So, recently I have come to a conclusion, or it might just be a phase of thinking, that I am a little bored with D3 and perhaps a little "over it." I haven't planned this post out, but I will attempt to make it as comprehensive as I can. Here are some reasons for my line of thinking.
1. I have a 60 Wizard, and I solo'd up to Inferno Belial, and got into an Act 3 quest 1 inferno game via a friend. And to put it bluntly, it's just too damn hard and boring now. I can struggle to kill the same mobs over and over all day or I can go play another game!
Some stats - I have various gear for different situations. On Belial (whom I have not beaten) I use gear rounding out to 30k HP, 32k DPS, 30% crit, 160% crit damage, and I spec various arcane orb builds. I get to phase 3 Belial almost every time, but due to the time it takes to kill him, which seems very long, I have extended chances to make mistakes...and can not beat him.
When I go into act 3, there seems to be plenty of 35k+ hitting mobs, so I round my stats out to about 41k (so no force armor 1 shots) HP, 22k DPS, 24% crit, 110% crit damage. And I stick with various, more defensive arcane orb builds. Here I feel that I *can* beat golds and elites, but god damn is it tedious and hard. To be honest, I'd say that I beat about 1-2 gold or elite packs a day, because I kill them very slowly, get bored, and log off to do something seemingly more fun. After a week, I haven't found anything good, granted that's only about 7-14 packs down. But, shit, even that was a damn struggle.
So that's the difficulty problem.
2. I can "farm" for gold and get "better gear" but here are my problems with that. I am extremely bored of farming the same areas over and over. I tend to just farm act 1 for ease and I make about 150k gold in a long boring hour. I dont farm anything harder because the tendancy of act 2 is to be randomly really annoying at times, and damn I just don't feel like I should have to deal with that with my gear and skill level. Random analogy, but once I was geared and skilled at WoW raiding, there were certain things that I could do consistently that others perhaps could not. D3 is inconsistent as heck, and getting some extremely annoying pack of elites / gold is extremely discouraging and makes me want to log off. Not to mention the general abilities of act 2 mobs. Creatures that burrow underground and take forever to kill, if you can kill them at all. Annoying snakes that disappear, get next to you, and nearly get guaranteed hits off. Oooo fun...
3. I don't really think getting better gear is going to matter. In act 3, the problem is not dying too fast, or killing too slowly. The problem is that I lay down my kiting strategies, do my thing for like 5 minutes against some annoying elite pack, then get randomed-out by 5 mortars at once in tandem with a wall / jail; or 1000 other examples of a random situation that gets a wizard killed. Depending on the situation this usually ends up in a restart on the pack, or at least adds to my death timer increasing my IRL fury and making me play worse. Who am I confuscious? I am supposed to battle the emotional aggravations of this game in order to make it fun?
Then, ya'know, after about 2 hours of any of this junk I'm done for the day.
I don't want to make a new character because I'm terribly unimpressed by every other class, and if I were to play one, it would probably just play like a Wizard with a different label anyways. (demon hunter)
Some also might say team up with people. I'm not a social genius, I've never used alternate means to meet people in an online game except joining a WoW guild. None of my real life friends play this game with any skill whatsoever, and when I pug, I want to vomit on my keyboard, put my dog in my computer chair with his paws on the mouse, and go AFK.
So yea....
Thanks for reading if you did. Don't hate me too much...
Yeah.. I dont know what was Blizzard thinking when they only created one hero to choose from... oh wait.. there are.. 4? OMG!
And... ppl "bored" of this game is ppl who literally only play this game, dont have a fulltime job/other activities whatsoever, otherwise, getting to inferno would take you a long time.
People are bored because item drops and farming was poorly done. The Nef 5 stack buff does practically nothing for boss runs. While inferno is possible, it is over tuned. Hell there are still runes for skills that simple don't work still (like magic weapon blood magic). I think the game itself is fun, but the endgame was tagged on with little to no testing (sorry but testing it then doubling the difficulty is not testing). MF and loot still sees to be a little broken as well. Is MF split in a group? Who knows, the tooltip doesn't change and even in 250% MF and full NV buff you get junk. I know they didn't want people to do only boss runs, but now people just farm 1 spot that has a chest or a goblin over and over in full MF gear. Not sure how that is different or more interesting that the old boss runs.
