Under the current system, it would either be a worthless stat (relative to other available ones), or completely broken (all of the stats high enough to compete with the rest of them, making it 'OP').
It was a useful affix in D2 primarily due to the stat requirements to wear gear. It meant classes like Sorceress and Amazon and Assassin could wear higher level gear without plugging stats into strength, which could instead be used for vitality or a primary stat.
With stats in D3 being the primary force for power, allowing too many stats on a single piece of gear can make it too good, and everything else worthless, or the flip side where there aren't enough stats and it's trash.
+All Stats is a really niche affix, and because of that, will probably never come to fruition.
I was just thinking that this might work very well for legendaries. Could throw a + all stats on them, so that any class could wear it. Then the affixes could center more around the cool + to skill damage, + to *blank* on critical. etc..
As mentioned, base stats are far too important in this current system. An all stats would become the most desirable affix for most builds and Blizzard has worked to limit 'must have' affixes specifically like IAS.
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mmmm....turtles.
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I still think, that having an item that gives, for example, +50 to all stats, and then having a +200 to int (in a Wizards item for example) would work pretty nice.
Why would you want an extra trash stat? I don't follow.
I think All Stats+ means like +200 to all stats. So instead of having to roll a +200 to int and vit, you can just hit 1 good stat that takes care of both of them, and leave and additional slot open for another roll. How is that a trash stat?
Actually, to get this stat distribution on gear currently takes about four or five affixes.
Str
Int
Dex
Vit
and maybe the STAT affix that is a combination of two.
You could conceivably get it with say
STAT (and luck into maybe str + vit)
Int
Dex
So at an absolute minimum, three affixes. If you are willing to have this take up 3-5 affix slots, then I'm not sure you really understand how affixes work. If you hadn't thought of it this way, then I'm sure now you see why it would not be a valued affix.
Under the current system, it would either be a worthless stat (relative to other available ones), or completely broken (all of the stats high enough to compete with the rest of them, making it 'OP').
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My templar is currently sitting at 48.5% dodge and 73k hp. If only his resists were at 600+, too!
It was a useful affix in D2 primarily due to the stat requirements to wear gear. It meant classes like Sorceress and Amazon and Assassin could wear higher level gear without plugging stats into strength, which could instead be used for vitality or a primary stat.
With stats in D3 being the primary force for power, allowing too many stats on a single piece of gear can make it too good, and everything else worthless, or the flip side where there aren't enough stats and it's trash.
+All Stats is a really niche affix, and because of that, will probably never come to fruition.
mmmm....turtles.
Answered on the 12th with 275,000 other happy campers.
I would like to see more skill embellishments as well.
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I think All Stats+ means like +200 to all stats. So instead of having to roll a +200 to int and vit, you can just hit 1 good stat that takes care of both of them, and leave and additional slot open for another roll. How is that a trash stat?
Str
Int
Dex
Vit
and maybe the STAT affix that is a combination of two.
You could conceivably get it with say
STAT (and luck into maybe str + vit)
Int
Dex
So at an absolute minimum, three affixes. If you are willing to have this take up 3-5 affix slots, then I'm not sure you really understand how affixes work. If you hadn't thought of it this way, then I'm sure now you see why it would not be a valued affix.