I think the beta doesn't have Warden so you can expect hacks/bots in it?
Blizzard also probably does hot-spotting or pattern detection on your movements... and investigate fishy ones. You'd be amazed at some of the data games/apps collect now.
I think the beta doesn't have Warden so you can expect hacks/bots in it?
Blizzard also probably does hot-spotting or pattern detection on your movements... and investigate fishy ones. You'd be amazed at some of the data games/apps collect now.
That said, I really hope Blizzard continues to patch/support D3 to actively counter these said hacks and not go the way of D2 where it was simply a free-for-all. Because if not, everyone and their mother would be botting for a chance to gain some $$$
Well, blizzard were rly severe severe when punishing hack/bot atempts in SC2, becouse they "could" thanks to new battle net. D3 battlenet should be even better, so lets hope for the best. Not to mention there are money in this, which wasnt in SC2 case, that should motivate them even more
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Rencol - Diablo fan since 1996 and walking encyclopedia of Diablo lore.
I feel they'll be a lot more on top of stopping bots. They'll be making money of the RMAH so they'll not want the prices being plummeted by bots, and seeing as no sub fee like wow, there's no reason to let the bots roam free
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"If you don't have a TV, then what is all your furniture pointed at?"
If only looking at it from this perspective, Blizzard would more likely encourage bots. The more bots, the more items sold on the AH, the more fees generated on the AH, and the more money in Blizzards pockets.
This is the exact same issue online poker sites has had for years. Officially they don't want bots, but the reality is, bots generate more money to the company than any regular player would ever be able to do. Only one poker site has really actively pursued bots, because they believe this is in the interrest of the players, and by doing so, they can take players from other poker networks.
Blizzard doens't have this competition, so them saying they don't want bots, has nothing to do with the economy of the AHs. It has more to do with the way Blizzard views great games, and this is a very good thing.
To compare again with the pokersites. The pokersites interrest lies in that people believe it is bot-free, and as long as the people believe that, they really have no purpose of hunting bots. Pokersites have their ONLY income from the money generated this way. Blizzard believes bots ruin the game for them and for the players. Blizzard will make a fraction on the RMAH compared to just buying the game/expansion. How many people are going to use more than $60/€60 on the RMAH, and out of that amount of money, how much is going into Blizzards pocket. Not much, compared to the original price. Blizzards only reason to charge on the RMAH, is to cover the expenses this feature gives them. It has nothing to do with securing the companys future economy wise, and therefore it has not relation to botting. And because of this Blizzard focus on botting might be very different than we have ever seen before, which can both end up positive and negative.
The warden is designed to gather personal information, not catch bots. Besides, they make millions off of botters, they have little interest in shutting them down, except for some symbolic ban waves to make people think they are doing something about it.
When I see Tommmmm post, I automatically assume it's usually some sort of troll attempt and the thread is going to be shot down to hell...but I have to agree with him here, the guy is right. I applaud him for making my assumptions wrong this time!
Programmers are always going to test their mettle and see what they can do to bot, but I think Blizzard will be diligent to not lose their community over bots bringing in $$, no matter that you guys thinking that money is all they care about. Let's face it, the Diablo franchise has the most rabid, passionate, and venomous loyalty to their product. It won't be pretty if bots ruin 6 years of work.
When the game is live, I expect there to be bots, albeit crappy ones. But I just hope that the random affixes and difficulty, along with Blizzard working on bot detection/protection will be enough for them to not have any value or use.
The warden is designed to gather personal information, not catch bots. Besides, they make millions off of botters, they have little interest in shutting them down, except for some symbolic ban waves to make people think they are doing something about it.
What about the Glider case?
Glider was a different story. Most of the accounts that were/are botting are using stolen credit card information as payment. When the cards finally get reported they lose that money, and have to expend more funds to tie up loose ends.
I think the beta doesn't have Warden so you can expect hacks/bots in it?
Blizzard also probably does hot-spotting or pattern detection on your movements... and investigate fishy ones. You'd be amazed at some of the data games/apps collect now.
The warden is designed to gather personal information, not catch bots. Besides, they make millions off of botters, they have little interest in shutting them down, except for some symbolic ban waves to make people think they are doing something about it.
