In D2 - Say I wanted a certain set item, well in D2 i could grind a specific area / boss for a few hours until I found it. Specific item locations were amazing and could limit the flawed RNG aspect.
In D3 - There is no specific area to farm certain gear. No certain bosses drop certain items, nothing of the sort. In D3 we can grind for hundreds and thousands of hours and only find crappy 2 handers all day everyday.
Listen to MVP Drothvader and myself and incorporate the successful D2 item specific farming methods.
THERE MUST BE SOME KIND OF A MIDDLE GROUND IN OBTAINING LOOT IN D3!
Your information is not entirely accurate. With Reaper of Souls there are very specific drops that only occur in each act from the Nephalem Caches in Adventure Mode. Acts I, II, III, and V all have unique legendaries that can drop from the chache regardless of difficulty. Act IV will randomly give you one from any of these. It's not specific areas inside the acts, but you can keep farming the bounties in one specific act if you're looking to get a specific legendary inside that act.
Also, legendary crafting materials are very specific to a location if you manage to find the pattern. There's a huge thread here that goes over their locations and how to farm them, so I think a middle ground has been added.
In D2 - Say I wanted a certain set item, well in D2 i could grind a specific area / boss for a few hours until I found it. Specific item locations were amazing and could limit the flawed RNG aspect.
In D3 - There is no specific area to farm certain gear. No certain bosses drop certain items, nothing of the sort. In D3 we can grind for hundreds and thousands of hours and only find crappy 2 handers all day everyday.
In D2 where would you go to grind "for a few hours" to find your Windforce? Where would it take "a few hours" to find your Tyrael's Might?.... It wouldn't, it would take thousands of hours at best, most people, including myself who probably over the many years spent hundreds or over a thousand hours on that game NEVER saw those drops, not "well I didn't find it in a couple weeks"... I NEVER found them. Thats how the game worked, and if you remember it any other way you are just kidding yourself.
In D3, I feel like I have a fair chance to find any and everything, and I do, I've found pieces of every say for Wizard, (I'm currently running 4 piece Tal's bonus less than a MONTH after expansion release), I've found most of the list of legendaries at one point or another, new potions and follower items excluded. I'll take this system any day!
There are plenty of ways to focus in on specific items for D3. As has already been mentioned, certain legendaries come from specific bounty caches, and certain mobs drop specific crafting materials. In addition, the gambling system is in place to help allow you to 'farm' a specific item or gear slot. This is way more user friendly than D2 ever was. You may not be able to go to a specific area for every single item, but that would take away from the RNG nature of the game. This isn't an MMO like WoW with specific bosses dropping specific gear/sets.
Just play the game and enjoy it. Im tired of all these posts complaining about drop rates. Its been ~3 weeks. Calm the fuck down.
I played D2 for 6+ years and never found certain items i wanted to drop.
In D2 - Say I wanted a certain set item, well in D2 i could grind a specific area / boss for a few hours until I found it. Specific item locations were amazing and could limit the flawed RNG aspect.
WHOA!
Hold on there, cowboy. You wanna start right out with a lie?
A "few hours"? Are you fucking serious? Try a few years.
In D3 - There is no specific area to farm certain gear. No certain bosses drop certain items, nothing of the sort. In D3 we can grind for hundreds and thousands of hours and only find crappy 2 handers all day everyday.
Another lie. Or do you always exaggerate so ridiculously when trying to make a point?"Hundreds of thousands of hours and only find crappy 2-handers".......
LOL? Dude, if you're gonna make a thread like this, get your facts straight and try not to purposely lie just to make a point. We aren't THAT stupid here.
The thing is...running T1 over and over and over and over again, without any progression plainly sucks...part of enjoying the game is finding legendaries that boost your character in some way...that was one of the "core-features" for Loot-2.0...they wanted legendaries to be buildchangers...
For some (Sets, TF, SoH, Cindercoat...etc) that statement holds...but 99% of the legendaries that drop are either useless because they CAN'T roll decent or simply because they rolled horribly...smart loot was a good start but for legendaries they should have implemented a system that ensures you only find useful things...imagine you play barb and that super rare legendary finally drops...and it has int and no socket or totally crappy stats in general...thats the moment where you start to get frustrated even more...
