farming this boss for like over 50 tries and i havnt even gotten one of the crafting materials,i've been playing on normal,and T1 on campain and on advanture mode(with and without the bounty)there it just doesnt seem to drop for me,wondering if i am doing something wrong or ?
I had a drought too, and the mats just didn't drop at all in three weeks of farming. Finally dropped this morning :-) It is not bugged - just bad RNG on our part.
1. Have a friend sit at Malthael waypoint.
2. Join his game, teleport to him, leave.
3. You now have the waypoint to resume your own game at Malthael, kill him!
4. Go back to 1
Well, it used to be that Malth dropped items the moment you killed him, so if you exited the game before his death animation concluded, you could re-enter at the checkpoint right outside of the encounter portal and save having to clear to him from the Waypoint every time. This is no longer the case, as it requires you to see his entire animation before yielding the items, and thus couples you to the Checkpoint right after he is dead.
1. Have a friend sit at Malthael waypoint.
2. Join his game, teleport to him, leave.
3. You now have the waypoint to resume your own game at Malthael, kill him!
4. Go back to 1
Well, it used to be that Malth dropped items the moment you killed him, so if you exited the game before his death animation concluded, you could re-enter at the checkpoint right outside of the encounter portal and save having to clear to him from the Waypoint every time. This is no longer the case, as it requires you to see his entire animation before yielding the items, and thus couples you to the Checkpoint right after he is dead.
Yes, but the post you quoted explains how to get around that issue by having a second player preserve that waypoint, thus returning you to a point before the post-Malthael checkpoint.
TheGolden: Legendary materials have a 31% chance to drop on Torment 1, which means that you either had really bad luck or that you are wildlyover-exaggerating the amount of attempts you've put in.
Yes, but the post you quoted explains how to get around that issue by having a second player preserve that waypoint, thus returning you to a point before the post-Malthael checkpoint.
Then I obviously do not understand. The Waypoint doesn't go away, what is the point of having someone 'preserve' it? I guess if they stake out that immediately pre-Malth Checkpoint, you can get one more fast run out of it, but it doesn't seem anywhere near comparable to the previous method's efficiency.
Yes, but the post you quoted explains how to get around that issue by having a second player preserve that waypoint, thus returning you to a point before the post-Malthael checkpoint.
Then I obviously do not understand. The Waypoint doesn't go away, what is the point of having someone 'preserve' it? I guess if they stake out that immediately pre-Malth Checkpoint, you can get one more fast run out of it, but it doesn't seem anywhere near comparable to the previous method's efficiency.
Do I just need coffee? (yes)
As it is now, if you kill Malthael, you have to set your quest back to a point before Malthael (or, if doing adventure mode, you have to start a new game) if you want to kill him again, right?
Well, using the instructions that you quoted, you don't have to do that anymore. You get two people to Malthael and have one leave game and then start a new game to kill Malthael, still following me? After you kill Malthael, you join your friend's game and, bam, you're at the portal right before Malthael. In other words, using this method, you can kill Malthael over and over and over again without having to run all the way through the Pandemonium Fortress again and again. Does it make sense now?
TL;DR: 2 people get to the Malthael portal and one leaves and creates his own game, still at the portal. That player kills Malthael, leaves game and joins friend's game. Leaves game, creates game, kills Malthael.Joins friend, leaves game, creates game, kills Malthael. Keeps repeating the process until they've gotten what they want, never has to kill any trash after the first time they kill Malthael. Takes literally like 30 seconds between each Malthael kill.
Ahh, makes sense now, thank you. What wasn't clear to me before was the continued assistance of said friend, leapfrogging from one game to another; I had assumed it was a 'trick' in the sense that they could leave to let you do your thing after doing this for you once. Derp.
Just wondering, are we able to farm Reapers fear yet or is it still bugged to only drop the first time you kill Malthael?
Thanks for the response
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TheGolden: Legendary materials have a 31% chance to drop on Torment 1, which means that you either had really bad luck or that you are wildlyover-exaggerating the amount of attempts you've put in.
Do I just need coffee? (yes)
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Well, using the instructions that you quoted, you don't have to do that anymore. You get two people to Malthael and have one leave game and then start a new game to kill Malthael, still following me? After you kill Malthael, you join your friend's game and, bam, you're at the portal right before Malthael. In other words, using this method, you can kill Malthael over and over and over again without having to run all the way through the Pandemonium Fortress again and again. Does it make sense now?
TL;DR: 2 people get to the Malthael portal and one leaves and creates his own game, still at the portal. That player kills Malthael, leaves game and joins friend's game. Leaves game, creates game, kills Malthael.Joins friend, leaves game, creates game, kills Malthael. Keeps repeating the process until they've gotten what they want, never has to kill any trash after the first time they kill Malthael. Takes literally like 30 seconds between each Malthael kill.
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