I am personally hopeful that Hell and Inferno are so hard that Bots are rendered useless myself. If they are as hard as they are advertised to be, I cant imagine Bots surviving. It sounds like even with good gear, you wont be able to be reckless or stupid or else you will die. So, I guess I am remaining optimistic that the higher lvls will just be too hard for bots.
If SC2 is any indication of Warden's current capabilities, it's a joke... I stopped playing it in ladder due to the sheer amount of maphackers and disconnect-hackers.. I wish we could see what happens to our reports (at least we would know the idiot got busted)..
What I've heard about hacking and stuff is that completely blocking hacks is actually impossible but people say that a system is safe once the cost of hacking it exceeds the benefits.
I'd like to believe that Blizzard would be capable of reaching that threshold, especially with the RMAH around
.... Blizzard will make a fraction on the RMAH compared to just buying the game/expansion. How many people are going to use more than $60/€60 on the RMAH, and out of that amount of money, how much is going into Blizzards pocket. Not much, compared to the original price. Blizzards only reason to charge on the RMAH, is to cover the expenses this feature gives them. It has nothing to do with securing the companys future economy wise, and therefore it has not relation to botting. And because of this Blizzard focus on botting might be very different than we have ever seen before, which can both end up positive and negative.
I have to call you out on this. I'm surprised no-one else has. What the RMAH introduces is a long term revenue stream that will scale with volume and the life cycle of the game.
YOU may not spend much money on the RMAH, but you can be sure, many many people will happily poor far more $ into the RMAH over the course of a year in micro-transactions than the cost of the box at retail. The data is there. Micro-transactions bring serious bank to well designed video games.
There is a population of players with disposable income that will happily drop $5-25/month or more on purely cosmetic micro-transactions, let alone items that will help them progress.
When you factor in the long life cycle of Blizzard games, and the volume of resulting transactions over time multiplied by ~$1.25, I'd be slack-jaw stunned if the gross income from the RMAH didn't quadruple the retail revenue over the next decade.
Remember, this is not a system designed purely by game developers. Blizzard brought in economists and other experts to engineer this.
They won't talk big about it publicly, because it's not Blizzard's way to count their chicken's before they're hatched. That said, they are clearly trying to take the next step in the future of monetizing video games, and whatever they learn in D3, is SURE to inform what they do with their next MMO. I'll lay 5:1 odds that project has an RMAH as well.
Rollback Post to RevisionRollBack
I grew up gaming without internet forums. The entire phenomenon of being upset with a game developer makes no sense to me. No sense. I cannot imagine spending my time and energy being upset about something I choose to do for recreation.
Bots will definitely exist in D3. But will they be able to farm high end items like in Diablo 2?
Bots in WoW were never *too* much of a big deal because all they could do is gather herbs and ore and stuff. Sure, that affected the economy in a lot of ways (some good, some bad), but bots could never raid and get high quality items or anything like that.
If inferno is sufficiently difficult, then there's no way bots are going to be able to farm it. The game isn't set up at all to allow the kind of behavior we saw in D2 - Hammerdins teleporting to Baal in seconds and clearing the whole room by spamming one button. The only things I think bots will be "good" at getting are gold and (maybe) gems.
prove it, I've seen nothing that suggests otherwise.
The Warden caught the predecessor to Glider that was used for teleport hacking in Dire Maul, and that repeatable Tanaris egg turnin quest. It was the #1 tool by far for the gold farmers to use back in the day.
Warden may not always been effective in what it does, but it's purpose is anti-bot / anti-cheat.
Bots will definitely exist in D3. But will they be able to farm high end items like in Diablo 2?
Bots in WoW were never *too* much of a big deal because all they could do is gather herbs and ore and stuff. Sure, that affected the economy in a lot of ways (some good, some bad), but bots could never raid and get high quality items or anything like that.
If inferno is sufficiently difficult, then there's no way bots are going to be able to farm it. The game isn't set up at all to allow the kind of behavior we saw in D2 - Hammerdins teleporting to Baal in seconds and clearing the whole room by spamming one button. The only things I think bots will be "good" at getting are gold and (maybe) gems.