With all that said, the game is fun and has its moments. Its a little lacking for the amount of time put into development. It should be interesting to see what kind of changes they make to fix some of the major issues. Looking forward to see what the next major patch brings.
So, recently I have come to a conclusion, or it might just be a phase of thinking, that I am a little bored with D3 and perhaps a little "over it." I haven't planned this post out, but I will attempt to make it as comprehensive as I can. Here are some reasons for my line of thinking.
1. I have a 60 Wizard, and I solo'd up to Inferno Belial, and got into an Act 3 quest 1 inferno game via a friend. And to put it bluntly, it's just too damn hard and boring now. I can struggle to kill the same mobs over and over all day or I can go play another game!
Some stats - I have various gear for different situations. On Belial (whom I have not beaten) I use gear rounding out to 30k HP, 32k DPS, 30% crit, 160% crit damage, and I spec various arcane orb builds. I get to phase 3 Belial almost every time, but due to the time it takes to kill him, which seems very long, I have extended chances to make mistakes...and can not beat him.
When I go into act 3, there seems to be plenty of 35k+ hitting mobs, so I round my stats out to about 41k (so no force armor 1 shots) HP, 22k DPS, 24% crit, 110% crit damage. And I stick with various, more defensive arcane orb builds. Here I feel that I *can* beat golds and elites, but god damn is it tedious and hard. To be honest, I'd say that I beat about 1-2 gold or elite packs a day, because I kill them very slowly, get bored, and log off to do something seemingly more fun. After a week, I haven't found anything good, granted that's only about 7-14 packs down. But, shit, even that was a damn struggle.
So that's the difficulty problem.
2. I can "farm" for gold and get "better gear" but here are my problems with that. I am extremely bored of farming the same areas over and over. I tend to just farm act 1 for ease and I make about 150k gold in a long boring hour. I dont farm anything harder because the tendancy of act 2 is to be randomly really annoying at times, and damn I just don't feel like I should have to deal with that with my gear and skill level. Random analogy, but once I was geared and skilled at WoW raiding, there were certain things that I could do consistently that others perhaps could not. D3 is inconsistent as heck, and getting some extremely annoying pack of elites / gold is extremely discouraging and makes me want to log off. Not to mention the general abilities of act 2 mobs. Creatures that burrow underground and take forever to kill, if you can kill them at all. Annoying snakes that disappear, get next to you, and nearly get guaranteed hits off. Oooo fun...
3. I don't really think getting better gear is going to matter. In act 3, the problem is not dying too fast, or killing too slowly. The problem is that I lay down my kiting strategies, do my thing for like 5 minutes against some annoying elite pack, then get randomed-out by 5 mortars at once in tandem with a wall / jail; or 1000 other examples of a random situation that gets a wizard killed. Depending on the situation this usually ends up in a restart on the pack, or at least adds to my death timer increasing my IRL fury and making me play worse. Who am I confuscious? I am supposed to battle the emotional aggravations of this game in order to make it fun?
Then, ya'know, after about 2 hours of any of this junk I'm done for the day.
I don't want to make a new character because I'm terribly unimpressed by every other class, and if I were to play one, it would probably just play like a Wizard with a different label anyways. (demon hunter)
Some also might say team up with people. I'm not a social genius, I've never used alternate means to meet people in an online game except joining a WoW guild. None of my real life friends play this game with any skill whatsoever, and when I pug, I want to vomit on my keyboard, put my dog in my computer chair with his paws on the mouse, and go AFK.
So yea....
Thanks for reading if you did. Don't hate me too much...
Thanks, good responses dudes.
I may cook up some more reasons to keep playing, or I might not be able to!
Who knows. We shall see...
And... ppl "bored" of this game is ppl who literally only play this game, dont have a fulltime job/other activities whatsoever, otherwise, getting to inferno would take you a long time.
There are five classes to choose from, actually.
With all that said, the game is fun and has its moments. Its a little lacking for the amount of time put into development. It should be interesting to see what kind of changes they make to fix some of the major issues. Looking forward to see what the next major patch brings.