That would be a bad loot system.
What makes a good loot system is having the ability to send the players pulse skyrocketing when they make a truly impactful find. that feeling, that release you get when you make a great find, all heavily diminished if EVERYTHING that drops is "useful".
A healthy loot system needs filler. Unimpressive drops, bad rolls etc act as filler. It is simply IMPOSSIBLE to create a loot system that only rewards players with better loot than they already have. If there was a such a system in place, than what you'd have is players like myself quitting very soon.
There should be no participation trophies in Diablo.
Quote from zachafella831
In D2 - Say I wanted a certain set item, well in D2 i could grind a specific area / boss for a few hours until I found it. Specific item locations were amazing and could limit the flawed RNG aspect.
WHOA!
Hold on there, cowboy. You wanna start right out with a lie?
A "few hours"? Are you fucking serious? Try a few years.
The thing is...running T1 over and over and over and over again, without any progression plainly sucks...part of enjoying the game is finding legendaries that boost your character in some way...that was one of the "core-features" for Loot-2.0...they wanted legendaries to be buildchangers...
For some (Sets, TF, SoH, Cindercoat...etc) that statement holds...but 99% of the legendaries that drop are either useless because they CAN'T roll decent or simply because they rolled horribly...smart loot was a good start but for legendaries they should have implemented a system that ensures you only find useful things...imagine you play barb and that super rare legendary finally drops...and it has int and no socket or totally crappy stats in general...thats the moment where you start to get frustrated even more...
It's absolutely okay that there are differences in legendaries...but if 99% of the legendaries you find are terrible, you start to ask yourself "why am i still doing this?"...sure...for the 1% that actually CAN be decent...but for many players, in combination with the above, that simply sucks...and i can totally understand that frustration...telling those players "RNG is RNG" over and over again does not benefit them in any way...
If you're running T1 over and over again with "no progression," try running T2. If you've run T1 that much, it's more likely than not that you just want to take it easy rather than being challenged, with loot thrown at your face.
In D2 - Say I wanted a certain set item, well in D2 i could grind a specific area / boss for a few hours until I found it. Specific item locations were amazing and could limit the flawed RNG aspect.
WHOA!
Hold on there, cowboy. You wanna start right out with a lie?
A "few hours"? Are you fucking serious? Try a few years.
In D3 - There is no specific area to farm certain gear. No certain bosses drop certain items, nothing of the sort. In D3 we can grind for hundreds and thousands of hours and only find crappy 2 handers all day everyday.
Another lie. Or do you always exaggerate so ridiculously when trying to make a point?"Hundreds of thousands of hours and only find crappy 2-handers".......
LOL? Dude, if you're gonna make a thread like this, get your facts straight and try not to purposely lie just to make a point. We aren't THAT stupid here.
Maybe he played mods for DII, which had much better drop rates. Some are cheat drop mods while others upped the difficulties and added tonnes of other options and quite often Uniques, Sets, Runewords were not necessary the best gear, White, Blue, Rare and Crafted could compete with them.
But if he was playing vanilla than he is way of target, unless he was duping or bought the items from a third party site.
Only place you had a decent shot at getting a legendary was Boss Runs and for the most part it was only 2 of them since those were the easy ones to run. Chances to get one of the high end uniques was slim to none.
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In D2 - Say I wanted a certain set item, well in D2 i could grind a specific area / boss for a few hours until I found it. Specific item locations were amazing and could limit the flawed RNG aspect.
WHOA!
Hold on there, cowboy. You wanna start right out with a lie?
A "few hours"? Are you fucking serious? Try a few years.
In D3 - There is no specific area to farm certain gear. No certain bosses drop certain items, nothing of the sort. In D3 we can grind for hundreds and thousands of hours and only find crappy 2 handers all day everyday.
Another lie. Or do you always exaggerate so ridiculously when trying to make a point?"Hundreds of thousands of hours and only find crappy 2-handers".......
