Player Mail is pretty much what it sounds like,” Humphreys explained. “You can mail an item to a friend on your friends list, so it’s pretty straightforward. Player Gifts are kind of a cool twist on that. So, let’s say you’re out adventuring in the world and you get a Legendary item that drops. There’s a small chance that a second Legendary would spawn off of that. So, let’s say you and I are playing, it would say ‘gift for [your friend] has dropped,’ and so once I click on it, it would just go straight to your mailbox. And once you open it, it will roll for your class. It’s kind of a way to help share your adventures even if you aren’t online at the same time
Avenger Kills:
Let’s say you’re out playing in the world and a lowly white monster manages to get that last killing blow on you,” Humphreys said. “There’s a chance that that monster will level up and then a portal will open and the monster will jump through. And then maybe later on when I’m playing in my game, a portal may open up and the monster will come through and I’ll get a message like ‘[your friend]’s killer is now hunting you.’ And I have a chance to then take vengeance for this monster that killed you. It’ll be now a unique monster that has affixes and is much more powerful and when loot drops, of course, I’ll be able to get mine, but that I can send some back to you. It’s just kind of a fun way to help connect games.
Player Mail is pretty much what it sounds like,” Humphreys explained. “You can mail an item to a friend on your friends list, so it’s pretty straightforward. Player Gifts are kind of a cool twist on that. So, let’s say you’re out adventuring in the world and you get a Legendary item that drops. There’s a small chance that a second Legendary would spawn off of that. So, let’s say you and I are playing, it would say ‘gift for [your friend] has dropped,’ and so once I click on it, it would just go straight to your mailbox. And once you open it, it will roll for your class. It’s kind of a way to help share your adventures even if you aren’t online at the same time
Avenger Kills:
Let’s say you’re out playing in the world and a lowly white monster manages to get that last killing blow on you,” Humphreys said. “There’s a chance that that monster will level up and then a portal will open and the monster will jump through. And then maybe later on when I’m playing in my game, a portal may open up and the monster will come through and I’ll get a message like ‘[your friend]’s killer is now hunting you.’ And I have a chance to then take vengeance for this monster that killed you. It’ll be now a unique monster that has affixes and is much more powerful and when loot drops, of course, I’ll be able to get mine, but that I can send some back to you. It’s just kind of a fun way to help connect games.
Snippets taken from a new IGN article.
http://www.ign.com/articles/2013/11/09/blizzard-explains-diablo-iiis-exclusive-ps4-features
http://www.ign.com/articles/2013/11/09/blizzard-explains-diablo-iiis-exclusive-ps4-features
Sorry it was early when i put up that post and i completely forgot to link the article, my bad.
They honestly are just lame social features.