Yeah, it reminds me of Torchlight. The first 15 hours were some of the best ARPG experience I've ever had. But then I couldn't find anything interesting anymore, I had all the interesting sets and items. Travis elaborated on the difficulty of getting drop rates in the playtest, it's worth watching (listening) to it if you haven't yet. Makes you realize that they put a lot of thought into it...
I'll be excited to do elemental builds, new items, the transmog so not everyonelooks the same. A new act, new skills, the ROS stuff looks cool. bounties and rifts look fun to do. There's just a lot, i think they really are moving this game forward in the right direction. Paragon points!!!!!! That's probably my favorite feature.
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F&F drop rates were way too high, current beta drop rates are fine.