LOL? Dude, if you're gonna make a thread like this, get your facts straight and try not to purposely lie just to make a point. We aren't THAT stupid here.
Maybe he played mods for DII, which had much better drop rates. Some are cheat drop mods while others upped the difficulties and added tonnes of other options and quite often Uniques, Sets, Runewords were not necessary the best gear, White, Blue, Rare and Crafted could compete with them.
That wasn't Diablo 2. That would refer to a molested, heavily altered and unofficial version of Diablo 2.
Not to mention that D2 didn't have "specific item locations", it just had certain bosses that were exactly the right level to not have any excess items on their loot table after the item you wanted (e.g. Nightmare Andariel for SoJ).
In D2 - Say I wanted a certain set item, well in D2 i could grind a specific area / boss for a few hours until I found it. Specific item locations were amazing and could limit the flawed RNG aspect.
WHOA!
Hold on there, cowboy. You wanna start right out with a lie?
A "few hours"? Are you fucking serious? Try a few years.
In D3 - There is no specific area to farm certain gear. No certain bosses drop certain items, nothing of the sort. In D3 we can grind for hundreds and thousands of hours and only find crappy 2 handers all day everyday.
Another lie. Or do you always exaggerate so ridiculously when trying to make a point?"Hundreds of thousands of hours and only find crappy 2-handers".......
LOL? Dude, if you're gonna make a thread like this, get your facts straight and try not to purposely lie just to make a point. We aren't THAT stupid here.
Yea I agree with this guy, I played d2 for many many years and have only found a few good items. Most of it was classic I found maybe 2-3 sojs in like 6 years of playing and maybe 1-2 silks of victor and about 4-5 goldskins. Those are just uniques don't get my started on all the rare loot I needed to make my hammerdin and sorc's viable. lol those +2 class ammy's holy cow let me tell ya.
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If you want to arrange it
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If we could somehow make this
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Or even a stranger
And to know who needs help
You need only just ask
Not to mention that D2 didn't have "specific item locations", it just had certain bosses that were exactly the right level to not have any excess items on their loot table after the item you wanted (e.g. Nightmare Andariel for SoJ).
Worse still, a lot of monsters don't drop everything, so people don't run them at all. When's the last time someone ran Cold Plains? At least with bounties, you will pass through many areas of the game.
Not to mention that D2 didn't have "specific item locations", it just had certain bosses that were exactly the right level to not have any excess items on their loot table after the item you wanted (e.g. Nightmare Andariel for SoJ).
Worse still, a lot of monsters don't drop everything, so people don't run them at all. When's the last time someone ran Cold Plains? At least with bounties, you will pass through many areas of the game.
It's been a while BUT
Starting with the side areas near the end of Act 1 the treasure class of monsters became high enough to drop most of the items you could want or would be able to trade and only 1 treasure class was limited to Baal, Diablo and Nilathak. So people certainly could have run through that area and on ladder there were plenty of different runs that people used to farm certain classes of drops, like runes.
The OP is certainly a nut-job as there was only the most limited of was to manipulate the possible drops that you got.
That said, I have taken far less time in D2 (I only play ladder and only after resets) to gear up the 3-5 characters that I would play in a ladder season than I have currently taken to try and get the things I want for my Demon Hunter.
Starting with the side areas near the end of Act 1 the treasure class of monsters became high enough to drop most of the items you could want or would be able to trade and only 1 treasure class was limited to Baal, Diablo and Nilathak. So people certainly could have run through that area and on ladder there were plenty of different runs that people used to farm certain classes of drops, like runes.
Yes, the pits. As I recall, there aren't that many areas which are actually lvl 85.
For some (Sets, TF, SoH, Cindercoat...etc) that statement holds...but 99% of the legendaries that drop are either useless because they CAN'T roll decent or simply because they rolled horribly...smart loot was a good start but for legendaries they should have implemented a system that ensures you only find useful things...imagine you play barb and that super rare legendary finally drops...and it has int and no socket or totally crappy stats in general...thats the moment where you start to get frustrated even more...
