Blizzard should just take a look at the few legacy items worth keeping around and make level 70 versions that are better. e.g. Echoing Fury, Stone of Jordan, Sun Keeper, etc.
It shouldn't be hard to look at what the people who are farming T6 on the beta are using. It's mostly 70 gear with procs.
The point of re-rolling legacy gear was supposed to be to get us into T1 so we could start farming the new stuff.
Because they change the item stat system it will be hard to roll similar items now.
They want to reduce importance of CC, AS, CHD in items by lowering the maximum % they roll. Also primary/secondary stat system will make it impossible to roll certain OP combinations that we have now.
All these changes are to change itemization into a direction that we don't always have those 3 things we look from a gear (as,cc,chd and maybe 5 +soc+ls).
Not saying it is the best way, maybe they should try to do something with the affixes and primary secondary system.. at least allow rerolling 1 primary and 1 secondary / item and move some primary affixes to secondary.
T1 should be easy enough with crafted lvl 70 legendaries and rares..
Edit. What I think about legacy reroll.. Yeah I suppose it could be nice but I'm more interested about every new item we maybe find.. So I really don't care what they do.
Ah I agree with them. I've bought the items I needed to enchant in RoS but I didnt spend much because I knew this was a possibility.
And manner, no one's going to take you seriously when cant ague a point without resorting to "LOL", "Oh I got banned again". Stop creating multiple accounts here just to troll.
Manner, I think you make some real informative videos on builds, but in the forums you get way too worked up and your arguing style is not constructive, it often ends up in a flame fest. They have reasons to ban you.
In essence it sounds like a really bad idea. But OP is saying that lvl 60 items are not competetive with lvl 70 items even when rerolled. If that is the case, then why are you all so riled up? I mean, i understand that it sucks that suddenly all of our old gear will become total trash but i feel like it was expected to be honest. And yeah it does seem like they didn't have time to fix this so they just disabled it all. I really enjoy your stream but as you probably already know, i don't always agree with you on certain things (like boa for an example ).
@MC: Your videos are really quite informative and you come across as a decent, calm guy. But on the forums you just lose your temper and it's eventually up to Blizzard to take action when you go beyond the rules. Sorry for the ban, but after a couple of rage posts it was kinda justified. Should've taken a deep breath and explained your point of view in humble words. That thread had great potential, now it might even get locked soon because it's not constructive anymore.
@Topic: This was more than obvious, and in all these threads asking for which level 60 items to buy now for RoS it was mentioned that eventually Blizzard will do something to prevent that legacy items are gonna be useful. Really, no one can say "didn't see that coming". Two more things:
1) You say "if level 60 items are better than level 70 items, fix level 70 items first instead of preventing enchanting". Well, the reason why some legacy items are so good is just because they were absolutely broken and overpowered. There's nothing to fix at level 70, the problem lies within the level 60 itemization. Items like Mempo and Witching Hour are just too strong. It's just not possible to "fix level 70" and make people go away from a WH if you were even able to enchant that belt. I said it all along, enchanting legacy items had to be restricted in order to avoid these situations of keeping "broken" items. Just like with BoA, they went full tilt mode with no enchanting at all - but in this case, I can understand it.
2) I can't believe some of the things I read over there. A few people are arguing they have a right to hold on to legacy items and enchant them because this is what they have been doing since F&F beta. Holy crap, whoever uses this as an argument should never get invited to a beta again. Any beta invite has huuuuuuuuge disclaimers that absolutely everything is subject to change. If you enter any beta, draw your conclusions, and prepare your live character with the assumption that the current state of the beta will look the same once the game is released, you simply don't understand what beta means. You're testing stuff, you've not been given a glimpse into the future to get an advantage over other people.
I personally welcome this change. Just like BoA I can see that a lot of people will be upset, but I think it's necessary. I was also relieved to see someone like INVIS posting in favor of this change - let's face it, he will probably lose dozens of billions due to this change, but he understands why this is the best solution.
@MC: Your videos are really quite informative and you come across as a decent, calm guy. But on the forums you just lose your temper and it's eventually up to Blizzard to take action when you go beyond the rules. Sorry for the ban, but after a couple of rage posts it was kinda justified. Should've taken a deep breath and explained your point of view in humble words. That thread had great potential, now it might even get locked soon because it's not constructive anymore.