This exactly.
Bots will be a part of the economy, but access to the end game is what will actually drive the economy, and bots will be irrelevant in the end game.
Rollback Post to RevisionRollBack
I grew up gaming without internet forums. The entire phenomenon of being upset with a game developer makes no sense to me. No sense. I cannot imagine spending my time and energy being upset about something I choose to do for recreation.
Bots will be there, and they will work in inferno.
i hope blizzard scanns it more often tho.
--edit--
well on second though, they have to... we have REAL money involved here and it can easily be exploited then
What do you guys think? Can Blizzard effectively handle this? Or is botting/hacking/cheating inevitable?
Blizzard also probably does hot-spotting or pattern detection on your movements... and investigate fishy ones. You'd be amazed at some of the data games/apps collect now.
D3 Channel: OnetwoD3
That said, I really hope Blizzard continues to patch/support D3 to actively counter these said hacks and not go the way of D2 where it was simply a free-for-all. Because if not, everyone and their mother would be botting for a chance to gain some $$$
Please, please be true
What about the Glider case?
Most interesting and informative post I've read on Dfans yet
http://www.diablofan...inferno-videos/
Programmers are always going to test their mettle and see what they can do to bot, but I think Blizzard will be diligent to not lose their community over bots bringing in $$, no matter that you guys thinking that money is all they care about. Let's face it, the Diablo franchise has the most rabid, passionate, and venomous loyalty to their product. It won't be pretty if bots ruin 6 years of work.
When the game is live, I expect there to be bots, albeit crappy ones. But I just hope that the random affixes and difficulty, along with Blizzard working on bot detection/protection will be enough for them to not have any value or use.
Battle.net Profile / Diablo Progress Profile
Glider was a different story. Most of the accounts that were/are botting are using stolen credit card information as payment. When the cards finally get reported they lose that money, and have to expend more funds to tie up loose ends.
I'm sorry, but this is blatantly false.
I'd like to believe that Blizzard would be capable of reaching that threshold, especially with the RMAH around
I have to call you out on this. I'm surprised no-one else has. What the RMAH introduces is a long term revenue stream that will scale with volume and the life cycle of the game.
YOU may not spend much money on the RMAH, but you can be sure, many many people will happily poor far more $ into the RMAH over the course of a year in micro-transactions than the cost of the box at retail. The data is there. Micro-transactions bring serious bank to well designed video games.
There is a population of players with disposable income that will happily drop $5-25/month or more on purely cosmetic micro-transactions, let alone items that will help them progress.
When you factor in the long life cycle of Blizzard games, and the volume of resulting transactions over time multiplied by ~$1.25, I'd be slack-jaw stunned if the gross income from the RMAH didn't quadruple the retail revenue over the next decade.
Remember, this is not a system designed purely by game developers. Blizzard brought in economists and other experts to engineer this.
They won't talk big about it publicly, because it's not Blizzard's way to count their chicken's before they're hatched. That said, they are clearly trying to take the next step in the future of monetizing video games, and whatever they learn in D3, is SURE to inform what they do with their next MMO. I'll lay 5:1 odds that project has an RMAH as well.
Bots in WoW were never *too* much of a big deal because all they could do is gather herbs and ore and stuff. Sure, that affected the economy in a lot of ways (some good, some bad), but bots could never raid and get high quality items or anything like that.
If inferno is sufficiently difficult, then there's no way bots are going to be able to farm it. The game isn't set up at all to allow the kind of behavior we saw in D2 - Hammerdins teleporting to Baal in seconds and clearing the whole room by spamming one button. The only things I think bots will be "good" at getting are gold and (maybe) gems.
The Warden caught the predecessor to Glider that was used for teleport hacking in Dire Maul, and that repeatable Tanaris egg turnin quest. It was the #1 tool by far for the gold farmers to use back in the day.
Warden may not always been effective in what it does, but it's purpose is anti-bot / anti-cheat.
This exactly.
Bots will be a part of the economy, but access to the end game is what will actually drive the economy, and bots will be irrelevant in the end game.
i hope blizzard scanns it more often tho.
--edit--
well on second though, they have to... we have REAL money involved here and it can easily be exploited then