It's absolutely okay that there are differences in legendaries...but if 99% of the legendaries you find are terrible, you start to ask yourself "why am i still doing this?"...sure...for the 1% that actually CAN be decent...but for many players, in combination with the above, that simply sucks...and i can totally understand that frustration...telling those players "RNG is RNG" over and over again does not benefit them in any way...
You can always use the new Mystic to re-roll badly rolled item to a slightly less bad item. Forgotten Souls and Death's Breath are easy to come by, so just change that intellect to a strength, vitality to socket or whatever. I haven't found a single legendary weapon (or any weapon to that matter) yet that rolled perfectly, but I was able to "salvage the situation" by re-rolling a less wanted stat to a socket. And now the item is at least usable.
And like people said, the game has been out less than three weeks, so just keep at it and you WILL find upgrades - trust me, you will.
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In D3 - There is no specific area to farm certain gear. No certain bosses drop certain items, nothing of the sort. In D3 we can grind for hundreds and thousands of hours and only find crappy 2 handers all day everyday.
Listen to MVP Drothvader and myself and incorporate the successful D2 item specific farming methods.
THERE MUST BE SOME KIND OF A MIDDLE GROUND IN OBTAINING LOOT IN D3!
Also, legendary crafting materials are very specific to a location if you manage to find the pattern. There's a huge thread here that goes over their locations and how to farm them, so I think a middle ground has been added.
In D3, I feel like I have a fair chance to find any and everything, and I do, I've found pieces of every say for Wizard, (I'm currently running 4 piece Tal's bonus less than a MONTH after expansion release), I've found most of the list of legendaries at one point or another, new potions and follower items excluded. I'll take this system any day!
I played D2 for 6+ years and never found certain items i wanted to drop.
Hold on there, cowboy. You wanna start right out with a lie?
A "few hours"? Are you fucking serious? Try a few years.
Another lie. Or do you always exaggerate so ridiculously when trying to make a point?"Hundreds of thousands of hours and only find crappy 2-handers".......
LOL? Dude, if you're gonna make a thread like this, get your facts straight and try not to purposely lie just to make a point. We aren't THAT stupid here.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
What makes a good loot system is having the ability to send the players pulse skyrocketing when they make a truly impactful find. that feeling, that release you get when you make a great find, all heavily diminished if EVERYTHING that drops is "useful".
A healthy loot system needs filler. Unimpressive drops, bad rolls etc act as filler. It is simply IMPOSSIBLE to create a loot system that only rewards players with better loot than they already have. If there was a such a system in place, than what you'd have is players like myself quitting very soon.
There should be no participation trophies in Diablo.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
And that's as far as they need to go with that ability.
Now now, he probably meant Isenheart's Case!
But if he was playing vanilla than he is way of target, unless he was duping or bought the items from a third party site.
Only place you had a decent shot at getting a legendary was Boss Runs and for the most part it was only 2 of them since those were the easy ones to run. Chances to get one of the high end uniques was slim to none.
BurningRope#1322 (US~HC) Request an invite to the official (NA) <dfans> Clan
Video proof of OP's blatant lies.
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
Worse still, a lot of monsters don't drop everything, so people don't run them at all. When's the last time someone ran Cold Plains? At least with bounties, you will pass through many areas of the game.
Starting with the side areas near the end of Act 1 the treasure class of monsters became high enough to drop most of the items you could want or would be able to trade and only 1 treasure class was limited to Baal, Diablo and Nilathak. So people certainly could have run through that area and on ladder there were plenty of different runs that people used to farm certain classes of drops, like runes.
The OP is certainly a nut-job as there was only the most limited of was to manipulate the possible drops that you got.
That said, I have taken far less time in D2 (I only play ladder and only after resets) to gear up the 3-5 characters that I would play in a ladder season than I have currently taken to try and get the things I want for my Demon Hunter.
Yes, the pits. As I recall, there aren't that many areas which are actually lvl 85.
And like people said, the game has been out less than three weeks, so just keep at it and you WILL find upgrades - trust me, you will.