@Topic: This was more than obvious, and in all these threads asking for which level 60 items to buy now for RoS it was mentioned that eventually Blizzard will do something to prevent that legacy items are gonna be useful. Really, no one can see "didn't see that coming". Two more things:
1) You say "if level 60 items are better than level 70 items, fix level 70 items first instead of preventing enchanting". Well, the reason why some legacy items are so good is just because they were absolutely broken and overpowered. There's nothing to fix at level 70, the problem lies within the level 60 itemization. Items like Mempo and Witching Hour are just too strong. It's just not possible to "fix level 70" and make people go away from a WH if you were even able to enchant that belt. I said it all along, enchanting legacy items had to be restricted in order to avoid these situations of keeping "broken" items. Just like with BoA, they went full tilt mode with no enchanting at all - but in this case, I can understand it.
2) I can't believe some of the things I read over there. A few people are arguing they have a right to hold on to legacy items and enchant them because this is what they have been doing since F&F beta. Holy crap, whoever uses this as an argument should never get invited to a beta again. Any beta invite has huuuuuuuuge disclaimers that absolutely everything is subject to change. If you enter any beta, draw your conclusions, and prepare your live character with the assumption that the current state of the beta will look the same once the game is released, you simply don't understand what beta means. Your testing stuff, you've not been given a glimpse into the future to get an advantage over other people.
I personally welcome this change. Just like BoA I can see that a lot of people will be upset, but I think it's necessary. I was also relieved to see someone like INVIS posting in favor of this change - let's face it, he will probably lose dozens of billions due to this change, but he understands why this is the best solution.
Nah, I would just be pissing off some MVPs over there. I might think about a way to done it down a bit into an "official forum version". If I'd post this 1:1, at least two MVPs would kill me...
(Off-topic: Why the hell is Nubtro no MVP. He's always spot on and most of the time his posts turn a rant thread into constructive feedback.)
I agree because I think everybody should start out on even ground when RoS starts , regardless of the hours you spent in D3V , this is a new expansion and you are already getting an advantage by having Gold and Paragon levels move from D3V , I also am not sure why Mannercookie is that angry about the change , if you are saying that all the level 60 items will be useless once we get level 70 legendaries , then why are you annoyed by this change ? best case scenario these items will last a month or two into RoS and then they will become as useless as anything else because they are already bound to your account and you have better items anyways and they are only taking stash space , if it is because it devalues your current account , then you waited too long to cash out if you wanted to cash out , the risks have been there since the beginning and if you were worried about losing all that money you could have made then maybe you should have sold all your gear earlier and stayed on the safe side of things.
I can understand your frustration MC , but if you were instead of blizzard , you wouldn't want the mistakes of the past to be repeated , if there is a chance for one item to become BiS after RoS then that is a huge huge mistake on their part like Legacy Nat set bonus , these items broke the game in D3V when they had good stats and made DH invincible when you can stay in smokescreen all day long and Philos showed the potential of these items in RoS and they are still game breaking , blizzard wanted to be on the safe side of things and avoid any potential hazards like Legacy Nat or other items from being repeated. Rather safe than sorry.
A lot of argument over two really vocal butt-hurt people and one MVP. Hmmmm.
Blizzard did the right thing. Why would anyone want legacy items to compete with the new itemization unless the intent was for level 70 items to be equal to level 60 items? The "then make 70 items BETTER" argument is just plain stupid since something is "better" or "worse" only if you have something to compare it to. The new itemization is better as a whole because of the way it is designed. How do you make 70 items better? By pumping the stats up because buffing numbers is always the solution to making things in the game better? Or giving them more possible modifiers and thus reverting to old itemization? Dumbasses.
Be as it may, I don't see how scrapping the entire new itemization to put something "better" in place is a better solution than simply letting obsolete items remain obsolete.
Nah, I would just be pissing off some MVPs over there. I might think about a way to done it down a bit into an "official forum version". If I'd post this 1:1, at least two MVPs would kill me...
(Off-topic: Why the hell is Nubtro no MVP. He's always spot on and most of the time his posts turn a rant thread into constructive feedback.)
And why would you be concerned about pissing some MVPs off? Speak your mind. They are not gods.
I agree because I think everybody should start out on even ground when RoS starts , regardless of the hours you spent in D3V , this is a new expansion and you are already getting an advantage by having Gold and Paragon levels move from D3V , I also am not sure why Mannercookie is that angry about the change , if you are saying that all the level 60 items will be useless once we get level 70 legendaries , then why are you annoyed by this change ? best case scenario these items will last a month or two into RoS and then they will become as useless as anything else because they are already bound to your account and you have better items anyways and they are only taking stash space , if it is because it devalues your current account , then you waited too long to cash out if you wanted to cash out , the risks have been there since the beginning and if you were worried about losing all that money you could have made then maybe you should have sold all your gear earlier and stayed on the safe side of things.
I can understand your frustration MC , but if you were instead of blizzard , you wouldn't want the mistakes of the past to be repeated , if there is a chance for one item to become BiS after RoS then that is a huge huge mistake on their part like Legacy Nat set bonus , these items broke the game in D3V when they had good stats and made DH invincible when you can stay in smokescreen all day long and Philos showed the potential of these items in RoS and they are still game breaking , blizzard wanted to be on the safe side of things and avoid any potential hazards like Legacy Nat or other items from being repeated. Rather safe than sorry.
But there are other measures that Blizz could take in consideration and not just remove legacy out of the equation. They could for example just lower the potential stat ranges that enchanting a legacy would produce = restrictions. Or they could buff all 70 legendaries a bit.
I'm sure there are more other ways to do it, but removing the choice of being able to enchan them completely is just extreme imo.
I've said it before, and I say it again; there is NO middle ground in Blizzards measures. I think that is really weird!
Sorry for cussing. Not cussing towards you Emantis, or anyone else for that matter, just for emphasis Edited out the F-words...
The problem from my experience was really only weapons(and some rings), rerolled damage on some legendary weapon: Manticore, Skorn, etc. They had primary stats like huge crit damage, which the post 2.0+ dont roll. They have the old % damage affix. Rerolling their damage made them into better item than most lvl 70, the only reason to pick up a new weapon is if the special legendary effect was justifiying the damage lost.
Sure they could have made it so that rerolling the damage can only reroll into the lvl 60 scale of damage..... but then whats excatly the point? Its just mean the weapon is gona go down the same way, enchantress or not, straight to the blacksmith when you find anythng over lvl 61.
They want to reduce importance of CC, AS, CHD in items by lowering the maximum % they roll. Also primary/secondary stat system will make it impossible to roll certain OP combinations that we have now.
All these changes are to change itemization into a direction that we don't always have those 3 things we look from a gear (as,cc,chd and maybe 5 +soc+ls).
Not saying it is the best way, maybe they should try to do something with the affixes and primary secondary system.. at least allow rerolling 1 primary and 1 secondary / item and move some primary affixes to secondary.
T1 should be easy enough with crafted lvl 70 legendaries and rares..
Edit. What I think about legacy reroll.. Yeah I suppose it could be nice but I'm more interested about every new item we maybe find.. So I really don't care what they do.
RIP: Demon Hunter: lvl 50 | Barb: lvl 60 (plvl 5) | Monk: lvl12 & lvl70 (plvl 200)
And manner, no one's going to take you seriously when cant ague a point without resorting to "LOL", "Oh I got banned again". Stop creating multiple accounts here just to troll.
it is what it is.
http://www.youtube.com/mannercookie
http://www.twitch.tv/mannercookie
but keep in mind I have been dealing with the issue of forums for 2 months, I'm only human, I only have so much patience
http://www.youtube.com/mannercookie
http://www.twitch.tv/mannercookie
Not sure what "reading" means to you, but I think we can safely agree that you did not read the thread.
http://www.youtube.com/mannercookie
http://www.twitch.tv/mannercookie
Blizzard (God), if you're out there, I would like to take this time to personally apologize.
Now, i'm not expecting to be unbanned, but I just feel like a complete and utter ass.
In essence it sounds like a really bad idea. But OP is saying that lvl 60 items are not competetive with lvl 70 items even when rerolled. If that is the case, then why are you all so riled up? I mean, i understand that it sucks that suddenly all of our old gear will become total trash but i feel like it was expected to be honest. And yeah it does seem like they didn't have time to fix this so they just disabled it all. I really enjoy your stream but as you probably already know, i don't always agree with you on certain things (like boa for an example ).
BUT MAH MONEYS I SHPENT!
I personally really like the move.
@Topic: This was more than obvious, and in all these threads asking for which level 60 items to buy now for RoS it was mentioned that eventually Blizzard will do something to prevent that legacy items are gonna be useful. Really, no one can say "didn't see that coming". Two more things:
1) You say "if level 60 items are better than level 70 items, fix level 70 items first instead of preventing enchanting". Well, the reason why some legacy items are so good is just because they were absolutely broken and overpowered. There's nothing to fix at level 70, the problem lies within the level 60 itemization. Items like Mempo and Witching Hour are just too strong. It's just not possible to "fix level 70" and make people go away from a WH if you were even able to enchant that belt. I said it all along, enchanting legacy items had to be restricted in order to avoid these situations of keeping "broken" items. Just like with BoA, they went full tilt mode with no enchanting at all - but in this case, I can understand it.
2) I can't believe some of the things I read over there. A few people are arguing they have a right to hold on to legacy items and enchant them because this is what they have been doing since F&F beta. Holy crap, whoever uses this as an argument should never get invited to a beta again. Any beta invite has huuuuuuuuge disclaimers that absolutely everything is subject to change. If you enter any beta, draw your conclusions, and prepare your live character with the assumption that the current state of the beta will look the same once the game is released, you simply don't understand what beta means. You're testing stuff, you've not been given a glimpse into the future to get an advantage over other people.
I personally welcome this change. Just like BoA I can see that a lot of people will be upset, but I think it's necessary. I was also relieved to see someone like INVIS posting in favor of this change - let's face it, he will probably lose dozens of billions due to this change, but he understands why this is the best solution.
(Off-topic: Why the hell is Nubtro no MVP. He's always spot on and most of the time his posts turn a rant thread into constructive feedback.)
I agree because I think everybody should start out on even ground when RoS starts , regardless of the hours you spent in D3V , this is a new expansion and you are already getting an advantage by having Gold and Paragon levels move from D3V , I also am not sure why Mannercookie is that angry about the change , if you are saying that all the level 60 items will be useless once we get level 70 legendaries , then why are you annoyed by this change ? best case scenario these items will last a month or two into RoS and then they will become as useless as anything else because they are already bound to your account and you have better items anyways and they are only taking stash space , if it is because it devalues your current account , then you waited too long to cash out if you wanted to cash out , the risks have been there since the beginning and if you were worried about losing all that money you could have made then maybe you should have sold all your gear earlier and stayed on the safe side of things.
I can understand your frustration MC , but if you were instead of blizzard , you wouldn't want the mistakes of the past to be repeated , if there is a chance for one item to become BiS after RoS then that is a huge huge mistake on their part like Legacy Nat set bonus , these items broke the game in D3V when they had good stats and made DH invincible when you can stay in smokescreen all day long and Philos showed the potential of these items in RoS and they are still game breaking , blizzard wanted to be on the safe side of things and avoid any potential hazards like Legacy Nat or other items from being repeated. Rather safe than sorry.
Blizzard did the right thing. Why would anyone want legacy items to compete with the new itemization unless the intent was for level 70 items to be equal to level 60 items? The "then make 70 items BETTER" argument is just plain stupid since something is "better" or "worse" only if you have something to compare it to. The new itemization is better as a whole because of the way it is designed. How do you make 70 items better? By pumping the stats up because buffing numbers is always the solution to making things in the game better? Or giving them more possible modifiers and thus reverting to old itemization? Dumbasses.
Be as it may, I don't see how scrapping the entire new itemization to put something "better" in place is a better solution than simply letting obsolete items remain obsolete.
So many comments out of lineso far... I'm watching you....
Sure they could have made it so that rerolling the damage can only reroll into the lvl 60 scale of damage..... but then whats excatly the point? Its just mean the weapon is gona go down the same way, enchantress or not, straight to the blacksmith when you find anythng over lvl 61.